remove some redundant functions, fix-up reference counting

This commit is contained in:
Brian Paul 2006-05-20 15:16:45 +00:00
parent 89ffca52ac
commit 04d5d16415

View file

@ -40,15 +40,20 @@
static void
Delete_16wrap8(struct gl_renderbuffer *rb)
Delete_wrapper(struct gl_renderbuffer *rb)
{
rb->Wrapped->Delete(rb->Wrapped);
/* Decrement reference count on the buffer we're wrapping and delete
* it if refcount hits zero.
*/
_mesa_dereference_renderbuffer(&rb->Wrapped);
/* delete myself */
_mesa_delete_renderbuffer(rb);
}
static GLboolean
AllocStorage_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb,
AllocStorage_wrapper(GLcontext *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
GLboolean b = rb->Wrapped->AllocStorage(ctx, rb->Wrapped, internalFormat,
@ -62,7 +67,7 @@ AllocStorage_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb,
static void *
GetPointer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb,
GetPointer_wrapper(GLcontext *ctx, struct gl_renderbuffer *rb,
GLint x, GLint y)
{
(void) ctx;
@ -208,6 +213,10 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
ASSERT(rb8->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb8->_BaseFormat == GL_RGBA);
_glthread_LOCK_MUTEX(rb8->Mutex);
rb8->RefCount++;
_glthread_UNLOCK_MUTEX(rb8->Mutex);
rb16->InternalFormat = rb8->InternalFormat;
rb16->_ActualFormat = rb8->_ActualFormat;
rb16->_BaseFormat = rb8->_BaseFormat;
@ -219,9 +228,9 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
rb16->AlphaBits = rb8->AlphaBits;
rb16->Wrapped = rb8;
rb16->AllocStorage = AllocStorage_16wrap8;
rb16->Delete = Delete_16wrap8;
rb16->GetPointer = GetPointer_16wrap8;
rb16->AllocStorage = AllocStorage_wrapper;
rb16->Delete = Delete_wrapper;
rb16->GetPointer = GetPointer_wrapper;
rb16->GetRow = GetRow_16wrap8;
rb16->GetValues = GetValues_16wrap8;
rb16->PutRow = PutRow_16wrap8;
@ -236,40 +245,6 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
static void
Delete_32wrap8(struct gl_renderbuffer *rb)
{
rb->Wrapped->Delete(rb->Wrapped);
_mesa_delete_renderbuffer(rb);
}
static GLboolean
AllocStorage_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
GLboolean b = rb->Wrapped->AllocStorage(ctx, rb->Wrapped, internalFormat,
width, height);
if (b) {
rb->Width = width;
rb->Height = height;
}
return b;
}
static void *
GetPointer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb,
GLint x, GLint y)
{
(void) ctx;
(void) rb;
(void) x;
(void) y;
return NULL;
}
static void
GetRow_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, void *values)
@ -405,6 +380,10 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
ASSERT(rb8->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb8->_BaseFormat == GL_RGBA);
_glthread_LOCK_MUTEX(rb8->Mutex);
rb8->RefCount++;
_glthread_UNLOCK_MUTEX(rb8->Mutex);
rb32->InternalFormat = rb8->InternalFormat;
rb32->_ActualFormat = rb8->_ActualFormat;
rb32->_BaseFormat = rb8->_BaseFormat;
@ -416,9 +395,9 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
rb32->AlphaBits = rb8->AlphaBits;
rb32->Wrapped = rb8;
rb32->AllocStorage = AllocStorage_32wrap8;
rb32->Delete = Delete_32wrap8;
rb32->GetPointer = GetPointer_32wrap8;
rb32->AllocStorage = AllocStorage_wrapper;
rb32->Delete = Delete_wrapper;
rb32->GetPointer = GetPointer_wrapper;
rb32->GetRow = GetRow_32wrap8;
rb32->GetValues = GetValues_32wrap8;
rb32->PutRow = PutRow_32wrap8;
@ -433,40 +412,6 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
static void
Delete_32wrap16(struct gl_renderbuffer *rb)
{
rb->Wrapped->Delete(rb->Wrapped);
_mesa_delete_renderbuffer(rb);
}
static GLboolean
AllocStorage_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
GLboolean b = rb->Wrapped->AllocStorage(ctx, rb->Wrapped, internalFormat,
width, height);
if (b) {
rb->Width = width;
rb->Height = height;
}
return b;
}
static void *
GetPointer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb,
GLint x, GLint y)
{
(void) ctx;
(void) rb;
(void) x;
(void) y;
return NULL;
}
static void
GetRow_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, void *values)
@ -602,6 +547,10 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16)
ASSERT(rb16->DataType == GL_UNSIGNED_SHORT);
ASSERT(rb16->_BaseFormat == GL_RGBA);
_glthread_LOCK_MUTEX(rb16->Mutex);
rb16->RefCount++;
_glthread_UNLOCK_MUTEX(rb16->Mutex);
rb32->InternalFormat = rb16->InternalFormat;
rb32->_ActualFormat = rb16->_ActualFormat;
rb32->_BaseFormat = rb16->_BaseFormat;
@ -613,9 +562,9 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16)
rb32->AlphaBits = rb16->AlphaBits;
rb32->Wrapped = rb16;
rb32->AllocStorage = AllocStorage_32wrap16;
rb32->Delete = Delete_32wrap16;
rb32->GetPointer = GetPointer_32wrap16;
rb32->AllocStorage = AllocStorage_wrapper;
rb32->Delete = Delete_wrapper;
rb32->GetPointer = GetPointer_wrapper;
rb32->GetRow = GetRow_32wrap16;
rb32->GetValues = GetValues_32wrap16;
rb32->PutRow = PutRow_32wrap16;