magic_1 handling...

This commit is contained in:
Aapo Tahkola 2005-02-17 18:02:28 +00:00
parent ca4116bfce
commit 002a64cc48
2 changed files with 60 additions and 21 deletions

View file

@ -210,7 +210,8 @@ static void emit_vector(GLcontext * ctx,
} }
void emit_elts(GLcontext * ctx, GLuint *elts, int oec, int ec) void emit_elts(GLcontext * ctx, GLuint *elts,
unsigned long n_elts, unsigned long n_fake_elts, int align)
{ {
r300ContextPtr rmesa = R300_CONTEXT(ctx); r300ContextPtr rmesa = R300_CONTEXT(ctx);
radeonScreenPtr rsp=rmesa->radeon.radeonScreen; radeonScreenPtr rsp=rmesa->radeon.radeonScreen;
@ -218,17 +219,43 @@ void emit_elts(GLcontext * ctx, GLuint *elts, int oec, int ec)
int i; int i;
int inc_found=0; int inc_found=0;
int dec_found=0; int dec_found=0;
unsigned long *dst;
unsigned long magic_tbl2[6]= { 0x3f51eb85, 0x3e99999a, 0x3f1eb852, 0x3e6b851f, 0x3f2b851f, 0x3eb33333 };
hw_elts=malloc(ec*sizeof(unsigned short int)); if(n_elts == 1){
fprintf(stderr, "Dont know how to handle this\n");
exit(-1);
}
for(i=0; i < oec; i++) hw_elts=malloc(n_fake_elts*sizeof(unsigned short int));
for(i=0; i < n_elts; i++)
hw_elts[i]=(unsigned short int)elts[i]; hw_elts[i]=(unsigned short int)elts[i];
/* Work around magic_1 problem by filling rest of the data with last idx */ /* Work around magic_1 problem by filling rest of the data with last idx */
for(; i < ec; i++) for(; i < n_fake_elts; i++)
hw_elts[i]=(unsigned short int)elts[oec-1]; hw_elts[i]=(unsigned short int)elts[n_elts-1];
dst=rsp->gartTextures.map;
/* Buffer underrun in fgl causes these patterns to appear.
Filling these shouldnt be needed in real life. */
for(i=0; i < align; i++)
if(dst[i] = magic_tbl2[6-align+i])
//memset(dst, 0, align*sizeof(unsigned long));
/*for(i=0; i < align; i++)
dst[i]=rand()%(~0);*/
dst=&dst[align];
memcpy(dst, hw_elts, n_fake_elts*sizeof(unsigned short int));
dst=((char *)dst)+n_fake_elts*sizeof(unsigned short int);
/*for(i=0; i < 1024/4; i++)
dst[i]=rand()%(~0);*/
//memset(dst, 0, 1024);
memcpy(rsp->gartTextures.map, hw_elts, ec*sizeof(unsigned short int));
//memset(((char *)rsp->gartTextures.map)+ec*sizeof(unsigned short int), 0, 1024); //memset(((char *)rsp->gartTextures.map)+ec*sizeof(unsigned short int), 0, 1024);
/*emit_vector(ctx, &rmesa->state.elt_ao, /*emit_vector(ctx, &rmesa->state.elt_ao,
(char *)hw_elts, (char *)hw_elts,
@ -250,15 +277,15 @@ void emit_elts(GLcontext * ctx, GLuint *elts, int oec, int ec)
} }
fprintf(stderr, "elts:"); fprintf(stderr, "elts:");
for(i=0; i < oec; i++)
fprintf(stderr, "%d\n", hw_elts[i]);
fprintf(stderr, "\n");
if(inc_found==0 && dec_found==0){ if(inc_found==0 && dec_found==0){
fprintf(stderr, "error found\n"); fprintf(stderr, "error found\n");
exit(-1); exit(-1);
} }
*/ */
/*for(i=0; i < n_elts; i++)
fprintf(stderr, "%d ", hw_elts[i]);
fprintf(stderr, "\n");*/
} }
/* Emit vertex data to GART memory (unless immediate mode) /* Emit vertex data to GART memory (unless immediate mode)

