radeonsi: remove si_get_param and si_get_paramf

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32955>
This commit is contained in:
Qiang Yu 2025-01-07 17:23:53 +08:00 committed by Marge Bot
parent 22516c4a71
commit 10c9129139

View file

@ -56,411 +56,6 @@ si_is_compute_copy_faster(struct pipe_screen *pscreen,
return false;
}
static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
struct si_screen *sscreen = (struct si_screen *)pscreen;
/* Gfx8 (Polaris11) hangs, so don't enable this on Gfx8 and older chips. */
bool enable_sparse = sscreen->info.gfx_level >= GFX9 && sscreen->info.gfx_level < GFX12 &&
sscreen->info.has_sparse_vm_mappings;
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_SHADOW_LOD:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_VS_LAYER_VIEWPORT:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_FS_FINE_DERIVATIVE:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_TES_LAYER_VIEWPORT:
case PIPE_CAP_BINDLESS_TEXTURE:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_INT64:
case PIPE_CAP_SHADER_CLOCK:
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_SHADER_BALLOT:
case PIPE_CAP_SHADER_GROUP_VOTE:
case PIPE_CAP_FBFETCH:
case PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:
case PIPE_CAP_TGSI_DIV:
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_GL_SPIRV:
case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
case PIPE_CAP_SHADER_ATOMIC_INT64:
case PIPE_CAP_FRONTEND_NOOP:
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
case PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0:
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
case PIPE_CAP_IMAGE_ATOMIC_INC_WRAP:
case PIPE_CAP_IMAGE_STORE_FORMATTED:
case PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER:
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_ALLOW_GLTHREAD_BUFFER_SUBDATA_OPT: /* TODO: remove if it's slow */
case PIPE_CAP_NULL_TEXTURES:
case PIPE_CAP_HAS_CONST_BW:
case PIPE_CAP_CL_GL_SHARING:
case PIPE_CAP_CALL_FINALIZE_NIR_IN_LINKER:
return 1;
/* Tahiti and Verde only: reduction mode is unsupported due to a bug
* (it might work sometimes, but that's not enough)
*/
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
return !(sscreen->info.family == CHIP_TAHITI || sscreen->info.family == CHIP_VERDE);
case PIPE_CAP_TEXTURE_TRANSFER_MODES:
return PIPE_TEXTURE_TRANSFER_BLIT | PIPE_TEXTURE_TRANSFER_COMPUTE;
case PIPE_CAP_DRAW_VERTEX_STATE:
return !(sscreen->debug_flags & DBG(NO_FAST_DISPLAY_LIST));
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
return sscreen->info.gfx_level < GFX11 && !(sscreen->debug_flags & DBG(NO_FMASK));
case PIPE_CAP_GLSL_ZERO_INIT:
return 2;
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CUBE_MAP_ARRAY:
return sscreen->info.has_3d_cube_border_color_mipmap;
case PIPE_CAP_POST_DEPTH_COVERAGE:
return sscreen->info.gfx_level >= GFX10;
case PIPE_CAP_GRAPHICS:
return sscreen->info.has_graphics;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
return !UTIL_ARCH_BIG_ENDIAN && sscreen->info.has_userptr;
case PIPE_CAP_DEVICE_PROTECTED_SURFACE:
return sscreen->info.has_tmz_support;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return SI_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_MAX_VERTEX_BUFFERS:
return SI_MAX_ATTRIBS;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_MAX_VERTEX_STREAMS:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 460;
case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
/* Optimal number for good TexSubImage performance on Polaris10. */
return 64 * 1024 * 1024;
case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE:
return 4096 * 1024;
case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT: {
unsigned max_texels =
pscreen->get_param(pscreen, PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT);
/* FYI, BUF_RSRC_WORD2.NUM_RECORDS field limit is UINT32_MAX. */
/* Gfx8 and older use the size in bytes for bounds checking, and the max element size
* is 16B. Gfx9 and newer use the VGPR index for bounds checking.
*/
if (sscreen->info.gfx_level <= GFX8)
max_texels = MIN2(max_texels, UINT32_MAX / 16);
else
/* Gallium has a limitation that it can only bind UINT32_MAX bytes, not texels.
* TODO: Remove this after the gallium interface is changed. */
max_texels = MIN2(max_texels, UINT32_MAX / 16);
return max_texels;
}
case PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT:
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT: {
/* Return 1/4th of the heap size as the maximum because the max size is not practically
* allocatable. Also, this can only return UINT32_MAX at most.
*/
unsigned max_size = MIN2((sscreen->info.max_heap_size_kb * 1024ull) / 4, UINT32_MAX);
/* Allow max 512 MB to pass CTS with a 32-bit build. */
if (sizeof(void*) == 4)
max_size = MIN2(max_size, 512 * 1024 * 1024);
return max_size;
}
case PIPE_CAP_MAX_TEXTURE_MB:
/* Allow 1/4th of the heap size. */
return sscreen->info.max_heap_size_kb / 1024 / 4;
case PIPE_CAP_PREFER_BACK_BUFFER_REUSE:
case PIPE_CAP_UMA:
case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
return 0;
case PIPE_CAP_PERFORMANCE_MONITOR:
return sscreen->info.gfx_level >= GFX7 && sscreen->info.gfx_level <= GFX10_3;
case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
return enable_sparse ? RADEON_SPARSE_PAGE_SIZE : 0;
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
if (!sscreen->info.is_amdgpu)
