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https://gitlab.freedesktop.org/libinput/libinput.git
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For certain applications (such as FPS games) it is necessary to use unaccelerated motion events (the motion vector that is passed to the acceleration filter) to get a more natural feeling. Supply this information by passing both accelerated and unaccelerated motion vectors to the existing motion event. Note that the unaccelerated motion event is not equivalent to 'raw' events as read from devices. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
322 lines
9.5 KiB
C
322 lines
9.5 KiB
C
/*
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* Copyright © 2013 Jonas Ådahl
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef LIBINPUT_PRIVATE_H
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#define LIBINPUT_PRIVATE_H
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#include <errno.h>
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#include "linux/input.h"
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#include "libinput.h"
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#include "libinput-util.h"
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struct libinput_source;
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struct libinput_interface_backend {
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int (*resume)(struct libinput *libinput);
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void (*suspend)(struct libinput *libinput);
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void (*destroy)(struct libinput *libinput);
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int (*device_change_seat)(struct libinput_device *device,
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const char *seat_name);
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};
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struct libinput {
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int epoll_fd;
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struct list source_destroy_list;
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struct list seat_list;
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struct {
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struct list list;
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struct libinput_source *source;
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int fd;
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} timer;
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struct libinput_event **events;
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size_t events_count;
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size_t events_len;
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size_t events_in;
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size_t events_out;
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const struct libinput_interface *interface;
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const struct libinput_interface_backend *interface_backend;
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libinput_log_handler log_handler;
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enum libinput_log_priority log_priority;
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void *user_data;
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int refcount;
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};
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typedef void (*libinput_seat_destroy_func) (struct libinput_seat *seat);
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struct libinput_seat {
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struct libinput *libinput;
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struct list link;
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struct list devices_list;
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void *user_data;
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int refcount;
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libinput_seat_destroy_func destroy;
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char *physical_name;
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char *logical_name;
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uint32_t slot_map;
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uint32_t button_count[KEY_CNT];
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};
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struct libinput_device_config_tap {
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int (*count)(struct libinput_device *device);
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enum libinput_config_status (*set_enabled)(struct libinput_device *device,
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enum libinput_config_tap_state enable);
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enum libinput_config_tap_state (*get_enabled)(struct libinput_device *device);
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enum libinput_config_tap_state (*get_default)(struct libinput_device *device);
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};
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struct libinput_device_config_calibration {
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int (*has_matrix)(struct libinput_device *device);
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enum libinput_config_status (*set_matrix)(struct libinput_device *device,
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const float matrix[6]);
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int (*get_matrix)(struct libinput_device *device,
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float matrix[6]);
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int (*get_default_matrix)(struct libinput_device *device,
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float matrix[6]);
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};
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struct libinput_device_config_send_events {
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uint32_t (*get_modes)(struct libinput_device *device);
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enum libinput_config_status (*set_mode)(struct libinput_device *device,
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enum libinput_config_send_events_mode mode);
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enum libinput_config_send_events_mode (*get_mode)(struct libinput_device *device);
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enum libinput_config_send_events_mode (*get_default_mode)(struct libinput_device *device);
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};
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struct libinput_device_config_accel {
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int (*available)(struct libinput_device *device);
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enum libinput_config_status (*set_speed)(struct libinput_device *device,
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double speed);
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double (*get_speed)(struct libinput_device *device);
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double (*get_default_speed)(struct libinput_device *device);
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};
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struct libinput_device_config_natural_scroll {
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int (*has)(struct libinput_device *device);
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enum libinput_config_status (*set_enabled)(struct libinput_device *device,
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int enabled);
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int (*get_enabled)(struct libinput_device *device);
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int (*get_default_enabled)(struct libinput_device *device);
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};
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struct libinput_device_config_left_handed {
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int (*has)(struct libinput_device *device);
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enum libinput_config_status (*set)(struct libinput_device *device, int left_handed);
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int (*get)(struct libinput_device *device);
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int (*get_default)(struct libinput_device *device);
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};
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struct libinput_device_config_scroll_method {
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uint32_t (*get_methods)(struct libinput_device *device);
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enum libinput_config_status (*set_method)(struct libinput_device *device,
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enum libinput_config_scroll_method method);
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enum libinput_config_scroll_method (*get_method)(struct libinput_device *device);
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enum libinput_config_scroll_method (*get_default_method)(struct libinput_device *device);
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enum libinput_config_status (*set_button)(struct libinput_device *device,
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uint32_t button);
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uint32_t (*get_button)(struct libinput_device *device);
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uint32_t (*get_default_button)(struct libinput_device *device);
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};
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struct libinput_device_config {
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struct libinput_device_config_tap *tap;
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struct libinput_device_config_calibration *calibration;
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struct libinput_device_config_send_events *sendevents;
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struct libinput_device_config_accel *accel;
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struct libinput_device_config_natural_scroll *natural_scroll;
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struct libinput_device_config_left_handed *left_handed;
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struct libinput_device_config_scroll_method *scroll_method;
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};
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struct libinput_device {
