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pan/decode: Append 0:0 spills:fills to blobber-db
At the moment there's no need to actually count these but we do need a placeholder for report.py to be happy. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@ -1891,7 +1891,7 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
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printf("shader%d - MESA_SHADER_%s shader: "
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"%u inst, %u bundles, %u quadwords, "
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"%u registers, %u threads, 0 loops\n\n\n",
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"%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
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shader_id++,
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shader_type_for_job(type),
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stats.instruction_count, stats.bundle_count, stats.quadword_count,
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