From 0360ecac73f9afee9875b3da080a9ed7cde9bb38 Mon Sep 17 00:00:00 2001 From: Bas Nieuwenhuizen Date: Sun, 28 Feb 2021 03:09:48 +0100 Subject: [PATCH] radv: Enable linear sampling for depth textures. Turns out there are CTS tests. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4258 Reviewed-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_formats.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c index f1c4a36c89e..adcbc3c7eed 100644 --- a/src/amd/vulkan/radv_formats.c +++ b/src/amd/vulkan/radv_formats.c @@ -718,6 +718,9 @@ radv_physical_device_get_format_properties(struct radv_physical_device *physical if (radv_is_filter_minmax_format_supported(format)) tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT; + if (vk_format_is_depth(format)) + tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT; + /* Don't support blitting surfaces with depth/stencil. */ if (vk_format_is_depth(format) && vk_format_is_stencil(format)) tiled &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;