Tablets in left-handed mode are rotated, so we need to rotate the touchpad
part of them too. This doesn't affect all tablets though, some of them are
symmetrical and the left-handed mode merely changes the button order around
(some of the earlier Bamboos). So we rely on libwacom to tell us which device
must be rotated.
The rotation itself is done on the input coordinate itself as we get it. This
way any software buttons, palm zones, etc. are automatically handled by rest
of the code.
Fixes#274
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a 2fg scroll motion starts with both fingers in the bottom button area and
one finger moves into the main area before the other, we used to send motion
events for that finger. Once the second finger moved into the main area the
scroll was detected correctly but by then the cursor may have moved out of the
intended focus area.
We have two transitions where we may start sending motion events: when we move
out of the bottom area and when the finger moves by more than 5mm within the
button area. In both cases, check for any touches that are in the
bottom area and started at the 'same' time as our moving touch. Mark those as
'moved' to release them for gestures so we get the right finger count and
axis/gesture events instead of just motion events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The shape of the average hand implies that two fingers down within the lower
thumb area (the bottom few mm of the touchpad) cannot be thumbs without
significant contortion. So let's not mark them as thumb.
Fixes#126
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
tp_detect_thumb_while_moving() assumes that of the 2 fingers down, at least
one must be in TOUCH_UPDATE, otherwise we wouldn't have a speed to analyze for
thumb.
If a touch starts in HOVERING and exceeds the speed limit, we were previously
increasing the 'exceeded count'. This later leads to an assert() in
tp_detect_thumb_while_moving() when the second finger comes down because
although we have multiple fingers, none of them are in TOUCH_UPDATE.
This only happens when fingers 2 and 3 come down in the same event frame,
because then we have nfingers_down at 2 (the hovering one doesn't count) but
we don't yet have a finger in TOUCH_UPDATE.
Fix this twofold, first by now calculating the speed on anything but
TOUCH_UPDATE. And second by force-resetting the speed count on
TOUCH_BEGIN/TOUCH_END so we definitely cover all the hover transitions.
Fixes#150
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We never want to accidentally trigger this one. Where we trigger them on
purpose, we can swap the log handler out first.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This forces events for every ~10ms now. If we want a slower movement, we need
more steps - just like a real touchpad does it.
Cocinelle spatch files were variants of:
@@
expression A, B, C, D, E, F, G, H, I, J, K;
@@
- litest_touch_move_two_touches(A, B, C, D, E, F, G, H, I)
+ litest_touch_move_two_touches(A, B, C, D, E, F, G, H)
The only test that needed a real fix was touchpad_no_palm_detect_2fg_scroll,
it used 12ms before, now it's using 10ms so on the bcm5974 touchpad the second
finger was a speed-thumb. Increasing the events and thus slowing down the
pointer means it's a normal finger and the test succeeds again.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Change a number of tests to use 10ms intervals between finger events and fix
the coordinates up accordingly to avoid pointer jumps. This is in preparation
for a test-suite wide use of 10ms intervals.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
move_to() now uses delays, let's make this test more robust for timing errors
so we don't fall below the threshold movement we want to trigger.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The coordinates ended up being in the first touch detected as palm. Not
relevant for this test, but let's not do that to avoid false positives.
Also change to 10ms intervals, more realistic given the hardware.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This test only succeeded because all events were sent within the dwt timeout.
Change it to actually test the behavior of a touch being disabled by DWT and
staying disabled.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These only succeeded because the test suite doesn't use frame intervals - as
soon as the time between event frames is nonzero, we may fail these.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, we had a hard threshold of 20mm per event frame. That is just
about achievable by really fast movements (in which case you don't care too
much about the jumps anyway because you've already hit the edge of the screen).
Sometimes pointer jumps have lower deltas that are achievable even on slower,
more likely motions. Analysis of finger motion has shown that while a delta
>7mm per event is possible, jumping _by_ 7mm between two events is unlikely
and indicates a pointer jump. So let's diff the most recent delta and the
current delta, if it increases by 7mm between two event frames let's say it's
a pointer jump and discard it.
Helps with but does not fully resolve:
https://gitlab.freedesktop.org/libinput/libinput/issues/80https://gitlab.freedesktop.org/libinput/libinput/issues/36
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The software button area is currently a partially-dead area. If the finger
moves into or out of the area pointer motion works. Finger motion within the
area however does not generate motion.
