Add a LIBINPUT_TEST_DEVICE udev parameter to test devices created by
the test suite. When an application tries to add such a device to the
path backend or when the udev backend discovers such a device, it will
be ignored. Only the context when run via the test suite will actually
handle these devices.
Doing this will enable a user to run the libinput test suite on a system
running libinput without having the test suite devices interfering with
the actual system.
Note that X.org users running an input device driver that is not the
libinput X input driver will still need to manually configure the X
server to ignore such devices (see test/50-litest.conf).
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
In order to provide higher precision event time stamps, change the
internal time measuring from milliseconds to microseconds.
Microseconds are chosen because it is the most fine grained time stamp
we can get from evdev.
The API is extended with high precision getters whenever the given
information is available.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
DWT can interfere with some applications where keyboard and touchpad use at
the same time is common, e.g. games but also anything that requires a
combination of frequent pointer motion and use of keyboard shortcuts.
Expose a toggle to disable DWT where needed.
https://bugs.freedesktop.org/show_bug.cgi?id=90624
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Implement touchpad pinch (and rotate) gesture support.
Note that two two-finger scrolling tests are slightly tweaked to assure that
there is enough touch movement to allow the scroll-or-pinch detect code to do
its work.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Jason Gerecke <jason.gerecke@wacom.com>
Extend the touchpad gesture API with pinch gestures. Note that this
new API offers a single event stream for both pinch and rotate data, this
is deliberate as some applications may be interested in getting both at
the same time. Applications which are only interested in one or the other
can simply ignore the other.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Jason Gerecke <jason.gerecke@wacom.com>
For touchscreens we always send raw touch events to the compositor, and the
compositor or application toolkits do gesture recognition. This makes sense
because on a touchscreen which window / widget the touches are over is
important context to know to interpret gestures.
On touchpads however we never send raw events since a touchpad is an absolute
device which primary function is to send pointer motion delta-s, so we always
need to do processing (and a lot of it) on the raw events.
Moreover there is nothing underneath the finger which influences how to
interpret gestures, and there is a lot of touchpad and libinput configuration
specific context necessary for gesture recognition. E.g. is this a clickpad,
and if so are softbuttons or clickfinger used? What is the size of the
softbuttons? Is this a true multi-touch touchpad or a semi multi-touch touchpad
which only gives us a bounding box enclosing the fingers? Etc.
So for touchpads it is better to do gesture processing in libinput, this commit
adds an initial implementation of a Gesture event API which only supports swipe
gestures, other gestures will be added later following the same model wrt,
having clear start and stop events and the number of fingers involved being
fixed once a gesture sequence starts.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Jason Gerecke <jason.gerecke@wacom.com>
This simply doesn't work for low-dpi mice. Normalizing a 400dpi mouse to a
1000dpi mouse forces a minimum movement of 2.5 units and the resulting pixel
jumps. It is impossible for the caller to detect whether the jump was caused
by a single motion or multiple motion events.
This is technically an API break, but not really.
The accelerated data was already relatively meaningless, even if normalized as
the data did not correspond predictably to any input motion (unless you know
the implementation acceleration function in the caller). So we can drop the
mention from there without expecting any ill effects in the caller.
The unaccelerated data was useless for low-dpi mice and could only be used to
measure the physical distance of the mouse movement - something not used in
any caller we're aware of (if needed, we can add that functionality as a
separate call). Dropping motion normalization for unaccelerated deltas also
restores true dpi capabilities to users of that API, mostly games that want to
make use of high-dpi mice.
This is a simplified patch, the normalization is still in place for most of
libinput, it merely carries the original coordinates in the event itself.
In the case of touchpads, the coordinates are unnormalized into the x-axis
coordinate space as per the documentation.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
In some applications, notably Inkscape, where it is common to frequently drag
objects a short distance the default to drag-lock always-on is frustrating for
users.
Make it configurable, with the current default to "on".
New API:
libinput_device_config_tap_set_drag_lock_enabled
libinput_device_config_tap_get_drag_lock_enabled
libinput_device_config_tap_get_default_drag_lock_enabled
Any device capable of tapping is capable of drag lock, there is no explicit
availability check for drag lock. Configuration is independent, drag lock may
be enabled when tapping is disabled.
