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touchpad: add a TOUCH_MAYBE_END state
This state is used by the pre-processing of the touch states to indicate that the touch point has ended and is changed to TOUCH_END as soon as that pre-processing is finished. Sometimes we have to resurrect a touch point that has physically or logically ended but needs to be kept around to keep the BTN_TOOL_* fake finger count happy. Particularly on Synaptics touchpads, where a BTN_TOOL_TRIPLETAP can cause a touch point to end (i.e. 1 touch down + TRIPLETAP) but that touch restarts in the next sequence. We had a quirk for this in place already, but if we end the touch and then re-instate it with tp_begin_touch(), we may lose some information about thumb/palm/etc. states that touch already had. As a result, the state machines can get confused and a touch that was previously ignored as thumb suddenly isn't one anymore and triggers assertions. The specific sequence in bug 10528 is: * touch T1 down * touch T2 down, detected as speed-based thumb, tap state machine ignores it * frame F: TRIPLETAP down, touch T2 up * frame F+1: touch T2 down in next frame, but without the thumb bit * frame F+n: touch T2 ends, tap state machine gets confused because that touch should not trigger a release https://bugs.freedesktop.org/show_bug.cgi?id=105258 Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
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commit
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4 changed files with 154 additions and 23 deletions
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@ -366,6 +366,14 @@ tp_edge_scroll_handle_state(struct tp_dispatch *tp, uint64_t time)
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case TOUCH_UPDATE:
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tp_edge_scroll_handle_event(tp, t, SCROLL_EVENT_MOTION);
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break;
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case TOUCH_MAYBE_END:
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/* This shouldn't happen we transfer to TOUCH_END
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* before processing state */
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evdev_log_debug(tp->device,
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"touch %d: unexpected state %d\n",
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t->index,
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t->state);
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/* fallthrough */
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case TOUCH_END:
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tp_edge_scroll_handle_event(tp, t, SCROLL_EVENT_RELEASE);
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break;
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@ -302,22 +302,66 @@ tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
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}
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/**
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* End a touch, even if the touch sequence is still active.
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* Schedule a touch to be ended, based on either the events or some
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* attributes of the touch (size, pressure). In some cases we need to
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* resurrect a touch that has ended, so this doesn't actually end the touch
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* yet. All the TOUCH_MAYBE_END touches get properly ended once the device
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* state has been processed once and we know how many zombie touches we
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* need.
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*/
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static inline void
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tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
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tp_maybe_end_touch(struct tp_dispatch *tp,
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struct tp_touch *t,
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uint64_t time)
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{
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switch (t->state) {
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case TOUCH_HOVERING:
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t->state = TOUCH_NONE;
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/* fallthough */
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case TOUCH_NONE:
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case TOUCH_MAYBE_END:
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case TOUCH_HOVERING:
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return;
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case TOUCH_END:
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evdev_log_bug_libinput(tp->device,
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"touch %d: already in TOUCH_END\n",
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t->index);
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return;
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case TOUCH_BEGIN:
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case TOUCH_UPDATE:
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break;
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}
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t->dirty = true;
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t->state = TOUCH_MAYBE_END;
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assert(tp->nfingers_down >= 1);
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tp->nfingers_down--;
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}
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/**
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* Inverse to tp_maybe_end_touch(), restores a touch back to its previous
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* state.
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*/
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static inline void
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tp_recover_ended_touch(struct tp_dispatch *tp,
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struct tp_touch *t)
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{
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t->dirty = true;
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t->state = TOUCH_UPDATE;
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tp->nfingers_down++;
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}
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/**
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* End a touch, even if the touch sequence is still active.
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* Use tp_maybe_end_touch() instead.
