mesa-drm/linux
Keith Whitwell 71f22b6f41 Slight reorg of state-output code to more closely match what Utah was
doing. Multitexture now works fine.
2000-02-11 22:51:56 +00:00
..
agpsupport.c Implementation of protocol, client support (i810) and limited server-side 2000-01-30 20:18:36 +00:00
auth.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
bufs.c Updates to get dma working + support for Xserver changes 2000-01-27 23:48:40 +00:00
context.c Commit for keith 2000-02-09 17:19:36 +00:00
ctxbitmap.c Commit for keith 2000-02-09 17:19:36 +00:00
dma.c Commit for keith 2000-02-09 17:19:36 +00:00
drawable.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
drm.h Added code for swapbuffers and clearbuffers. 2000-02-04 07:32:24 +00:00
drmP.h Cleaned up buffer deallocation 2000-02-08 00:01:27 +00:00
fops.c Partial sync w/ rik 2000-01-08 00:17:21 +00:00
gamma_dma.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
gamma_drv.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
gamma_drv.h Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
i810_bufs.c Fixed up I810 driver for Keith 2000-01-20 05:29:39 +00:00
i810_dma.c removed printk's from critical path 2000-01-29 00:51:39 +00:00
i810_drv.c Fixed up I810 driver for Keith 2000-01-20 05:29:39 +00:00
i810_drv.h Fixed up I810 driver for Keith 2000-01-20 05:29:39 +00:00
init.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
ioctl.c Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
lists.c Commit for keith 2000-02-09 17:19:36 +00:00
lock.c Commit for keith 2000-02-09 17:19:36 +00:00
Makefile.kernel Fixes to make things compile 2000-01-07 02:20:37 +00:00
Makefile.linux Commit for keith 2000-02-09 17:19:36 +00:00
memory.c Added type to drm so I810 will work properly 2000-01-21 07:29:55 +00:00
mga_bufs.c Cleaned up buffer deallocation 2000-02-08 00:01:27 +00:00
mga_clear.c multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
mga_context.c Commit for keith 2000-02-09 17:19:36 +00:00
mga_dma.c Slight reorg of state-output code to more closely match what Utah was 2000-02-11 22:51:56 +00:00
mga_dma.h multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
mga_drm_public.h multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
mga_drv.c multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
mga_drv.h multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
mga_state.c Slight reorg of state-output code to more closely match what Utah was 2000-02-11 22:51:56 +00:00
mga_state.h Move clear and swap operations to primary dma, bugfixes. 2000-02-10 19:16:22 +00:00
mgareg_flags.h Test app stuff 2000-01-19 13:05:51 +00:00
proc.c Partial sync w/ rik 2000-01-08 00:17:21 +00:00
r128_context.c Added ctxbitmap support to the r128/tdfx. 2000-01-07 01:01:10 +00:00
r128_drv.c Partial sync w/ rik 2000-01-08 00:17:21 +00:00
r128_drv.h Added ctxbitmap support to the r128/tdfx. 2000-01-07 01:01:10 +00:00
README.drm First DRI release of 3dfx driver. 1999-12-05 23:10:37 +00:00
tdfx_context.c Fixes to make things compile 2000-01-07 02:20:37 +00:00
tdfx_drv.c Fixes to make things compile 2000-01-07 02:20:37 +00:00
tdfx_drv.h Sync with Rik's tree to bring over agp support. 2000-01-05 04:21:12 +00:00
vm.c Interrupt dma for mga 2000-01-24 05:13:07 +00:00

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://precisioninsight.com/piinsights.html

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://precisioninsight.com/dr/drm.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://precisioninsight.com/dr/locking.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://precisioninsight.com/dr/security.html



$XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/README.drm,v 1.2 1999/09/27 14:59:24 dawes Exp $