View file

@ -516,34 +516,45 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx,
} }
/* vertex buffer implementation */ /* vertex buffer implementation */
void emit_elts(GLcontext * ctx, GLuint *elts, int oec, int ec); void emit_elts(GLcontext * ctx, GLuint *elts,
unsigned long n_elts, unsigned long n_fake_elts, int align);
# define R300_EB_UNK1_SHIFT 24 # define R300_EB_UNK1_SHIFT 24
# define R300_EB_UNK1 (0x80<<24) # define R300_EB_UNK1 (0x80<<24)
# define R300_EB_UNK2 0x0810 # define R300_EB_UNK2 0x0810
//#define PLAY_WITH_MAGIC_1
unsigned long get_num_elts(unsigned long count) unsigned long get_num_elts(unsigned long count)
{ {
unsigned long magic_1; #ifdef PLAY_WITH_MAGIC_1
return count;
#else
/* round up elt count so that magic_1 is 0 (divisable by 4)*/ /* round up elt count so that magic_1 is 0 (divisable by 4)*/
return (count+3) & (~3); return (count+3) & (~3);
//return count - (count % 4); //return count - (count % 4);
#endif
}
int get_align(int vertex_count)
{
unsigned char magic1_tbl[4]={ 0, 6, 4, 2 };
return magic1_tbl[vertex_count % 4];
} }
static void inline fire_EB(PREFIX unsigned long addr, int vertex_count, int type) static void inline fire_EB(PREFIX unsigned long addr, int vertex_count, int type)
{ {
LOCAL_VARS LOCAL_VARS
unsigned long magic_1; unsigned long magic_1;
unsigned char magic1_tbl[4]={ 0, 6, 4, 2 };
magic_1 = magic1_tbl[vertex_count % 4];
magic_1 = get_align(vertex_count);
#ifndef PLAY_WITH_MAGIC_1
if(magic_1 != 0){ if(magic_1 != 0){
WARN_ONCE("Dont know how to handle this yet!\n"); WARN_ONCE("Dont know how to handle this yet!\n");
return ; return ;
} }
#endif
check_space(6); check_space(6);
start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0); start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0);
@ -552,7 +563,7 @@ static void inline fire_EB(PREFIX unsigned long addr, int vertex_count, int type
start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2); start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2);
e32(R300_EB_UNK1 | (magic_1 << 16) | R300_EB_UNK2); e32(R300_EB_UNK1 | (magic_1 << 16) | R300_EB_UNK2);
e32(addr); e32(addr);
e32(((vertex_count+1) / 2) + magic_1); e32(((vertex_count+1) / 2) + magic_1); /* This still fails once in a while */
} }
static void r300_render_vb_primitive(r300ContextPtr rmesa, static void r300_render_vb_primitive(r300ContextPtr rmesa,
@ -579,7 +590,7 @@ static void r300_render_vb_primitive(r300ContextPtr rmesa,
elt_count=get_num_elts(num_verts); elt_count=get_num_elts(num_verts);
//emit_elts(ctx, rmesa->state.Elts, VB->Count, get_num_elts(VB->Count)); //emit_elts(ctx, rmesa->state.Elts, VB->Count, get_num_elts(VB->Count));
emit_elts(ctx, rmesa->state.Elts+start, num_verts, elt_count); emit_elts(ctx, rmesa->state.Elts+start, num_verts, elt_count, get_align(elt_count));
fire_EB(PASS_PREFIX rsp->gartTextures.handle/*rmesa->state.elt_ao.aos_offset*/, elt_count, type); fire_EB(PASS_PREFIX rsp->gartTextures.handle/*rmesa->state.elt_ao.aos_offset*/, elt_count, type);
}else }else
fire_AOS(PASS_PREFIX num_verts, type); fire_AOS(PASS_PREFIX num_verts, type);
@ -622,9 +633,10 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
GLuint prim = VB->Primitive[i].mode; GLuint prim = VB->Primitive[i].mode;
GLuint start = VB->Primitive[i].start; GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count; GLuint length = VB->Primitive[i].count;
if(rmesa->state.Elts)
r300EmitAOS(rmesa, rmesa->state.aos_count, start); r300EmitAOS(rmesa, rmesa->state.aos_count, 0);
else
r300EmitAOS(rmesa, rmesa->state.aos_count, start);
r300_render_vb_primitive(rmesa, ctx, start, start + length, prim); r300_render_vb_primitive(rmesa, ctx, start, start + length, prim);
} }