glsl: Account for interface block lowering in program_resource_visitor.

When program_resource_visitor visits variables that were created by
lower_named_interface_blocks, it needs to do extra work to un-do the
effects of lower_named_interface_blocks and construct the proper API
names.

Fixes piglit test
spec/glsl-1.50/execution/interface-blocks-api-access-members.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Paul Berry 2013-10-21 21:09:47 -07:00
parent 4b97c581b4
commit a49830b8f5

View file

@ -75,7 +75,63 @@ program_resource_visitor::process(ir_variable *var)
*/
/* Only strdup the name if we actually will need to modify it. */
if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
if (var->from_named_ifc_block_array) {
/* lower_named_interface_blocks created this variable by lowering an
* interface block array to an array variable. For example if the
* original source code was:
*
* out Blk { vec4 bar } foo[3];
*
* Then the variable is now:
*
* out vec4 bar[3];
*
* We need to visit each array element using the names constructed like
* so:
*
* Blk[0].bar
* Blk[1].bar
* Blk[2].bar
*/
assert(t->is_array());
const glsl_type *ifc_type = var->get_interface_type();
char *name = ralloc_strdup(NULL, ifc_type->name);
size_t name_length = strlen(name);
for (unsigned i = 0; i < t->length; i++) {
size_t new_length = name_length;
ralloc_asprintf_rewrite_tail(&name, &new_length, "[%u].%s", i,
var->name);
/* Note: row_major is only meaningful for uniform blocks, and
* lowering is only applied to non-uniform interface blocks, so we
* can safely pass false for row_major.
*/
recursion(var->type, &name, new_length, false, NULL);
}
ralloc_free(name);
} else if (var->from_named_ifc_block_nonarray) {
/* lower_named_interface_blocks created this variable by lowering a
* named interface block (non-array) to an ordinary variable. For
* example if the original source code was:
*
* out Blk { vec4 bar } foo;
*
* Then the variable is now:
*
* out vec4 bar;
*
* We need to visit this variable using the name:
*
* Blk.bar
*/
const glsl_type *ifc_type = var->get_interface_type();
char *name = ralloc_asprintf(NULL, "%s.%s", ifc_type->name, var->name);
/* Note: row_major is only meaningful for uniform blocks, and lowering
* is only applied to non-uniform interface blocks, so we can safely
* pass false for row_major.
*/
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);
} else if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
char *name = ralloc_strdup(NULL, var->name);
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);