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mesa: glGet: fix indentation of find_value
No functional change. Signed-off-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Brian Paul <brianp@vmware.com> Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
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1 changed files with 4 additions and 4 deletions
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@ -1994,13 +1994,13 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
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/* If the enum isn't valid, the hash walk ends with index 0,
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* which is the API mask entry at the beginning of values[]. */
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if (unlikely(d->type == TYPE_API_MASK)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
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_mesa_lookup_enum_by_nr(pname));
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return &error_value;
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
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_mesa_lookup_enum_by_nr(pname));
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return &error_value;
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}
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if (likely(d->pname == pname))
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break;
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break;
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hash += prime_step;
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}
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