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*/
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static inline void
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tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
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{
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if (t->state != TOUCH_MAYBE_END) {
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evdev_log_bug_libinput(tp->device,
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"touch %d should be MAYBE_END, is %d\n",
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t->index,
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t->state);
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return;
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}
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t->dirty = true;
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@ -326,8 +370,6 @@ tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
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t->pinned.is_pinned = false;
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t->time = time;
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t->palm.time = 0;
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assert(tp->nfingers_down >= 1);
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tp->nfingers_down--;
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tp->queued |= TOUCHPAD_EVENT_MOTION;
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}
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@ -338,7 +380,7 @@ static inline void
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tp_end_sequence(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
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{
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t->has_ended = true;
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tp_end_touch(tp, t, time);
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tp_maybe_end_touch(tp, t, time);
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}
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static void
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@ -485,13 +527,11 @@ tp_restore_synaptics_touches(struct tp_dispatch *tp,
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for (i = 0; i < tp->num_slots; i++) {
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struct tp_touch *t = tp_get_touch(tp, i);
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if (t->state != TOUCH_END)
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if (t->state != TOUCH_MAYBE_END)
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continue;
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/* new touch, move it through begin to update immediately */
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tp_new_touch(tp, t, time);
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tp_begin_touch(tp, t, time);
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t->state = TOUCH_UPDATE;
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tp_recover_ended_touch(tp, t);
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}
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}
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@ -1110,7 +1150,7 @@ tp_unhover_pressure(struct tp_dispatch *tp, uint64_t time)
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evdev_log_debug(tp->device,
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"pressure: end touch %d\n",
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t->index);
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tp_end_touch(tp, t, time);
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tp_maybe_end_touch(tp, t, time);
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}
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}
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}
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@ -1147,10 +1187,11 @@ tp_unhover_pressure(struct tp_dispatch *tp, uint64_t time)
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t = tp_get_touch(tp, i);
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if (t->state == TOUCH_HOVERING ||
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t->state == TOUCH_NONE)
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t->state == TOUCH_NONE ||
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t->state == TOUCH_MAYBE_END)
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continue;
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tp_end_touch(tp, t, time);
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tp_maybe_end_touch(tp, t, time);
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if (real_fingers_down > 0 &&
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tp->nfingers_down == nfake_touches)
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@ -1194,7 +1235,7 @@ tp_unhover_size(struct tp_dispatch *tp, uint64_t time)
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evdev_log_debug(tp->device,
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"touch-size: end touch %d\n",
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t->index);
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tp_end_touch(tp, t, time);
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tp_maybe_end_touch(tp, t, time);
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}
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}
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}
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@ -1248,7 +1289,7 @@ tp_unhover_fake_touches(struct tp_dispatch *tp, uint64_t time)
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t->state == TOUCH_NONE)
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continue;
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tp_end_touch(tp, t, time);
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tp_maybe_end_touch(tp, t, time);
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if (tp_fake_finger_is_touching(tp) &&
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tp->nfingers_down == nfake_touches)
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@ -1416,6 +1457,21 @@ tp_detect_thumb_while_moving(struct tp_dispatch *tp)
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second->thumb.state = THUMB_STATE_YES;
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}
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static void
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tp_pre_process_state(struct tp_dispatch *tp, uint64_t time)
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{
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struct tp_touch *t;
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tp_process_fake_touches(tp, time);
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tp_unhover_touches(tp, time);
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tp_for_each_touch(tp, t) {
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if (t->state == TOUCH_MAYBE_END)
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tp_end_touch(tp, t, time);
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}
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}
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static void
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tp_process_state(struct tp_dispatch *tp, uint64_t time)
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{
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@ -1425,8 +1481,6 @@ tp_process_state(struct tp_dispatch *tp, uint64_t time)
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bool have_new_touch = false;
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unsigned int speed_exceeded_count = 0;
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tp_process_fake_touches(tp, time);
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tp_unhover_touches(tp, time);
