diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 76f7e740e2e..d7080fb21b4 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -183,14 +183,16 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_conditional_render_inverted = true; ctx->Extensions.ARB_cull_distance = true; ctx->Extensions.ARB_draw_buffers_blend = true; - if (ctx->API != API_OPENGL_COMPAT) + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) ctx->Extensions.ARB_enhanced_layouts = true; ctx->Extensions.ARB_ES3_compatibility = true; ctx->Extensions.ARB_fragment_layer_viewport = true; ctx->Extensions.ARB_pipeline_statistics_query = true; ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shading_language_420pack = true; - if (ctx->API != API_OPENGL_COMPAT) { + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) { ctx->Extensions.ARB_texture_buffer_object = true; ctx->Extensions.ARB_texture_buffer_object_rgb32 = true; ctx->Extensions.ARB_texture_buffer_range = true; @@ -200,7 +202,8 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_multisample = true; ctx->Extensions.ARB_uniform_buffer_object = true; - if (ctx->API != API_OPENGL_COMPAT) + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) ctx->Extensions.AMD_vertex_shader_layer = true; ctx->Extensions.EXT_framebuffer_multisample = true; ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true; @@ -229,7 +232,8 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_conservative_depth = true; ctx->Extensions.ARB_derivative_control = true; ctx->Extensions.ARB_framebuffer_no_attachments = true; - if (ctx->API != API_OPENGL_COMPAT) { + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) { ctx->Extensions.ARB_gpu_shader5 = true; ctx->Extensions.ARB_gpu_shader_fp64 = true; } @@ -240,7 +244,8 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_shader_image_size = true; ctx->Extensions.ARB_shader_precision = true; ctx->Extensions.ARB_shader_texture_image_samples = true; - if (ctx->API != API_OPENGL_COMPAT) + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) ctx->Extensions.ARB_tessellation_shader = true; ctx->Extensions.ARB_texture_compression_bptc = true; ctx->Extensions.ARB_texture_view = true; @@ -330,7 +335,8 @@ intelInitExtensions(struct gl_context *ctx) if (devinfo->gen >= 6) ctx->Extensions.INTEL_performance_query = true; - if (ctx->API != API_OPENGL_COMPAT) + if (ctx->API != API_OPENGL_COMPAT || + ctx->Const.AllowHigherCompatVersion) ctx->Extensions.ARB_base_instance = true; if (ctx->API != API_OPENGL_CORE) ctx->Extensions.ARB_color_buffer_float = true;