mesa: include mtypes.h in varray.h

We actually use some of the types from mtypes.h so include it directly
instead of relying on indirectly including it via bufferobj.h

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2018-01-25 09:16:54 -07:00
parent e4504be6fc
commit ba01589c0c

View file

@ -28,11 +28,9 @@
#define VARRAY_H
#include "glheader.h"
#include "mtypes.h"
#include "bufferobj.h"
struct gl_vertex_array;
struct gl_context;
/**
* Returns a pointer to the vertex attribute data in a client array,