mesa/src/compiler/nir/nir_inline_functions.c

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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "nir_control_flow.h"
#include "nir_vla.h"
static bool inline_function_impl(nir_function_impl *impl, struct set *inlined);
static bool
inline_functions_block(nir_block *block, nir_builder *b,
struct set *inlined)
{
bool progress = false;
/* This is tricky. We're iterating over instructions in a block but, as
* we go, the block and its instruction list are being split into
* pieces. However, this *should* be safe since foreach_safe always
* stashes the next thing in the iteration. That next thing will
* properly get moved to the next block when it gets split, and we
* continue iterating there.
*/
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_call)
continue;
progress = true;
nir_call_instr *call = nir_instr_as_call(instr);
assert(call->callee->impl);
inline_function_impl(call->callee->impl, inlined);
nir_function_impl *callee_copy =
nir_function_impl_clone(call->callee->impl);
callee_copy->function = call->callee;
exec_list_append(&b->impl->locals, &callee_copy->locals);
exec_list_append(&b->impl->registers, &callee_copy->registers);
b->cursor = nir_before_instr(&call->instr);
/* Rewrite all of the uses of the callee's parameters to use the call
* instructions sources. In order to ensure that the "load" happens
* here and not later (for register sources), we make sure to convert it
* to an SSA value first.
*/
const unsigned num_params = call->num_params;
NIR_VLA(nir_ssa_def *, params, num_params);
for (unsigned i = 0; i < num_params; i++) {
params[i] = nir_ssa_for_src(b, call->params[i],
call->callee->params[i].num_components);
}
nir_foreach_block(block, callee_copy) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *load = nir_instr_as_intrinsic(instr);
if (load->intrinsic != nir_intrinsic_load_param)
continue;
unsigned param_idx = nir_intrinsic_param_idx(load);
assert(param_idx < num_params);
assert(load->dest.is_ssa);
nir_ssa_def_rewrite_uses(&load->dest.ssa,
nir_src_for_ssa(params[param_idx]));
/* Remove any left-over load_param intrinsics because they're soon
* to be in another function and therefore no longer valid.
*/
nir_instr_remove(&load->instr);
}
}
/* Pluck the body out of the function and place it here */
nir_cf_list body;
nir_cf_list_extract(&body, &callee_copy->body);
nir_cf_reinsert(&body, b->cursor);
nir_instr_remove(&call->instr);
}
return progress;
}
static bool
inline_function_impl(nir_function_impl *impl, struct set *inlined)
{
if (_mesa_set_search(inlined, impl))
return false; /* Already inlined */
nir_builder b;
nir_builder_init(&b, impl);
bool progress = false;
nir_foreach_block_safe(block, impl) {
progress |= inline_functions_block(block, &b, inlined);
}
if (progress) {
/* SSA and register indices are completely messed up now */
nir_index_ssa_defs(impl);
nir_index_local_regs(impl);
nir_metadata_preserve(impl, nir_metadata_none);
}
_mesa_set_add(inlined, impl);
return progress;
}
bool
nir_inline_functions(nir_shader *shader)
{
struct set *inlined = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl)
progress = inline_function_impl(function->impl, inlined) || progress;
}
_mesa_set_destroy(inlined, NULL);
return progress;
}