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tp_position_fake_touches(tp);
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want_motion_reset = tp_need_motion_history_reset(tp);
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@ -1588,6 +1642,7 @@ tp_handle_state(struct tp_dispatch *tp,
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if (tp->hysteresis.enabled)
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tp_maybe_disable_hysteresis(tp, time);
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tp_pre_process_state(tp, time);
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tp_process_state(tp, time);
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tp_post_events(tp, time);
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tp_post_process_state(tp, time);
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@ -46,10 +46,11 @@ enum touchpad_event {
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enum touch_state {
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TOUCH_NONE = 0,
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TOUCH_HOVERING,
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TOUCH_BEGIN,
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TOUCH_UPDATE,
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TOUCH_END
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TOUCH_HOVERING = 1,
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TOUCH_BEGIN = 2,
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TOUCH_UPDATE = 3,
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TOUCH_MAYBE_END = 4,
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TOUCH_END = 5,
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};
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enum touch_palm_state {
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@ -5423,6 +5423,72 @@ START_TEST(touchpad_pressure_tap_2fg_1fg_light)
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}
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END_TEST
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START_TEST(touchpad_pressure_btntool)
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{
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struct litest_device *dev = litest_current_device();
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struct libinput *li = dev->libinput;
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struct axis_replacement axes[] = {
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{ ABS_MT_PRESSURE, 5 },
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{ ABS_PRESSURE, 5 },
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{ -1, 0 }
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};
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/* we only have tripletap, can't test 4 slots because nothing will
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* happen */
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if (libevdev_get_num_slots(dev->evdev) != 2)
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return;
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if (!touchpad_has_pressure(dev))
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return;
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litest_enable_tap(dev->libinput_device);
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litest_drain_events(li);
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/* Two light touches down, doesn't count */
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litest_touch_down_extended(dev, 0, 40, 50, axes);
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litest_touch_down_extended(dev, 1, 45, 50, axes);
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libinput_dispatch(li);
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litest_assert_empty_queue(li);
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/* Tripletap but since no finger is logically down, it doesn't count */
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litest_event(dev, EV_KEY, BTN_TOOL_DOUBLETAP, 0);
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litest_event(dev, EV_KEY, BTN_TOOL_TRIPLETAP, 1);
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litest_event(dev, EV_SYN, SYN_REPORT, 0);
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litest_assert_empty_queue(li);
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/* back to two fingers */
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litest_event(dev, EV_KEY, BTN_TOOL_DOUBLETAP, 1);
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litest_event(dev, EV_KEY, BTN_TOOL_TRIPLETAP, 0);
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litest_event(dev, EV_SYN, SYN_REPORT, 0);
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libinput_dispatch(li);
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/* make one finger real */
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litest_touch_move_to(dev, 0, 40, 50, 41, 52, 10, 10);
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litest_drain_events(li);
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/* tripletap should now be 3 fingers tap */
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litest_event(dev, EV_KEY, BTN_TOOL_DOUBLETAP, 0);
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litest_event(dev, EV_KEY, BTN_TOOL_TRIPLETAP, 1);
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litest_event(dev, EV_SYN, SYN_REPORT, 0);
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libinput_dispatch(li);
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litest_event(dev, EV_KEY, BTN_TOOL_DOUBLETAP, 1);
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litest_event(dev, EV_KEY, BTN_TOOL_TRIPLETAP, 0);
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litest_event(dev, EV_SYN, SYN_REPORT, 0);
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libinput_dispatch(li);
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litest_timeout_tap();
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libinput_dispatch(li);
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litest_assert_button_event(li,
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BTN_MIDDLE,
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LIBINPUT_BUTTON_STATE_PRESSED);
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litest_assert_button_event(li,
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BTN_MIDDLE,
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LIBINPUT_BUTTON_STATE_RELEASED);
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}
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END_TEST
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static inline bool
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touchpad_has_touch_size(struct litest_device *dev)
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{
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@ -5806,6 +5872,7 @@ litest_setup_tests_touchpad(void)
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litest_add("touchpad:pressure", touchpad_pressure_tap, LITEST_TOUCHPAD, LITEST_ANY);
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litest_add("touchpad:pressure", touchpad_pressure_tap_2fg, LITEST_TOUCHPAD, LITEST_ANY);
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litest_add("touchpad:pressure", touchpad_pressure_tap_2fg_1fg_light, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
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litest_add("touchpad:pressure", touchpad_pressure_btntool, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
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litest_add("touchpad:touch-size", touchpad_touch_size, LITEST_APPLE_CLICKPAD, LITEST_ANY);
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litest_add("touchpad:touch-size", touchpad_touch_size_2fg, LITEST_APPLE_CLICKPAD, LITEST_ANY);
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