return 0;
return PIPE_CONTEXT_PRIORITY_LOW |
PIPE_CONTEXT_PRIORITY_MEDIUM |
PIPE_CONTEXT_PRIORITY_HIGH;
case PIPE_CAP_FENCE_SIGNAL:
return sscreen->info.has_syncobj;
case PIPE_CAP_CONSTBUF0_FLAGS:
return SI_RESOURCE_FLAG_32BIT;
case PIPE_CAP_NATIVE_FENCE_FD:
return sscreen->info.has_fence_to_handle;
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
return sscreen->has_draw_indirect_multi;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
return 30;
case PIPE_CAP_MAX_VARYINGS:
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return sscreen->info.gfx_level <= GFX8 ? PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 : 0;
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 32 * 4;
/* Geometry shader output. */
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
/* gfx9 has to report 256 to make piglit/gs-max-output pass.
* gfx8 and earlier can do 1024.
*/
return 256;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 4095;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
/* TODO: Gfx12 supports 64K textures, but Gallium can't represent them at the moment. */
return sscreen->info.gfx_level >= GFX12 ? 32768 : 16384;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
if (!sscreen->info.has_3d_cube_border_color_mipmap)
return 0;
return sscreen->info.gfx_level >= GFX12 ? 16 : 15; /* 32K : 16K */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
if (!sscreen->info.has_3d_cube_border_color_mipmap)
return 0;
/* This is limited by maximums that both the texture unit and layered rendering support. */
return sscreen->info.gfx_level >= GFX12 ? 15 : /* 16K */
sscreen->info.gfx_level >= GFX10 ? 14 : 12; /* 8K : 2K */
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
/* This is limited by maximums that both the texture unit and layered rendering support. */
return sscreen->info.gfx_level >= GFX10 ? 8192 : 2048;
/* Sparse texture */
case PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE:
return enable_sparse ?
si_get_param(pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE) : 0;
case PIPE_CAP_MAX_SPARSE_3D_TEXTURE_SIZE:
return enable_sparse ?
(1 << (si_get_param(pscreen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS) - 1)) : 0;
case PIPE_CAP_MAX_SPARSE_ARRAY_TEXTURE_LAYERS:
return enable_sparse ?
si_get_param(pscreen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS) : 0;
case PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS:
case PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY:
case PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD:
return enable_sparse;
/* Viewports and render targets. */
case PIPE_CAP_MAX_VIEWPORTS:
return SI_MAX_VIEWPORTS;
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
return sscreen->info.has_eqaa_surface_allocator ? 2 : 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -32;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 31;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return sscreen->info.pci_id;
case PIPE_CAP_VIDEO_MEMORY:
return sscreen->info.vram_size_kb >> 10;
case PIPE_CAP_PCI_GROUP:
return sscreen->info.pci.domain;
case PIPE_CAP_PCI_BUS:
return sscreen->info.pci.bus;
case PIPE_CAP_PCI_DEVICE:
return sscreen->info.pci.dev;
case PIPE_CAP_PCI_FUNCTION:
return sscreen->info.pci.func;
case PIPE_CAP_TIMER_RESOLUTION:
/* Conversion to nanos from cycles per millisecond */
return DIV_ROUND_UP(1000000, sscreen->info.clock_crystal_freq);
case PIPE_CAP_SHADER_SUBGROUP_SIZE:
return 64;
case PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_STAGES:
return BITFIELD_MASK(PIPE_SHADER_TYPES);
case PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_FEATURES:
return BITFIELD_MASK(PIPE_SHADER_SUBGROUP_NUM_FEATURES);
case PIPE_CAP_SHADER_SUBGROUP_QUAD_ALL_STAGES:
return true;
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
}
static float si_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MIN_LINE_WIDTH:
case PIPE_CAPF_MIN_LINE_WIDTH_AA:
return 1; /* due to axis-aligned end caps at line width 1 */
case PIPE_CAPF_MIN_POINT_SIZE:
case PIPE_CAPF_MIN_POINT_SIZE_AA:
case PIPE_CAPF_POINT_SIZE_GRANULARITY:
case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
return 1.0 / 8.0; /* due to the register field precision */
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
/* This depends on the quant mode, though the precise interactions
* are unknown. */
return 2048;
case PIPE_CAPF_MAX_POINT_SIZE:
case PIPE_CAPF_MAX_POINT_SIZE_AA:
return SI_MAX_POINT_SIZE;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
/* The hw can do 31, but this test fails if we use that:
* KHR-GL46.texture_lod_bias.texture_lod_bias_all
*/
return 16;
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
}
return 0.0f;
}
static int si_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader,
enum pipe_shader_cap param)
{
@ -1513,10 +1108,8 @@ void si_init_screen_get_functions(struct si_screen *sscreen)
sscreen->b.get_vendor = si_get_vendor;
sscreen->b.get_device_vendor = si_get_device_vendor;
sscreen->b.get_screen_fd = si_get_screen_fd;
sscreen->b.get_param = si_get_param;
sscreen->b.is_compute_copy_faster = si_is_compute_copy_faster;
sscreen->b.driver_thread_add_job = si_driver_thread_add_job;
sscreen->b.get_paramf = si_get_paramf;
sscreen->b.get_compute_param = si_get_compute_param;
sscreen->b.get_timestamp = si_get_timestamp;
sscreen->b.get_shader_param = si_get_shader_param;