ci/freedreno: Move a 60s timeout test to skips instead of flakes.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15085>
This commit is contained in:
Emma Anholt 2022-02-18 11:30:04 -08:00 committed by Marge Bot
parent 7e8d885919
commit 04790ec8bb
2 changed files with 3 additions and 3 deletions

View file

@ -106,9 +106,6 @@ KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2
KHR-GLES31.core.geometry_shader.layered_framebuffer.depth_support
KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
# First flaked on 2021-08-19 with a kernel update.
KHR-GLES31.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
# edfff331b3241d1c18d5c589fcdf75728089c886 mostly fixed this, but apparently it still flakes.
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale

View file

@ -25,6 +25,9 @@ dEQP-VK.ubo.random.all_shared_buffer.48
# Still running after 3 hours, time is spent in batch_draw_tracking().
KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs
# 60s timeout
KHR-GLES31.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
# causes a hangcheck timeout on a630:
# msm ae00000.mdss: [drm:hangcheck_handler] *ERROR* A630: hangcheck detected gpu lockup rb 0!
spill-dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store