zink: split up creating zink_shader objects and VkShaderModule objects

the actual VkShaderModule is only needed when we're creating a program to
draw with, so this can be split off for "uncompiled" and "compiled" shader
objects which will facilitate implementing shader keys

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5970>
This commit is contained in:
Mike Blumenkrantz 2020-06-13 12:54:36 -04:00 committed by Marge Bot
parent a03d17ede7
commit 0f059d550b
6 changed files with 73 additions and 47 deletions

View file

@ -214,9 +214,43 @@ update_so_info(struct zink_shader *sh,
}
}
VkShaderModule
zink_shader_compile(struct zink_screen *screen, struct zink_shader *zs)
{
VkShaderModule mod = NULL;
void *streamout = zs->streamout.so_info_slots ? &zs->streamout : NULL;
struct spirv_shader *spirv = nir_to_spirv(zs->nir, streamout);
assert(spirv);
if (zink_debug & ZINK_DEBUG_SPIRV) {
char buf[256];
static int i;
snprintf(buf, sizeof(buf), "dump%02d.spv", i++);
FILE *fp = fopen(buf, "wb");
if (fp) {
fwrite(spirv->words, sizeof(uint32_t), spirv->num_words, fp);
fclose(fp);
fprintf(stderr, "wrote '%s'...\n", buf);
}
}
VkShaderModuleCreateInfo smci = {};
smci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
smci.codeSize = spirv->num_words * sizeof(uint32_t);
smci.pCode = spirv->words;
if (vkCreateShaderModule(screen->dev, &smci, NULL, &mod) != VK_SUCCESS)
mod = NULL;
/* TODO: determine if there's any reason to cache spirv output? */
free(spirv->words);
free(spirv);
return mod;
}
struct zink_shader *
zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir,
const struct pipe_stream_output_info *so_info)
zink_shader_create(struct zink_screen *screen, struct nir_shader *nir,
const struct pipe_stream_output_info *so_info)
{
struct zink_shader *ret = CALLOC_STRUCT(zink_shader);
bool have_psiz = false;
@ -276,7 +310,7 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir,
}
}
ret->info = nir->info;
ret->nir = nir;
if (so_info) {
memcpy(&ret->streamout.so_info, so_info, sizeof(struct pipe_stream_output_info));
ret->streamout.so_info_slots = malloc(so_info->num_outputs * sizeof(unsigned int));
@ -284,32 +318,6 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir,
update_so_info(ret, nir->info.outputs_written, have_psiz);
}
struct spirv_shader *spirv = nir_to_spirv(nir, so_info ? &ret->streamout : NULL);
assert(spirv);
if (zink_debug & ZINK_DEBUG_SPIRV) {
char buf[256];
static int i;
snprintf(buf, sizeof(buf), "dump%02d.spv", i++);
FILE *fp = fopen(buf, "wb");
if (fp) {
fwrite(spirv->words, sizeof(uint32_t), spirv->num_words, fp);
fclose(fp);
fprintf(stderr, "wrote '%s'...\n", buf);
}
}
VkShaderModuleCreateInfo smci = {};
smci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
smci.codeSize = spirv->num_words * sizeof(uint32_t);
smci.pCode = spirv->words;
if (vkCreateShaderModule(screen->dev, &smci, NULL, &ret->shader_module) != VK_SUCCESS)
return NULL;
free(spirv->words);
free(spirv);
return ret;
}
@ -317,14 +325,14 @@ void
zink_shader_free(struct zink_context *ctx, struct zink_shader *shader)
{
struct zink_screen *screen = zink_screen(ctx->base.screen);
vkDestroyShaderModule(screen->dev, shader->shader_module, NULL);
set_foreach(shader->programs, entry) {
struct zink_gfx_program *prog = (void*)entry->key;
_mesa_hash_table_remove_key(ctx->program_cache, prog->stages);
prog->stages[pipe_shader_type_from_mesa(shader->info.stage)] = NULL;
_mesa_hash_table_remove_key(ctx->program_cache, prog->shaders);
prog->shaders[pipe_shader_type_from_mesa(shader->nir->info.stage)] = NULL;
zink_gfx_program_reference(screen, &prog, NULL);
}
_mesa_set_destroy(shader->programs, NULL
_mesa_set_destroy(shader->programs, NULL);
free(shader->streamout.so_info_slots);
ralloc_free(shader->nir);
FREE(shader);
}

