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https://gitlab.freedesktop.org/mesa/mesa.git
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nir: calculate dominance information
This commit is contained in:
parent
cff1deff72
commit
b559ee709b
4 changed files with 337 additions and 1 deletions
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@ -16,6 +16,7 @@ LIBGLCPP_GENERATED_FILES = \
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NIR_FILES = \
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$(GLSL_SRCDIR)/nir/nir.c \
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$(GLSL_SRCDIR)/nir/nir.h \
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$(GLSL_SRCDIR)/nir/nir_dominance.c \
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$(GLSL_SRCDIR)/nir/nir_intrinsics.c \
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$(GLSL_SRCDIR)/nir/nir_intrinsics.h \
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$(GLSL_SRCDIR)/nir/nir_lower_atomics.c \
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@ -248,6 +248,7 @@ nir_function_impl_create(nir_function_overload *overload)
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impl->reg_alloc = 0;
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impl->ssa_alloc = 0;
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impl->block_index_dirty = true;
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impl->dominance_dirty = true;
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/* create start & end blocks */
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nir_block *start_block = nir_block_create(mem_ctx);
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@ -274,6 +275,8 @@ nir_block_create(void *mem_ctx)
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block->successors[0] = block->successors[1] = NULL;
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block->predecessors = _mesa_set_create(mem_ctx, _mesa_key_pointer_equal);
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block->imm_dom = NULL;
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block->dom_frontier = _mesa_set_create(mem_ctx, _mesa_key_pointer_equal);
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exec_list_make_empty(&block->instr_list);
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@ -817,6 +820,9 @@ handle_jump(nir_block *block)
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unlink_block_successors(block);
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nir_function_impl *impl = nir_cf_node_get_function(&block->cf_node);
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impl->dominance_dirty = true;
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if (jump_instr->type == nir_jump_break ||
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jump_instr->type == nir_jump_continue) {
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nir_loop *loop = nearest_loop(&block->cf_node);
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@ -841,7 +847,6 @@ handle_jump(nir_block *block)
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}
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} else {
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assert(jump_instr->type == nir_jump_return);
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nir_function_impl *impl = nir_cf_node_get_function(&block->cf_node);
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link_blocks(block, impl->end_block, NULL);
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}
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}
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@ -912,6 +917,9 @@ handle_remove_jump(nir_block *block, nir_jump_type type)
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block_add_pred(next_block, last_block);
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}
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}
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nir_function_impl *impl = nir_cf_node_get_function(&block->cf_node);
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impl->dominance_dirty = true;
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}
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/**
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@ -1019,6 +1027,7 @@ nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after)
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nir_function_impl *impl = nir_cf_node_get_function(node);
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impl->block_index_dirty = true;
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impl->dominance_dirty = true;
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}
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void
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@ -1061,6 +1070,7 @@ nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before)
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nir_function_impl *impl = nir_cf_node_get_function(node);
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impl->block_index_dirty = true;
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impl->dominance_dirty = true;
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}
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void
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@ -979,6 +979,18 @@ typedef struct nir_block {
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struct nir_block *successors[2];
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struct set *predecessors;
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/*
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* this node's immediate dominator in the dominance tree - set to NULL for
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* the start block.
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*/
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struct nir_block *imm_dom;
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/* This node's children in the dominance tree */
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unsigned num_dom_children;
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struct nir_block **dom_children;
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struct set *dom_frontier;
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} nir_block;
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#define nir_block_first_instr(block) \
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@ -1052,6 +1064,7 @@ typedef struct {
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unsigned num_blocks;
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bool block_index_dirty;
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bool dominance_dirty;
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} nir_function_impl;
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#define nir_cf_node_next(_node) \
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@ -1249,6 +1262,18 @@ void nir_print_shader(nir_shader *shader, FILE *fp);
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void nir_validate_shader(nir_shader *shader);
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void nir_calc_dominance_impl(nir_function_impl *impl);
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void nir_calc_dominance(nir_shader *shader);
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void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
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void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
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void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
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void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
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void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
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void nir_dump_cfg(nir_shader *shader, FILE *fp);
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void nir_lower_variables_scalar(nir_shader *shader, bool lower_globals,
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bool lower_io, bool add_names,
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bool native_integers);
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300
src/glsl/nir/nir_dominance.c
Normal file
300
src/glsl/nir/nir_dominance.c
Normal file
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@ -0,0 +1,300 @@
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/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Connor Abbott (cwabbott0@gmail.com)
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*
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*/
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#include "nir.h"
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/*
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* Implements the algorithms for computing the dominance tree and the
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* dominance frontier from "A Simple, Fast Dominance Algorithm" by Cooper,
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* Harvey, and Kennedy.
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*/
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typedef struct {
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nir_function_impl *impl;
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bool progress;
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} dom_state;
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static bool
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init_block_cb(nir_block *block, void *_state)
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{
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dom_state *state = (dom_state *) _state;
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if (block == state->impl->start_block)
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block->imm_dom = block;
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else
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block->imm_dom = NULL;
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block->num_dom_children = 0;
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struct set_entry *entry;
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set_foreach(block->dom_frontier, entry) {
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_mesa_set_remove(block->dom_frontier, entry);
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}
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return true;
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}
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static nir_block *
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intersect(nir_block *b1, nir_block *b2)
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{
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while (b1 != b2) {
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/*
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* Note, the comparisons here are the opposite of what the paper says
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* because we index blocks from beginning -> end (i.e. reverse
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* post-order) instead of post-order like they assume.