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struct libinput_seat *seat;
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struct list link;
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struct list event_listeners;
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void *user_data;
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int refcount;
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struct libinput_device_config config;
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};
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struct libinput_event {
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enum libinput_event_type type;
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struct libinput_device *device;
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};
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struct libinput_event_listener {
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struct list link;
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void (*notify_func)(uint64_t time, struct libinput_event *ev, void *notify_func_data);
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void *notify_func_data;
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};
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typedef void (*libinput_source_dispatch_t)(void *data);
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#define log_debug(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_DEBUG, __VA_ARGS__)
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#define log_info(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_INFO, __VA_ARGS__)
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#define log_error(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_ERROR, __VA_ARGS__)
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#define log_bug_kernel(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_ERROR, "kernel bug: " __VA_ARGS__)
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#define log_bug_libinput(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_ERROR, "libinput bug: " __VA_ARGS__)
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#define log_bug_client(li_, ...) log_msg((li_), LIBINPUT_LOG_PRIORITY_ERROR, "client bug: " __VA_ARGS__)
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void
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log_msg(struct libinput *libinput,
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enum libinput_log_priority priority,
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const char *format, ...);
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void
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log_msg_va(struct libinput *libinput,
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enum libinput_log_priority priority,
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const char *format,
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va_list args);
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int
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libinput_init(struct libinput *libinput,
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const struct libinput_interface *interface,
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const struct libinput_interface_backend *interface_backend,
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void *user_data);
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struct libinput_source *
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libinput_add_fd(struct libinput *libinput,
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int fd,
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libinput_source_dispatch_t dispatch,
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void *data);
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void
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libinput_remove_source(struct libinput *libinput,
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struct libinput_source *source);
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int
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open_restricted(struct libinput *libinput,
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const char *path, int flags);
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void
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close_restricted(struct libinput *libinput, int fd);
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void
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libinput_seat_init(struct libinput_seat *seat,
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struct libinput *libinput,
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const char *physical_name,
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const char *logical_name,
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libinput_seat_destroy_func destroy);
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void
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libinput_device_init(struct libinput_device *device,
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struct libinput_seat *seat);
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void
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libinput_device_add_event_listener(struct libinput_device *device,
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struct libinput_event_listener *listener,
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void (*notify_func)(
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uint64_t time,
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struct libinput_event *event,
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void *notify_func_data),
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void *notify_func_data);
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void
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libinput_device_remove_event_listener(struct libinput_event_listener *listener);
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void
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notify_added_device(struct libinput_device *device);
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void
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notify_removed_device(struct libinput_device *device);
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void
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keyboard_notify_key(struct libinput_device *device,
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uint64_t time,
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uint32_t key,
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enum libinput_key_state state);
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void
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pointer_notify_motion(struct libinput_device *device,
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uint64_t time,
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double dx,
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double dy,
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double dx_noaccel,
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double dy_noaccel);
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void
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pointer_notify_motion_absolute(struct libinput_device *device,
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uint64_t time,
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double x,
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double y);
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void
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pointer_notify_button(struct libinput_device *device,
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uint64_t time,
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int32_t button,
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enum libinput_button_state state);
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void
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pointer_notify_axis(struct libinput_device *device,
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uint64_t time,
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enum libinput_pointer_axis axis,
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double value);
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void
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touch_notify_touch_down(struct libinput_device *device,
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uint64_t time,
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int32_t slot,
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int32_t seat_slot,
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double x,
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double y);
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void
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touch_notify_touch_motion(struct libinput_device *device,
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uint64_t time,
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int32_t slot,
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int32_t seat_slot,
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double x,
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double y);
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void
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touch_notify_touch_up(struct libinput_device *device,
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uint64_t time,
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int32_t slot,
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int32_t seat_slot);
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void
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touch_notify_frame(struct libinput_device *device,
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uint64_t time);
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static inline uint64_t
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libinput_now(struct libinput *libinput)
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{
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struct timespec ts = { 0, 0 };
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if (clock_gettime(CLOCK_MONOTONIC, &ts) != 0) {
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log_error(libinput, "clock_gettime failed: %s\n", strerror(errno));
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return 0;
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}
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return ts.tv_sec * 1000ULL + ts.tv_nsec / 1000000;
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}
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#endif /* LIBINPUT_PRIVATE_H */
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