2011-01-25 16:22:26 -08:00
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< TITLE > Mesa Release Notes< / TITLE >
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< H1 > Mesa 7.9.2 Release Notes / TBD< / H1 >
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Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9 release.
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Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
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See the < a href = "install.html" > Compiling/Installing page< / a > for prerequisites
for DRI hardware acceleration.
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< h2 > MD5 checksums< / h2 >
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TBD
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< h2 > New features< / h2 >
< p > None.< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
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< li > Fix an off-by-one bug in a vsplit assertion.< / li >
< li > Fix incorrect handling of < tt > layout< / tt > qualifier
with < tt > in< / tt > , < tt > out< / tt > , < tt > attribute< / tt > , and < tt > varying< / tt > .< / li >
2011-02-04 10:00:18 -08:00
< li > Fix an i965 GPU hang in GLSL shaders that contain an unconditional < tt > discard< / tt > statement.< / li >
2011-02-04 16:50:31 -08:00
< li > Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.< / li >
< li > Fix numerous issues handling precision qualifiers in GLSL ES.< / li >
2011-01-25 16:22:26 -08:00
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=29164" > Bug 29164< / a > - [GLSL 1.20] invariant variable shouldn't be used before declaration< / li >
2011-01-18 12:06:54 -08:00
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=30156" > Bug 30156< / a > - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage< / li >
2011-01-25 16:22:26 -08:00
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=31923" > Bug 31923< / a > - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=31925" > Bug 31925< / a > - [GLSL 1.20] "#pragma STDGL invariant(all)" fail< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=32695" > Bug 32695< / a > - [glsl] SIGSEGV glcpp/glcpp-parse.y:833< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=32831" > Bug 32831< / a > - [glsl] division by zero crashes GLSL compiler< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=32910" > Bug 32910< / a > - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders< / li >
2011-02-04 16:50:31 -08:00
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=33219" > Bug 33219< / a > -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=32541" > Bug 32541< / a > - Segmentation Fault while running an HDR (high dynamic range) rendering demo< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=33308" > Bug 33308< / a > -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.< / li >
2011-01-26 10:16:19 -08:00
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=33316" > Bug 33316< / a > - uniform array will be allocate one line more and initialize it when it was freed will abort< / li >
2011-01-25 16:22:26 -08:00
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
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< h2 > Changes< / h2 >
< p > The full set of changes can be viewed by using the following GIT command:< / p >
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git log mesa-7.9.1..origin/7.9
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