The main motivation for this was to avoid accidental pointer motion when a
button is pressed. This is required for stationary fingers but once you move a
significant distance, those bets are off.
So if the finger moves by more than 5mm from where it was put down, release it
and let it move the pointer.
The full impact is largely limited to horizontal movements within the button
area because:
- leaving the finger at the bottom area for 300ms without movement triggers
the thumb identification, so it won't move anyway.
- moving the finger north is likely to go off the button area before we
trigger this threshold.
https://gitlab.freedesktop.org/libinput/libinput/issues/86
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No touchpad gives us these events with a 0 delay, so let's not test for that.
This is required for adding timing-sensitive scroll code, see
https://gitlab.freedesktop.org/libinput/libinput/issues/101.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
A three-finger touch may cause slot N to end, in a frame after the
BTN_TOOL_TRIPLETAP. This causes tp->nfinger_down to be decremented to 2 as the
touch switches to MAYBE_END - which happens to be our num_slots. We exit early
and never restore the touch correctly.
Fix this by checking that the number of fake touches is equal to the slots, if
it is higher then we need to check for recovery.
Fixes https://gitlab.freedesktop.org/libinput/libinput/issues/99
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The tapping code can handle palm states now, so there is no need to disable
tapping altogether when a tool-based palm is detected.
Fixes https://gitlab.freedesktop.org/libinput/libinput/issues/65
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There are 4 possible cases why a touchpad suspends right now: lid switch,
tablet mode switch, sendevents disabled and sendevents disabled when an
external mouse is present.
But these reasons can stack up, e.g. a lid switch may happen while send events
is disabled, disabling one should not re-enable the touchpad. This patch adds
a bitmask to remember the reasons we're current suspended, resuming only
happens once all reasons are back to 0.
https://bugs.freedesktop.org/show_bug.cgi?id=106498
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
When finger movement exceeded the motion threshold before the finger was
recognized as a thumb, it would never be regarded as a thumb by the tap system.
This prohibited tapping until the thumb was lifted.
This is fixed by moving the check for the thumb state up such that it
happens before the motion threshold check.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a touch is in TOUCH_NONE, there is nothing to see here, please move along.
In the case of bug 105696, we were accessing the speed.exceeded_count of a
touch that was released previously, erroneously detecting a speed-based thumb.
The sequence was:
- touch down in slot 0, speed.exceeded_count is reset to 0
- move touch until exceeded_count is greater than our threshold
- touch up in slot 0
- touch down in slot 1 [1]
- touch down in slot 2 (more than 25mm away)
- we counted the slot 0 speed.exceeded_count, labeling the slot 2 touch as
speed-based thumb
[1] peculiar behavior only observed on this device, usually slots get re-used
at the first opportunity so having an inactive slot followed by higher slots
being used is unusual.
https://bugs.freedesktop.org/show_bug.cgi?id=105696
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Regression introduced by 3979b9e16a, bug 105258.
With that commit, we only ended real touches when we had less than nslots fake
fingers down. i.e. tripletap on a 2 slot touchpad would not end the
first/second touch even if the pressure goes below the threshold. e.g. Lenovo
x270 needs this, see https://bugs.freedesktop.org/attachment.cgi?id=137672, it
dips below the pressure threshold for the first slot and ends the second slot
in the same frame as the third finger is detected. Fun times.
Anyway, this breaks semi-mt touchpads, another fine category of devices,
because some of those can detect hovering fingers at low pressure, see bug
105535. Because semi-mt devices are generally garbage, we treat them as
single-touch devices instead. So whenever two fingers are down, we treat both
as above the pressure threshold, even when they're physicall hovering.
Fix this by making the x270 fix conditional on at least 2 slots.
https://bugs.freedesktop.org/show_bug.cgi?id=105535
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This state is used by the pre-processing of the touch states to indicate that
the touch point has ended and is changed to TOUCH_END as soon as that
pre-processing is finished.
Sometimes we have to resurrect a touch point that has physically or logically
ended but needs to be kept around to keep the BTN_TOOL_* fake finger count
happy. Particularly on Synaptics touchpads, where a BTN_TOOL_TRIPLETAP can
cause a touch point to end (i.e. 1 touch down + TRIPLETAP) but that touch
restarts in the next sequence. We had a quirk for this in place already, but
if we end the touch and then re-instate it with tp_begin_touch(), we may lose
some information about thumb/palm/etc. states that touch already had. As a
result, the state machines can get confused and a touch that was previously
ignored as thumb suddenly isn't one anymore and triggers assertions.
