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Jonas Ådahl 93eca929ae Introduce unaccelerated motion event vectors
For certain applications (such as FPS games) it is necessary to use
unaccelerated motion events (the motion vector that is passed to the
acceleration filter) to get a more natural feeling. Supply this
information by passing both accelerated and unaccelerated motion
vectors to the existing motion event.

Note that the unaccelerated motion event is not equivalent to 'raw'
events as read from devices.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-12-05 11:54:02 +10:00
doc touchpad: Add edge-scrolling support 2014-11-25 17:02:30 +10:00
include/linux evdev: Add middle button scrolling for trackpoints 2014-09-18 13:29:42 +10:00
m4 Port evdev code to be used as a shared library 2013-11-12 22:37:20 +01:00
src Introduce unaccelerated motion event vectors 2014-12-05 11:54:02 +10:00
test Introduce unaccelerated motion event vectors 2014-12-05 11:54:02 +10:00
tools Rename scroll_mode to scroll_method 2014-11-24 10:58:23 +10:00
.gitignore Add the framework for a test suite 2014-01-10 14:17:06 +10:00
autogen.sh Port evdev code to be used as a shared library 2013-11-12 22:37:20 +01:00
configure.ac configure.ac: libinput 0.6 2014-09-11 22:32:51 +02:00
COPYING test: Test seat wide button and key count helpers 2014-04-23 00:07:40 +02:00
Makefile.am test: automatically run the tests against valgrind for leaks 2014-04-10 11:11:56 +10:00
README Update README 2014-02-26 19:50:37 +01:00

libinput

libinput is a library that handles input devices for display servers and other
applications that need to directly deal with input devices.

It provides device detection, device handling, input device event processing
and abstraction so minimize the amount of custom input code the user of
libinput need to provide the common set of functionality that users expect.

Input event processing includes scaling touch coordinates, generating
pointer events from touchpads, pointer acceleration, etc.

libinput originates from weston, the Wayland reference compositor.

The source code of libinput can be found at:
http://cgit.freedesktop.org/wayland/libinput

For more information, visit:
http://www.freedesktop.org/wiki/Software/libinput/