mesa/src/glsl/nir/nir_dominance.c

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2014-07-18 16:13:11 -07:00
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "nir.h"
/*
* Implements the algorithms for computing the dominance tree and the
* dominance frontier from "A Simple, Fast Dominance Algorithm" by Cooper,
* Harvey, and Kennedy.
*/
typedef struct {
nir_function_impl *impl;
bool progress;
} dom_state;
static bool
init_block_cb(nir_block *block, void *_state)
{
dom_state *state = (dom_state *) _state;
if (block == state->impl->start_block)
block->imm_dom = block;
else
block->imm_dom = NULL;
block->num_dom_children = 0;
struct set_entry *entry;
set_foreach(block->dom_frontier, entry) {
_mesa_set_remove(block->dom_frontier, entry);
}
return true;
}
static nir_block *
intersect(nir_block *b1, nir_block *b2)
{
while (b1 != b2) {
/*
* Note, the comparisons here are the opposite of what the paper says
* because we index blocks from beginning -> end (i.e. reverse
* post-order) instead of post-order like they assume.
*/
while (b1->index > b2->index)
b1 = b1->imm_dom;
while (b2->index > b1->index)
b2 = b2->imm_dom;
}
return b1;
}
static bool
calc_dominance_cb(nir_block *block, void *_state)
{
dom_state *state = (dom_state *) _state;
if (block == state->impl->start_block)
return true;
nir_block *new_idom = NULL;
struct set_entry *entry;
set_foreach(block->predecessors, entry) {
nir_block *pred = (nir_block *) entry->key;
if (pred->imm_dom) {
if (new_idom)
new_idom = intersect(pred, new_idom);
else
new_idom = pred;
}
}
assert(new_idom);
if (block->imm_dom != new_idom) {
block->imm_dom = new_idom;
state->progress = true;
}
return true;
}
static bool
calc_dom_frontier_cb(nir_block *block, void *state)
{
(void) state;
if (block->predecessors->entries > 1) {
struct set_entry *entry;
set_foreach(block->predecessors, entry) {
nir_block *runner = (nir_block *) entry->key;
while (runner != block->imm_dom) {
_mesa_set_add(runner->dom_frontier, _mesa_hash_pointer(block),
block);
runner = runner->imm_dom;
}
}
}
return true;
}
/*
* Compute each node's children in the dominance tree from the immediate
* dominator information. We do this in three stages:
*
* 1. Calculate the number of children each node has
* 2. Allocate arrays, setting the number of children to 0 again
* 3. For each node, add itself to its parent's list of children, using
* num_dom_children as an index - at the end of this step, num_dom_children
* for each node will be the same as it was at the end of step #1.
*/
static bool
block_count_children(nir_block *block, void *state)
{
(void) state;
if (block->imm_dom)
block->imm_dom->num_dom_children++;
return true;
}
static bool
block_alloc_children(nir_block *block, void *state)
{
void *mem_ctx = state;
block->dom_children = ralloc_array(mem_ctx, nir_block *,
block->num_dom_children);
block->num_dom_children = 0;
return true;
}
static bool
block_add_child(nir_block *block, void *state)
{
(void) state;
if (block->imm_dom)
block->imm_dom->dom_children[block->imm_dom->num_dom_children++] = block;
return true;
}
static void
calc_dom_children(nir_function_impl* impl)
{
void *mem_ctx = ralloc_parent(impl);
nir_foreach_block(impl, block_count_children, NULL);
nir_foreach_block(impl, block_alloc_children, mem_ctx);
nir_foreach_block(impl, block_add_child, NULL);
}
void
nir_calc_dominance_impl(nir_function_impl *impl)
{
if (!impl->dominance_dirty)
return;
nir_index_blocks(impl);
dom_state state;
state.impl = impl;
state.progress = true;
nir_foreach_block(impl, init_block_cb, &state);
while (state.progress) {
state.progress = false;
nir_foreach_block(impl, calc_dominance_cb, &state);
}
nir_foreach_block(impl, calc_dom_frontier_cb, &state);
impl->start_block->imm_dom = NULL;
calc_dom_children(impl);
impl->dominance_dirty = false;
}
void
nir_calc_dominance(nir_shader *shader)
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_calc_dominance_impl(overload->impl);
}
}
static bool
dump_block_dom(nir_block *block, void *state)
{
FILE *fp = (FILE *) state;
if (block->imm_dom)
fprintf(fp, "\t%u -> %u\n", block->imm_dom->index, block->index);
return true;
}
void
nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp)
{
fprintf(fp, "digraph doms_%s {\n", impl->overload->function->name);
nir_foreach_block(impl, dump_block_dom, fp);
fprintf(fp, "}\n\n");
}
void
nir_dump_dom_tree(nir_shader *shader, FILE *fp)
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_dump_dom_tree_impl(overload->impl, fp);
}
}
static bool
dump_block_dom_frontier(nir_block *block, void *state)
{
FILE *fp = (FILE *) state;
fprintf(fp, "DF(%u) = {", block->index);
struct set_entry *entry;
set_foreach(block->dom_frontier, entry) {
nir_block *df = (nir_block *) entry->key;
fprintf(fp, "%u, ", df->index);
}
fprintf(fp, "}\n");
return true;
}
void
nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp)
{
nir_foreach_block(impl, dump_block_dom_frontier, fp);
}
void
nir_dump_dom_frontier(nir_shader *shader, FILE *fp)
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_dump_dom_frontier_impl(overload->impl, fp);
}
}
static bool
dump_block_succs(nir_block *block, void *state)
{
FILE *fp = (FILE *) state;
if (block->successors[0])
fprintf(fp, "\t%u -> %u\n", block->index, block->successors[0]->index);
if (block->successors[1])
fprintf(fp, "\t%u -> %u\n", block->index, block->successors[1]->index);
return true;
}
void
nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp)
{
fprintf(fp, "digraph cfg_%s {\n", impl->overload->function->name);
nir_foreach_block(impl, dump_block_succs, fp);
fprintf(fp, "}\n\n");
}
void
nir_dump_cfg(nir_shader *shader, FILE *fp)
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_dump_cfg_impl(overload->impl, fp);
}
}