mesa-drm/shared
Gareth Hughes 05ef8effbf Latest development work. Should be reasonably stable with the DRIScreenInit
locking fix. Usual caveats apply to using development code.
Includes:
- ctx->Texture.Enabled to ctx->Texture.ReallyEnabled fix
- More useful information in GL_RENDERER string
- More indirect buffer support work
2000-10-20 00:48:07 +00:00
..
drm.h Latest development work. Should be reasonably stable with the DRIScreenInit 2000-10-20 00:48:07 +00:00