In the tests, enable/disable drag-lock explicitly where the tests depend
on it.
https://bugs.freedesktop.org/show_bug.cgi?id=90928
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
To quote Bryce Harrington from [1]:
"MIT has released software under several slightly different licenses,
including the old 'X11 License' or 'MIT License'. Some code under this
license was in fact included in X.org's Xserver in the past. However,
X.org now prefers the MIT Expat License as the standard (which,
confusingly, is also referred to as the 'MIT License'). See
http://cgit.freedesktop.org/xorg/xserver/tree/COPYING
When Wayland started, it was Kristian Høgsberg's intent to license it
compatibly with X.org. "I wanted Wayland to be usable (license-wise)
whereever X was usable." But, the text of the older X11 License was
taken for Wayland, rather than X11's current standard. This patch
corrects this by swapping in the intended text."
libinput is a fork of weston and thus inherited the original license intent
and the license boilerplate itself.
See this thread on wayland-devel here for a discussion:
http://lists.freedesktop.org/archives/wayland-devel/2015-May/022301.html
[1] http://lists.freedesktop.org/archives/wayland-devel/2015-June/022552.html
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Acked-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Adds the following quartett of functions to enable/disable middle mouse button
emulation on a device:
libinput_device_config_middle_emulation_is_available()
libinput_device_config_middle_emulation_set_enabled()
libinput_device_config_middle_emulation_get_enabled()
libinput_device_config_middle_emulation_get_default_enabled()
This patch only adds the config framework, it is not hooked up to anything
yet.
Note: like other features this is merely the config option, some devices will
provide middle button emulation without exposing it as configuration. i.e. the
return value of libinput_device_config_middle_emulation_is_available() only
tells you whether you can _configure_ middle button emulation.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Change vector_get_direction input to a normalized_coords type rather than
passing in a separate x,y pair, and rename it normalized_get_direction to
match. Since it now depends on the normalized_coords type which gets declared
in libinput-private.h also move it to libinput-private.h .
Note this commit also contains a functional change wrt the get_direction
usuage in the palm detection. The palm-detection code was calling get_direction
on non normalized coordinates, this commits changes the code to normalize
the coordinates first. This is the right thing to do as calling get_direction
on non normalized coordinates may result in a wrong direction getting returned
when the x and y resolution of the touchpad are not identical.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
What we really need is not a specific delta type, but a type which can hold
non discrete device coordinates, this is e.g. also needed for the center
coordinates of gestures. So rename delta_coords to device_float_coords to
properly reflect what we really need.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Add a normalized_is_zero helper function, and use it where applicable.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Add a normalized_length helper function and use this where applicable,
just a minor cleanup.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
tp_normalize_coords is one of the last functions taking separate x, y
values rather a coordinate pair, this commit cleans this up.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Make it clear where we're dealing with device coordinates and where we're
dealing with DPI-normalized coordinates.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Equivalent to the pointer axis function - it gets the mouse wheel clicks from
the tablet mouse.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
Providing a relative axis in the axis_get_value() is inconsistent with the
other axes, this will be fixed in a follow-up commit.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
The little wheel isn't a full wheel, it has a ~90 degree rotation angle with a
range of 1024 values. To avoid confusion with "wheel" elsewhere in the API
name it slider.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
Needs to be calculated from the x/y tilt values, the mouse has a fixed offset
of 175 degrees counterclockwise.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
libwacom can tell us how many buttons we have per stylus, so we map those into
BTN_STYLUS and BTN_STYLUS2.
BTN_TOUCH is set on all styli.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
The tool ID on wacom tablets is what really defines the tool, so one can
differ between say an Intuos Grip Pen, Art Pen or Classic Pen. They're all
BTN_TOOL_PEN in the kernel driver.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Stephen Chandler Paul <thatslyude@gmail.com>
This constant isn't used in the public API, let's drop it. To make it easier
to use it internally and avoid accidental boolean comparisions with axes, bump
all real axes up to start at 1.
Internally that means we drop the AXIS_CNT since it'd be misleading and
instead use MAX or MAX + 1 everywhere.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Having a motion event that's sent right after the original proximity event just
to give the values of each axis is somewhat redundant. Since we already include
the values of each axis with each type of event, we may as well use the
proximity event to give the client the starting values for each axis on the
tablet.
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There isn't much purpose in having proximity in and out as different events,
combining them into one single event is more consistent with the rest of the
API, and means less code for clients to have to work with.
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Store it as identifier in the device group, any two devices that have a
the same non-NULL identifier share the group.
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>