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*/
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while (b1->index > b2->index)
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b1 = b1->imm_dom;
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while (b2->index > b1->index)
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b2 = b2->imm_dom;
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}
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return b1;
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}
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static bool
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calc_dominance_cb(nir_block *block, void *_state)
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{
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dom_state *state = (dom_state *) _state;
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if (block == state->impl->start_block)
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return true;
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nir_block *new_idom = NULL;
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struct set_entry *entry;
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set_foreach(block->predecessors, entry) {
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nir_block *pred = (nir_block *) entry->key;
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if (pred->imm_dom) {
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if (new_idom)
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new_idom = intersect(pred, new_idom);
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else
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new_idom = pred;
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}
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}
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assert(new_idom);
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if (block->imm_dom != new_idom) {
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block->imm_dom = new_idom;
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state->progress = true;
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}
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return true;
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}
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static bool
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calc_dom_frontier_cb(nir_block *block, void *state)
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{
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(void) state;
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if (block->predecessors->entries > 1) {
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struct set_entry *entry;
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set_foreach(block->predecessors, entry) {
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nir_block *runner = (nir_block *) entry->key;
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while (runner != block->imm_dom) {
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_mesa_set_add(runner->dom_frontier, _mesa_hash_pointer(block),
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block);
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runner = runner->imm_dom;
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}
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}
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}
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return true;
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}
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/*
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* Compute each node's children in the dominance tree from the immediate
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* dominator information. We do this in three stages:
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*
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* 1. Calculate the number of children each node has
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* 2. Allocate arrays, setting the number of children to 0 again
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* 3. For each node, add itself to its parent's list of children, using
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* num_dom_children as an index - at the end of this step, num_dom_children
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* for each node will be the same as it was at the end of step #1.
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*/
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static bool
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block_count_children(nir_block *block, void *state)
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{
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(void) state;
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if (block->imm_dom)
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block->imm_dom->num_dom_children++;
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return true;
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}
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static bool
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block_alloc_children(nir_block *block, void *state)
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{
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void *mem_ctx = state;
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block->dom_children = ralloc_array(mem_ctx, nir_block *,
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block->num_dom_children);
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block->num_dom_children = 0;
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return true;
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}
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static bool
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block_add_child(nir_block *block, void *state)
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{
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(void) state;
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if (block->imm_dom)
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block->imm_dom->dom_children[block->imm_dom->num_dom_children++] = block;
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return true;
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}
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static void
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calc_dom_children(nir_function_impl* impl)
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{
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void *mem_ctx = ralloc_parent(impl);
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nir_foreach_block(impl, block_count_children, NULL);
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nir_foreach_block(impl, block_alloc_children, mem_ctx);
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nir_foreach_block(impl, block_add_child, NULL);
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}
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void
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nir_calc_dominance_impl(nir_function_impl *impl)
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{
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if (!impl->dominance_dirty)
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return;
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nir_index_blocks(impl);
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dom_state state;
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state.impl = impl;
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state.progress = true;
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nir_foreach_block(impl, init_block_cb, &state);
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while (state.progress) {
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state.progress = false;
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nir_foreach_block(impl, calc_dominance_cb, &state);
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}
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nir_foreach_block(impl, calc_dom_frontier_cb, &state);
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impl->start_block->imm_dom = NULL;
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calc_dom_children(impl);
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impl->dominance_dirty = false;
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}
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void
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nir_calc_dominance(nir_shader *shader)
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{
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nir_foreach_overload(shader, overload) {
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if (overload->impl)
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nir_calc_dominance_impl(overload->impl);
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}
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}
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static bool
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dump_block_dom(nir_block *block, void *state)
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{
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FILE *fp = (FILE *) state;
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if (block->imm_dom)
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fprintf(fp, "\t%u -> %u\n", block->imm_dom->index, block->index);
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return true;
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}
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void
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nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp)
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{
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fprintf(fp, "digraph doms_%s {\n", impl->overload->function->name);
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nir_foreach_block(impl, dump_block_dom, fp);
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fprintf(fp, "}\n\n");
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}
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void
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nir_dump_dom_tree(nir_shader *shader, FILE *fp)
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{
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nir_foreach_overload(shader, overload) {
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if (overload->impl)
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nir_dump_dom_tree_impl(overload->impl, fp);
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}
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}
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static bool
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dump_block_dom_frontier(nir_block *block, void *state)
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{
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FILE *fp = (FILE *) state;
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fprintf(fp, "DF(%u) = {", block->index);
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struct set_entry *entry;
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set_foreach(block->dom_frontier, entry) {
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nir_block *df = (nir_block *) entry->key;
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fprintf(fp, "%u, ", df->index);
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}
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fprintf(fp, "}\n");
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return true;
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}
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void
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nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp)
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{
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nir_foreach_block(impl, dump_block_dom_frontier, fp);
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}
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void
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nir_dump_dom_frontier(nir_shader *shader, FILE *fp)
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{
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nir_foreach_overload(shader, overload) {
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if (overload->impl)
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nir_dump_dom_frontier_impl(overload->impl, fp);
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}
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}
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static bool
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dump_block_succs(nir_block *block, void *state)
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{
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FILE *fp = (FILE *) state;
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if (block->successors[0])
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fprintf(fp, "\t%u -> %u\n", block->index, block->successors[0]->index);
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if (block->successors[1])
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fprintf(fp, "\t%u -> %u\n", block->index, block->successors[1]->index);
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return true;
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}
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void
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nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp)
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{
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fprintf(fp, "digraph cfg_%s {\n", impl->overload->function->name);
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nir_foreach_block(impl, dump_block_succs, fp);
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fprintf(fp, "}\n\n");
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}
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void
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nir_dump_cfg(nir_shader *shader, FILE *fp)
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{
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nir_foreach_overload(shader, overload) {
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if (overload->impl)
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nir_dump_cfg_impl(overload->impl, fp);
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}
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}
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