Commit graph

9 commits

Author SHA1 Message Date
Keith Whitwell
cec01cfdda Quake 3 works, with small texturing errors. Performance needs work. 2000-02-12 09:01:34 +00:00
Keith Whitwell
71f22b6f41 Slight reorg of state-output code to more closely match what Utah was
doing. Multitexture now works fine.
2000-02-11 22:51:56 +00:00
Keith Whitwell
6a54cedbf1 multictx with arbitary number of cliprects 2000-02-11 01:11:13 +00:00
Keith Whitwell
4468902a7e Move clear and swap operations to primary dma, bugfixes.
Jeff's quiescence patch
2000-02-10 19:16:22 +00:00
Keith Whitwell
4117dcf0a3 initialization and state mgmt fixes 2000-02-10 09:17:31 +00:00
Keith Whitwell
12ddd18ce8 Change to copy state snapshots for each TT_VERTEX buffer.
Change to make sure only a single dma queue is in use. Removed PRIORITY and
    a bunch of other non-relevent dma code.
General cleanup of mga_dma.c
2000-02-06 18:50:35 +00:00
Jeff Hartmann
7a83054959 A few state infrastructure things 2000-02-06 01:20:42 +00:00
Keith Whitwell
4db40c2a8b Added code for swapbuffers and clearbuffers.
Added code to emit all driver state, including context, texture and warp
    states.
Added a hack for carrying state along with a dma buffer. Hopefully Jeff
    will have a better solution for this problem.
2000-02-04 07:32:24 +00:00
Jeff Hartmann
621f166c9d Updates to get dma working + support for Xserver changes 2000-01-27 23:48:40 +00:00