r300g: tell the GLSL compiler to lower the continue opcode

NOTE: This is a candidate for the stable branches.
(cherry picked from commit f814dd7a81)

Conflicts:

	src/gallium/drivers/r300/r300_screen.c
This commit is contained in:
Marek Olšák 2011-04-03 19:42:36 +02:00
parent 9e2c9cdf48
commit 0140b830af

View file

@ -204,7 +204,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_MAX_PREDS:
return is_r500 ? 1 : 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
return 0;
}
break;
case PIPE_SHADER_VERTEX:
@ -231,7 +231,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_MAX_PREDS:
return is_r500 ? 4 : 0; /* XXX guessed. */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
return 0;
default:
break;
}