We send the axis state in the proximity event so we don't send another axis
event for the same state. The first axis event is sent whenever the tool
moves. This is largely of note for test cases, in real-world usage a tool
cannot be held still enough to never send axis updates.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Internally we still use uint32_t because that's all we get from evdev. But
eventually we'll have 64 bit serials.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jason Gerecke <jason.gerecke@wacom.com>
tap-tap-down-move should emit 1 click + press, not 2 clicks + press
https://bugs.freedesktop.org/show_bug.cgi?id=92016
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The quartett of new config functions is:
libinput_device_config_accel_get_profiles
libinput_device_config_accel_get_profile
libinput_device_config_accel_set_profile
libinput_device_config_accel_get_default_profile
The profile defines how the pointer acceleration works, from a very high-level
perspective. Two profiles are on offer, "adaptive", the standard one we have
used so far and "flat" which is a simple multiplier of input deltas and
provides 1:1 mapping of device movement vs pointer movement.
The speed setting is on top of the profile, a speed of 0 (default) is the
equivalent to "no pointer acceleration". This is popular among gamers and
users of switchable-dpi mice.
The flat profile unnormalizes the deltas, i.e. you get what the device does
and any device below 800dpi will feel excruciatingly slow. The speed range
[-1, 1] maps into 0-200% of the speed. At 200%, a delta of 1 is translated
into a 2 pixel movement, anything higher makes it rather pointless.
The flat profile is currently available for all pointer devices but touchpads.
https://bugs.freedesktop.org/show_bug.cgi?id=89485
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
If a caller has a reference to a device group when the context is destroyed,
the memory for the group is never released. Calling
libinput_device_group_unref() will release it and there are no side-effects
since the group has no back-references. It's inconsistent with the rest of
libinput though - all other resources get released on libinput_unref().
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
The following sequence currently generates a right-button event:
finger 1 down
finger 2 down
finger 1 up
finger 2 held down
This is easily triggered with short scroll events. There are two issues here:
first is that the tapping code elsewhere treats any tap with a second finger
down as a left-button tap, not a right button one. So if anything, we should
generate a left button click here, not a right button click.
Arguably, generating a button click here is wrong though, it's not a very well
defined sequence and relatively difficult to trigger intentionally. So the
best solution here is to simply ignore the release event and move straight
back to state HOLD - unless the second finger is released within the timeout.
If the finger is set down again during the timeout, we move straight to
TOUCH_2_HOLD - this could eventually be interpreted as a tap, but not for now.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This is both a bug and required behavior. A caller may hold refcounted
references to devices, seats, or device groups but when libinput_unref()
cleans up, all these become invalid.
It is required behavior, because the last call to libinput_unref() also calls
libinput_suspend() and thus stops any events.
Any attempt at fixing this will break current behavior:
* keeping structs until all refcounts are 0 may leak memory in current
callers
* it would require an explicit call to libinput_suspend(), or make
libinput_unref() inconsistent in its behavior.
So we document it as a bug and tell people not to do it.
https://bugs.freedesktop.org/show_bug.cgi?id=91872
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
The x230 has a special acceleration method that relies on the touchpad magic
slowdown. This was missing from commit c8da19b50a, making two-finger
scroll motions unusably fast
https://bugs.freedesktop.org/show_bug.cgi?id=91819
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
With this change auto assign events will be skipped if no replacement value
is provided. This behavior is practical when emitting mt events, as those
only contain the axis values that changed.
Signed-off-by: Andreas Pokorny <andreas.pokorny@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
For short and quick scroll gestures, those that should only trigger a few
lines of scroll the pointer acceleration is wildly unpredictable. Since we
average the motion of both fingers it's hard enough to intuitively predict
what the motion will be like. On top of that is the small threshold before we
start scrolling, so some of the initial motion gets swallowed before we
accelerate, making the next motion even more unpredictable.
The end result is that multiple seemingly identical finger motions cause
wildly different scroll motion.
Drop pointer acceleration for two-finger and edge scrolling. This makes short
scroll motions much more predictable and doesn't seem to have much effect on
long scroll motions. Plus, in natural scroll mode it really feels like the
content is stuck to your fingers now. Go wash your hands.
https://bugzilla.redhat.com/show_bug.cgi?id=1249365
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
For when we need to apply some transformation to the data but it shouldn't be
acceleration. Example use are touchpad coordinates, even when not
accelerating, we still want to apply the magic slowdown.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Requires splitting out the X230 one so we don't accidentally break things if
we ever change this.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This test is supposed to test for the timeout kicking in on edge scrolling -
if the finger is in the edge for longer than the timeout, we switch to
scrolling without requiring the motion threshold to be met first.
To emulate this, move the finger ever so slightly first to load up the motion
history, then timeout, then move. We expect a bunch of motion events with a
small delta.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Makes the code more straightforward, and we now require the devices to
have a height/width anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Don't open-code the rate-limited log messages, use a simple wrapper instead.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
A device with REL_X/Y and keys gets marked only as ID_INPUT_KEY, initializes
as keyboard and then segfaults when we send x/y coordinates - pointer
acceleration never initializes.
Ignore the events and log a bug instead. This intentionally only papers over
the underlying issue, let's wait for a real device to trigger this and then
look at the correct solution.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>