The udev_properties array is currently variable length, which causes the
tests to invoke undefined behavior on empty lists, as it attempts to
access the first array item to check if the key is NULL, which is an out
of bounds read and will fail when the struct alignment happens to line
up such that there is no padding after the list in the empty list case.
By making the udev_properties array 32 items long, it can encapsulate
every existing case, with only a fairly small amount of memory overhead,
and without requiring every single `TEST_DEVICE` call to initialize
`udev_properties`.
This used to work under valgrind up to F30 but with the F31 beta something is
now a tad slower so it triggers the timeouts before the middle emulation kicks
in.
The middlebutton timeout is 50ms and the first debounce timeout is 30ms, so if
we're late by 20ms, well, there goes the timeout.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is deprecated in sphinx 1.8 but we don't include any markdown sources
anyway, so let's just drop it.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
inner/outer refer more to static thresholds when really what we have here is a
minimum movement before we look at the touch, and a maximum one after which
it's largely ignored.
Straight-up rename, no functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, any lower finger spaced more than the vertical threshold apart
would be labelled as thumb. This causes some taps to be detected as
single-taps, particularly where the user's hand is at an angle that causes the
touches to be effectively vertical.
Restructure that condition so that we only go for a thumb if we're
distinctively apart, and we only *not* go for thumb if we're distinctively
close together.
Fixes#359
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Where a fuzz is defined in the 60-evdev.hwdb, we rely on a udev builtin to
set the kernel device to that fuzz value. Unfortunately that happens after our
program is called with this order of events:
1. 60-evdev.rules calls IMPORT(builtin) for the hwdb which sets the EVDEV_ABS_*
properties. It also sets RUN{builtin}=keyboard but that's not invoked yet.
2. 90-libinput-fuzz-override.rules calls IMPORT{program} for our fuzz override
bits. That sets the kernel fuzz value to 0 and sets the LIBINPUT_FUZZ_*
propertie
3. The keyboard builtin is run once all the rules have been processed.
Our problem is that where the fuzz is set in a hwdb entry, the kernel fuzz is
still unset when we get to look at it, so we always end up with a fuzz of zero
for us and a nonzero kernel fuzz.
Work around this by checking the EVDEV_ABS property, extracting the fuzz from
there and re-printing that property without the fuzz. This way we ensure the
kernel remains at zero fuzz and we use the one from the hwdb instead.
Fixes#346
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Positive side-effect - this exposed a bunch of missing #includes that got
pulled in by other headers before.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
libinput-util.h is getting a bit of a catchall bucket and it includes things
like libinput-private.h which in turn includes libwacom. This makes
libinput-util.h less useful for bits that only need e.g. the string processing
utilities.
So let's split them all up in to separate files, to be used as-needed.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These tests include string parsers, definitely want those to run under
valgrind to detect OOB reads and writes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The quirks for each device are listed in the recording but they may not apply
during libinput replay (e.g. for DMI matches). Work around this by writing out
the local-overrides.quirks file before initializing the devices. This way
we're guaranteed that the device is identical as on the reporter's machine.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Allowing gestures when holding a physical click enables tasks like
switching workspaces while dragging an icon, but this should only be
possible with a *thumb* holding down the clickpad, not fingers. This
commit restores the ability to hold down the clickpad with two or three
fingers to right- or middle-drag.
Fixes#339, #340
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>