The specific sequence in bug 10528 is:
* touch T1 down
* touch T2 down, detected as speed-based thumb, tap state machine ignores
it
* frame F: TRIPLETAP down, touch T2 up
* frame F+1: touch T2 down in next frame, but without the thumb bit
* frame F+n: touch T2 ends, tap state machine gets confused because
that touch should not trigger a release
https://bugs.freedesktop.org/show_bug.cgi?id=105258
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
On the very first event, the last_motion_time set by tp_begin_touch is not yet
set because we are called before the pressure-based touch detection takes
effect. And any event timestamp is more than 80ms after a zero timestamp,
causing the hysteresis to always be disabled.
https://bugs.freedesktop.org/show_bug.cgi?id=98839#c74
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
8cf6893 removed it to make search/replace easier, restore it for the tests
where we don't want debouncing to automatically be handled.
Still left in place are the various top software button cases. Because of the
button re-routing through the fallback interface we need those to be
debounced.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is via a simple search & replace. Later auditing is needed to switch
clicks that should not be debounced (e.g. touchpads) back to a non-debounced
version.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
needed for the razer blade keybard which provides multiple event nodes for
one physical device but it's hard/impossible to identify which one is the real
event node we care about.
https://bugs.freedesktop.org/show_bug.cgi?id=103156
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Calculate the speed of the touch and compare it against a fixed speed limit.
If a touch exceeds the speed when a second touch is set down, that second
touch is marked as a thumb and ignored (unless it's right next to the other
finger, then it's likely a 2fg scroll).
The speed calculation is simple but has to lag behind by one sample - we reset
the motion history whenever a new finger is set down (to avoid pointer jumps)
so we need to know if the finger was moving fast *before* this happens. Plus,
with the pointer jumps we're more likely to get false positives if we
calculate the speed on actual finger down.
This is the simplest version for now, the speed varies greatly between
movements and should probably be averaged across the last 3-or-so samples.
https://bugs.freedesktop.org/show_bug.cgi?id=99703
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Apple touchpads don't use ABS_MT_PRESSURE but they are multitouch touchpads,
so the current pressure-based handling code doesn't apply because it expects
slot-based pressure for mt touchpads.
Apple does however send useful data for ABS_MT_WIDTH_MAJOR/MINOR, so let's use
that instead. The data provided in those is more-or-less random, so we need a
hwdb entry to track the acceptable thresholds.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If the keyboard is removed while dwt thinks it is in active state, that state
is never reset and subsequent touches are ignored.
https://bugs.freedesktop.org/show_bug.cgi?id=101743
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Uninitialized variables, potential NULL dereferences, dead assignments and an
unused return value.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This reduces unexpected cursor moves when placing the thumb near the border
of trackpoint buttons and upper edge of touchpad.
https://bugs.freedesktop.org/show_bug.cgi?id=101574
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Broken since the merge of palm pressure detection in
25d54b90d, not sure why the test suite succeeded on that one nonetheless.
I'm not 100% sure why the test does what it does but it seems to be testing
that a wide touch on the side still striggers edge scrolling and not the thumb
detection on the bottom of the touchpad. That is obsolete now, it's hard to
generically figure out the small gap between thumb and palm pressure, so this
test almost always triggers palm detection. It's obsolete.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a touch goes past the fixed pressure threshold it is labelled as a palm and
stays a palm. Default value is one that works well here on a T440 and is
virtually impossible to trigger by a normal finger or thumb. A udev property
is exposed so we can handle this in the udev hwdb and the new tool introduce a
few commits ago can help finding the palm detection threshold.
Unlike the other palm detection features, once a palm goes past the threshold
it remains a palm until the touch is released. This means palm overrides any
other palm detection features. For code simplicity, we don't combine the
states but merely check for pressure before and after the other palm detection
functions. If the pressure triggers, it will trigger before anything else. And
if something else is already active (e.g. edge where the pressure doesn't work
well) it will trigger as soon as the palm is released.
The palm threshold should thus be chosen with some room to spare between the
highest finger pressure.
https://bugs.freedesktop.org/show_bug.cgi?id=94236
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>