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i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
Added check for higher compat profile being allowed
before assigning certain extensions.
Fixes: 272fe94942 (mesa: enable ARB_texture_buffer_* extensions in the Compatibility profile)
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107052
This commit is contained in:
parent
6e184147dd
commit
07f4b4e403
1 changed files with 12 additions and 6 deletions
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@ -183,14 +183,16 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_conditional_render_inverted = true;
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ctx->Extensions.ARB_cull_distance = true;
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ctx->Extensions.ARB_draw_buffers_blend = true;
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if (ctx->API != API_OPENGL_COMPAT)
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion)
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ctx->Extensions.ARB_enhanced_layouts = true;
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ctx->Extensions.ARB_ES3_compatibility = true;
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ctx->Extensions.ARB_fragment_layer_viewport = true;
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ctx->Extensions.ARB_pipeline_statistics_query = true;
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ctx->Extensions.ARB_sample_shading = true;
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ctx->Extensions.ARB_shading_language_420pack = true;
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if (ctx->API != API_OPENGL_COMPAT) {
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion) {
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ctx->Extensions.ARB_texture_buffer_object = true;
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ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
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ctx->Extensions.ARB_texture_buffer_range = true;
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@ -200,7 +202,8 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_texture_multisample = true;
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ctx->Extensions.ARB_uniform_buffer_object = true;
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if (ctx->API != API_OPENGL_COMPAT)
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion)
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ctx->Extensions.AMD_vertex_shader_layer = true;
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ctx->Extensions.EXT_framebuffer_multisample = true;
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ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
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@ -229,7 +232,8 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_conservative_depth = true;
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ctx->Extensions.ARB_derivative_control = true;
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ctx->Extensions.ARB_framebuffer_no_attachments = true;
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if (ctx->API != API_OPENGL_COMPAT) {
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion) {
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ctx->Extensions.ARB_gpu_shader5 = true;
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ctx->Extensions.ARB_gpu_shader_fp64 = true;
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}
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@ -240,7 +244,8 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_shader_image_size = true;
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ctx->Extensions.ARB_shader_precision = true;
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ctx->Extensions.ARB_shader_texture_image_samples = true;
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if (ctx->API != API_OPENGL_COMPAT)
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion)
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ctx->Extensions.ARB_tessellation_shader = true;
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ctx->Extensions.ARB_texture_compression_bptc = true;
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ctx->Extensions.ARB_texture_view = true;
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@ -330,7 +335,8 @@ intelInitExtensions(struct gl_context *ctx)
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if (devinfo->gen >= 6)
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ctx->Extensions.INTEL_performance_query = true;
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if (ctx->API != API_OPENGL_COMPAT)
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if (ctx->API != API_OPENGL_COMPAT ||
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ctx->Const.AllowHigherCompatVersion)
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ctx->Extensions.ARB_base_instance = true;
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if (ctx->API != API_OPENGL_CORE)
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ctx->Extensions.ARB_color_buffer_float = true;
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