mesa-drm/libdrm/xf86drmCompat.c

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/* xf86drmCompat.c -- User-level interface to old DRM devices
*
* Copyright 2000 VA Linx Systems, Inc., Fremont, California.
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Original Authors:
* Gareth Hughes <gareth@valinux.com>
* Kevin E. Martin <martin@valinux.com>
*
* Backwards compatability modules broken out by:
* Jens Owen <jens@tungstengraphics.com>
*
*/
/* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drm.c,v 1.4 2001/08/27 17:40:59 dawes Exp $ */
#ifdef XFree86Server
# include "xf86.h"
# include "xf86_OSproc.h"
# include "xf86_ansic.h"
# define _DRM_MALLOC xalloc
# define _DRM_FREE xfree
# ifndef XFree86LOADER
# include <sys/mman.h>
# endif
#else
# include <stdio.h>
# include <stdlib.h>
# include <unistd.h>
# include <string.h>
# include <ctype.h>
# include <fcntl.h>
# include <errno.h>
# include <signal.h>
# include <sys/types.h>
# include <sys/ioctl.h>
# include <sys/mman.h>
# include <sys/time.h>
# ifdef DRM_USE_MALLOC
# define _DRM_MALLOC malloc
# define _DRM_FREE free
extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *);
extern int xf86RemoveSIGIOHandler(int fd);
# else
# include <X11/Xlibint.h>
# define _DRM_MALLOC Xmalloc
# define _DRM_FREE Xfree
# endif
#endif
/* Not all systems have MAP_FAILED defined */
#ifndef MAP_FAILED
#define MAP_FAILED ((void *)-1)
#endif
#ifdef __linux__
#include <sys/sysmacros.h> /* for makedev() */
#endif
#include "xf86drm.h"
#include "xf86drmCompat.h"
#include "drm.h"
/* WARNING: Do not change, or add, anything to this file. It is only provided
* for binary backwards compatability with the old driver specific DRM
* extensions used before XFree86 4.3.
*/
/* I810 */
/*
drmI810CleanupDma
drmI810InitDma
*/
/* Mga */
/*
drmMGAAgpBlit
drmMGACleanupDMA
drmMGAClear
drmMGAEngineReset
drmMGAFlushDMA
drmMGAFlushIndices
drmMGAFlushVertexBuffer
drmMGAFullScreen
drmMGAInitDMA
drmMGASwapBuffers
drmMGATextureLoad
*/
/* R128 */
/*
drmR128CleanupCCE
drmR128Clear
drmR128EngineReset
drmR128FlushIndices
drmR128FlushIndirectBuffer
drmR128FlushVertexBuffer
drmR128FullScreen
drmR128InitCCE
drmR128PolygonStipple
drmR128ReadDepthPixels
drmR128ReadDepthSpan
drmR128ResetCCE
drmR128StartCCE
drmR128StopCCE
drmR128SwapBuffers
drmR128TextureBlit
drmR128WaitForIdleCCE
drmR128WriteDepthPixels
drmR128WriteDepthSpan
*/
/* Radeon */
#define RADEON_BUFFER_RETRY 32
#define RADEON_IDLE_RETRY 16
int drmRadeonInitCP( int fd, drmCompatRadeonInit *info )
{
drm_radeon_init_t init;
memset( &init, 0, sizeof(drm_radeon_init_t) );
init.func = RADEON_INIT_CP;
init.sarea_priv_offset = info->sarea_priv_offset;
init.is_pci = info->is_pci;
init.cp_mode = info->cp_mode;
init.agp_size = info->agp_size;
init.ring_size = info->ring_size;
init.usec_timeout = info->usec_timeout;
init.fb_bpp = info->fb_bpp;
init.front_offset = info->front_offset;
init.front_pitch = info->front_pitch;
init.back_offset = info->back_offset;
init.back_pitch = info->back_pitch;
init.depth_bpp = info->depth_bpp;
init.depth_offset = info->depth_offset;
init.depth_pitch = info->depth_pitch;
init.fb_offset = info->fb_offset;
init.mmio_offset = info->mmio_offset;
init.ring_offset = info->ring_offset;
init.ring_rptr_offset = info->ring_rptr_offset;
init.buffers_offset = info->buffers_offset;
init.agp_textures_offset = info->agp_textures_offset;
if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonCleanupCP( int fd )
{
drm_radeon_init_t init;
memset( &init, 0, sizeof(drm_radeon_init_t) );
init.func = RADEON_CLEANUP_CP;
if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonStartCP( int fd )
{
if ( ioctl( fd, DRM_IOCTL_RADEON_CP_START, NULL ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonStopCP( int fd )
{
drm_radeon_cp_stop_t stop;
int ret, i = 0;
stop.flush = 1;
stop.idle = 1;
ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop );
if ( ret == 0 ) {
return 0;
} else if ( errno != EBUSY ) {
return -errno;
}
stop.flush = 0;
do {
ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop );
} while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY );
if ( ret == 0 ) {
return 0;
} else if ( errno != EBUSY ) {
return -errno;
}
stop.idle = 0;
if ( ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonResetCP( int fd )
{
if ( ioctl( fd, DRM_IOCTL_RADEON_CP_RESET, NULL ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonWaitForIdleCP( int fd )
{
int ret, i = 0;
do {
ret = ioctl( fd, DRM_IOCTL_RADEON_CP_IDLE, NULL );
} while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY );
if ( ret == 0 ) {
return 0;
} else {
return -errno;
}
}
int drmRadeonEngineReset( int fd )
{
if ( ioctl( fd, DRM_IOCTL_RADEON_RESET, NULL ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonFullScreen( int fd, int enable )
{
drm_radeon_fullscreen_t fs;
if ( enable ) {
fs.func = RADEON_INIT_FULLSCREEN;
} else {
fs.func = RADEON_CLEANUP_FULLSCREEN;
}
if ( ioctl( fd, DRM_IOCTL_RADEON_FULLSCREEN, &fs ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonSwapBuffers( int fd )
{
if ( ioctl( fd, DRM_IOCTL_RADEON_SWAP, NULL ) ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonClear( int fd, unsigned int flags,
unsigned int clear_color, unsigned int clear_depth,
unsigned int color_mask, unsigned int stencil,
void *b, int nbox )
{
drm_radeon_clear_t clear;
drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
drm_clip_rect_t *boxes = (drm_clip_rect_t *)b;
int i;
clear.flags = flags;
clear.clear_color = clear_color;
clear.clear_depth = clear_depth;
clear.color_mask = color_mask;
clear.depth_mask = stencil; /* misnamed field in ioctl */
clear.depth_boxes = depth_boxes;
/* We can remove this when we do real depth clears, instead of
* rendering a rectangle into the depth buffer. This prevents
* floating point calculations being done in the kernel.
*/
for ( i = 0 ; i < nbox ; i++ ) {
depth_boxes[i].f[CLEAR_X1] = (float)boxes[i].x1;
depth_boxes[i].f[CLEAR_Y1] = (float)boxes[i].y1;
depth_boxes[i].f[CLEAR_X2] = (float)boxes[i].x2;
depth_boxes[i].f[CLEAR_Y2] = (float)boxes[i].y2;
depth_boxes[i].f[CLEAR_DEPTH] = (float)clear_depth;
}
if ( ioctl( fd, DRM_IOCTL_RADEON_CLEAR, &clear ) < 0 ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonFlushVertexBuffer( int fd, int prim, int index,
int count, int discard )
{
drm_radeon_vertex_t v;
v.prim = prim;
v.idx = index;
v.count = count;
v.discard = discard;
if ( ioctl( fd, DRM_IOCTL_RADEON_VERTEX, &v ) < 0 ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonFlushIndices( int fd, int prim, int index,
int start, int end, int discard )
{
drm_radeon_indices_t elts;
elts.prim = prim;
elts.idx = index;
elts.start = start;
elts.end = end;
elts.discard = discard;
if ( ioctl( fd, DRM_IOCTL_RADEON_INDICES, &elts ) < 0 ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonLoadTexture( int fd, int offset, int pitch, int format, int width,
int height, drmCompatRadeonTexImage *image )
{
drm_radeon_texture_t tex;
drm_radeon_tex_image_t tmp;
int ret;
tex.offset = offset;
tex.pitch = pitch;
tex.format = format;
tex.width = width;
tex.height = height;
tex.image = &tmp;
/* This gets updated by the kernel when a multipass blit is needed.
*/
memcpy( &tmp, image, sizeof(drm_radeon_tex_image_t) );
do {
ret = ioctl( fd, DRM_IOCTL_RADEON_TEXTURE, &tex );
} while ( ret && errno == EAGAIN );
if ( ret == 0 ) {
return 0;
} else {
return -errno;
}
}
int drmRadeonPolygonStipple( int fd, unsigned int *mask )
{
drm_radeon_stipple_t stipple;
stipple.mask = mask;
if ( ioctl( fd, DRM_IOCTL_RADEON_STIPPLE, &stipple ) < 0 ) {
return -errno;
} else {
return 0;
}
}
int drmRadeonFlushIndirectBuffer( int fd, int index,
int start, int end, int discard )
{
drm_radeon_indirect_t ind;
ind.idx = index;
ind.start = start;
ind.end = end;
ind.discard = discard;
if ( ioctl( fd, DRM_IOCTL_RADEON_INDIRECT, &ind ) < 0 ) {
return -errno;
} else {
return 0;
}
}
/* SiS */
/*
drmSiSAgpInit
*/
/* WARNING: Do not change, or add, anything to this file. It is only provided
* for binary backwards compatability with the old driver specific DRM
* extensions used before XFree86 4.3.
*/