View file

@ -27,6 +27,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "compiler/nir/nir.h"
#include "compiler/shader_info.h"
#include <vulkan/vulkan.h>
@ -57,9 +58,8 @@ struct nir_shader *
zink_tgsi_to_nir(struct pipe_screen *screen, const struct tgsi_token *tokens);
struct zink_shader {
VkShaderModule shader_module;
struct nir_shader *nir;
shader_info info;
struct zink_so_info streamout;
struct {
@ -71,8 +71,11 @@ struct zink_shader {
struct set *programs;
};
VkShaderModule
zink_shader_compile(struct zink_screen *screen, struct zink_shader *zs);
struct zink_shader *
zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir,
zink_shader_create(struct zink_screen *screen, struct nir_shader *nir,
const struct pipe_stream_output_info *so_info);
void

View file

@ -166,7 +166,7 @@ get_gfx_program(struct zink_context *ctx)
if (!entry) {
struct zink_gfx_program *prog;
prog = zink_create_gfx_program(ctx, ctx->gfx_stages);
entry = _mesa_hash_table_insert(ctx->program_cache, prog->stages, prog);
entry = _mesa_hash_table_insert(ctx->program_cache, prog->shaders, prog);
if (!entry)
return NULL;
}

View file

@ -149,7 +149,7 @@ zink_create_gfx_pipeline(struct zink_screen *screen,
VkPipelineShaderStageCreateInfo stage = {};
stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stage.stage = zink_shader_stage(i);
stage.module = prog->stages[i]->shader_module;
stage.module = prog->stages[i];
stage.pName = "main";
shader_stages[num_stages++] = stage;
}

View file

@ -107,6 +107,17 @@ create_pipeline_layout(VkDevice dev, VkDescriptorSetLayout dsl)
return layout;
}
static void
update_shader_modules(struct zink_context *ctx, struct zink_shader *stages[PIPE_SHADER_TYPES - 1], struct zink_gfx_program *prog)
{
for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) {
if (stages[i]) {
prog->stages[i] = zink_shader_compile(zink_screen(ctx->base.screen), stages[i]);
prog->shaders[i] = stages[i];
}
}
}
static uint32_t
hash_gfx_pipeline_state(const void *key)
{
@ -130,6 +141,8 @@ zink_create_gfx_program(struct zink_context *ctx,
pipe_reference_init(&prog->reference, 1);
update_shader_modules(ctx, stages, prog);
for (int i = 0; i < ARRAY_SIZE(prog->pipelines); ++i) {
prog->pipelines[i] = _mesa_hash_table_create(NULL,
hash_gfx_pipeline_state,
@ -139,8 +152,7 @@ zink_create_gfx_program(struct zink_context *ctx,
}
for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) {
prog->stages[i] = stages[i];
if (stages[i]) {
if (prog->stages[i]) {
_mesa_set_add(stages[i]->programs, prog);
zink_gfx_program_reference(screen, NULL, prog);
}
@ -171,10 +183,10 @@ fail:
static void
gfx_program_remove_shader(struct zink_gfx_program *prog, struct zink_shader *shader)
{
enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(shader->info.stage);
enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(shader->nir->info.stage);
assert(prog->stages[p_stage] == shader);
prog->stages[p_stage] = NULL;
assert(prog->shaders[p_stage] == shader);
prog->shaders[p_stage] = NULL;
_mesa_set_remove_key(shader->programs, prog);
}
@ -189,8 +201,10 @@ zink_destroy_gfx_program(struct zink_screen *screen,
vkDestroyDescriptorSetLayout(screen->dev, prog->dsl, NULL);
for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i) {
if (prog->shaders[i])
gfx_program_remove_shader(prog, prog->shaders[i]);
if (prog->stages[i])
gfx_program_remove_shader(prog, prog->stages[i]);
vkDestroyShaderModule(screen->dev, prog->stages[i], NULL);
}
/* unref all used render-passes */
@ -300,7 +314,7 @@ zink_create_vs_state(struct pipe_context *pctx,
else
nir = (struct nir_shader *)shader->ir.nir;
return zink_compile_nir(zink_screen(pctx->screen), nir, &shader->stream_output);
return zink_shader_create(zink_screen(pctx->screen), nir, &shader->stream_output);
}
static void
@ -336,7 +350,7 @@ zink_create_fs_state(struct pipe_context *pctx,
else
nir = (struct nir_shader *)shader->ir.nir;
return zink_compile_nir(zink_screen(pctx->screen), nir, NULL);
return zink_shader_create(zink_screen(pctx->screen), nir, NULL);
}
static void

View file

@ -40,7 +40,8 @@ struct set;
struct zink_gfx_program {
struct pipe_reference reference;
struct zink_shader *stages[PIPE_SHADER_TYPES - 1]; // compute stage doesn't belong here
VkShaderModule stages[PIPE_SHADER_TYPES - 1]; // compute stage doesn't belong here
struct zink_shader *shaders[PIPE_SHADER_TYPES - 1];
VkDescriptorSetLayout dsl;
VkPipelineLayout layout;
unsigned num_descriptors;