mesa: whitespace fixes in varray.h

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2018-01-25 09:19:10 -07:00
parent ba01589c0c
commit 0e7aaaf5a5

View file

@ -44,9 +44,10 @@ _mesa_vertex_attrib_address(const struct gl_array_attributes *array,
if (_mesa_is_bufferobj(binding->BufferObj))
return (const GLubyte *) (binding->Offset + array->RelativeOffset);
else
return array->Ptr;
return array->Ptr;
}
/**
* Sets the fields in a gl_vertex_array to values derived from a
* gl_array_attributes and a gl_vertex_buffer_binding.
@ -70,6 +71,7 @@ _mesa_update_client_array(struct gl_context *ctx,
_mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
}
static inline bool
_mesa_attr_zero_aliases_vertex(const struct gl_context *ctx)
{
@ -175,7 +177,7 @@ _mesa_SecondaryColorPointer_no_error(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_SecondaryColorPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
@ -191,8 +193,8 @@ _mesa_VertexAttribPointer_no_error(GLuint index, GLint size, GLenum type,
const GLvoid *pointer);
extern void GLAPIENTRY
_mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
GLboolean normalized, GLsizei stride,
const GLvoid *pointer);
GLboolean normalized, GLsizei stride,
const GLvoid *pointer);
void GLAPIENTRY
_mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
@ -280,35 +282,35 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
extern void GLAPIENTRY
_mesa_MultiDrawArrays( GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount );
_mesa_MultiDrawArrays(GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount);
extern void GLAPIENTRY
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount );
_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount);
extern void GLAPIENTRY
_mesa_MultiDrawElementsBaseVertex( GLenum mode,
const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount,
const GLint *basevertex);
_mesa_MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount,
const GLint *basevertex);
extern void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
const GLsizei * count,
GLsizei primcount, GLint modestride );
_mesa_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
const GLsizei * count,
GLsizei primcount, GLint modestride );
extern void GLAPIENTRY
_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
GLenum type, const GLvoid * const * indices,
GLsizei primcount, GLint modestride );
_mesa_MultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count,
GLenum type, const GLvoid * const * indices,
GLsizei primcount, GLint modestride );
extern void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count);
extern void GLAPIENTRY
_mesa_UnlockArraysEXT( void );
_mesa_UnlockArraysEXT(void);
extern void GLAPIENTRY
@ -328,13 +330,13 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
extern void GLAPIENTRY
_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLint basevertex);
const GLvoid *indices, GLint basevertex);
extern void GLAPIENTRY
_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices,
GLint basevertex);
GLsizei count, GLenum type,
const GLvoid *indices,
GLint basevertex);
extern void GLAPIENTRY
_mesa_DrawTransformFeedback(GLenum mode, GLuint name);
@ -454,7 +456,8 @@ _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj, GLuint bindingIndex,
GLuint divisor);
extern void GLAPIENTRY
_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
GLuint divisor);
extern void
_mesa_copy_client_array(struct gl_context *ctx,
@ -475,9 +478,9 @@ extern void
_mesa_print_arrays(struct gl_context *ctx);
extern void
_mesa_init_varray( struct gl_context * ctx );
_mesa_init_varray(struct gl_context *ctx);
extern void
extern void
_mesa_free_varray_data(struct gl_context *ctx);
#endif