Ignore motion when pressure/touch size fell below the threshold, thus
ending the touch.
Real world significance: subjectively scrolling/cursor positioning with
a touchpad now a bit better on SAMSUNG NP305V5A laptop.
https://gitlab.freedesktop.org/libinput/libinput/merge_requests/4
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
LIBINPUT_ATTR_THUMB_PRESSURE_THRESHOLD now determines whether we do thumb
pressure detection or not. Much better than having a hardcoded default that
may or may not be correct on any given device.
This patch is likely to break thumb detection on some touchpads, the only
property so far is to restore the default of 100 for all Lenovo Thinkpad
touchpads. More rules are needed, we'll just wait until someone shouts.
https://bugs.freedesktop.org/show_bug.cgi?id=106458
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This removes the artificial 3 keyboard limit. If you have more internal
keyboards than that, something is wrong in your setup but that shouldn't stop
us from working. Or more specificially: this can happen easily when running
tests so let's not fail the test suite because we created a few hundred
keyboards.
We'll still throw out a log message though.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There are 4 possible cases why a touchpad suspends right now: lid switch,
tablet mode switch, sendevents disabled and sendevents disabled when an
external mouse is present.
But these reasons can stack up, e.g. a lid switch may happen while send events
is disabled, disabling one should not re-enable the touchpad. This patch adds
a bitmask to remember the reasons we're current suspended, resuming only
happens once all reasons are back to 0.
https://bugs.freedesktop.org/show_bug.cgi?id=106498
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Because we register the handler separately (once for lid, once for
tablet-mode) the handler is called twice for the same event. This causes a
double-suspend of the touchpad, though it doesn't seem to have any real
effect.
Split it up so that each handler function only does one thing.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Well, I say "measure" but really at this point it just reads the
properties/axes and then does it's best to auto-generate a hwdb entry that
matches the user's hardware and sets a fuzz value on the device. Ideally this
reduces the number of hand-holding required in bugzillas. There are plenty of
things that can go wrong, so our fallback is still to throw up our hands and
point to the documentation.
https://bugs.freedesktop.org/show_bug.cgi?id=98839
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The struct input_event is not y2038 safe.
Update the struct according to the kernel patch:
https://lkml.org/lkml/2018/1/6/324
Signed-off-by: Deepa Dinamani <deepa.kernel@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Too many touches are unreliable with 2+ fingers down and we should error on
the side of not detecting wobbling.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If we get an event other than a motion event we're not wobbling so we need to
reset and restart.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Otherwise we may detect wobble despite having a series of valid y movements,
e.g. the following sequence was detected as wobble:
x: 1 y: 0
x: 0 y: 1
x: 0 y: 2
x: 0 y: 2
x: 0 y: 1
x: -1 y: 0
x: 1 y: 0
Avoid this by resetting the history when we get a dx == 0 event. It'll take
longer for real wobble to be detected but it reduces the number of false
positives.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Introduced in 416fa44d80 but there was a logic
error: we claimed to require 3 events from a trackpoint before stopping the
touchpad but the timer was only set when we actually stopped the touchpad. So
if a trackpoint sends a single event every second, we'd disable the touchpad
after 3 seconds for the duration of the timeout, then again 3 seconds later,
etc.
Fix this by always setting the timeout and resetting the event counter if no
activity happened.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a touch is in TOUCH_NONE, there is nothing to see here, please move along.
In the case of bug 105696, we were accessing the speed.exceeded_count of a
touch that was released previously, erroneously detecting a speed-based thumb.
The sequence was:
- touch down in slot 0, speed.exceeded_count is reset to 0
- move touch until exceeded_count is greater than our threshold
- touch up in slot 0
- touch down in slot 1 [1]
- touch down in slot 2 (more than 25mm away)
- we counted the slot 0 speed.exceeded_count, labeling the slot 2 touch as
speed-based thumb
[1] peculiar behavior only observed on this device, usually slots get re-used
at the first opportunity so having an inactive slot followed by higher slots
being used is unusual.
https://bugs.freedesktop.org/show_bug.cgi?id=105696
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Regression introduced by 3979b9e16a, bug 105258.
With that commit, we only ended real touches when we had less than nslots fake
fingers down. i.e. tripletap on a 2 slot touchpad would not end the
first/second touch even if the pressure goes below the threshold. e.g. Lenovo
x270 needs this, see https://bugs.freedesktop.org/attachment.cgi?id=137672, it
dips below the pressure threshold for the first slot and ends the second slot
in the same frame as the third finger is detected. Fun times.
Anyway, this breaks semi-mt touchpads, another fine category of devices,
because some of those can detect hovering fingers at low pressure, see bug
105535. Because semi-mt devices are generally garbage, we treat them as
single-touch devices instead. So whenever two fingers are down, we treat both
as above the pressure threshold, even when they're physicall hovering.
Fix this by making the x270 fix conditional on at least 2 slots.
https://bugs.freedesktop.org/show_bug.cgi?id=105535
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We're left-shifting the bits but weren't comparing against the l_r_l mask
itself. So if we get a sequence of [1, 1, 0, 1] we didn't detect a wobble
because 0b1101 != 0b101 (what we're looking for).
Fix this by turning it into a right shift, that way the bits fall off
the mask automatic
al
ly
y
y
y
y
. .
_._v.___
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Otherwise a hovering touch stays around forever even after the finger has
discontinued. This doesn't matter on slots, but for fake fingers the finger
may suddenly end up being forced down/up as a result of the pressure changes
on the real fingers.
So when in maybe_end_touch, switch them back to NONE immediately - hovering
touches do not need to trigger a TOUCH_END event.
https://bugs.freedesktop.org/show_bug.cgi?id=105258
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If the fuzz is 0, assume we don't need hysteresis and use the wobble detection
code instead. If the fuzz is non-zero, enable it by default.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We currently used 0.5mm on touchpads as hysteresis value. This causes pointer
movement delays, it is likely too high. Reduce it to a kernel-set fuzz value
(if any) and see how we go with that. On many touchpads, the fuzz is 8 which
would be closer to 0.2mm on e.g. a T440.
Note that the does some defuzzing anyway, but the response of that function is
nonlinear, e.g. for a fuzz of 8, the physical deltas map to:
phys 0..3 → delta 0
phys 4..7 → delta 1
phys 8..15 → delta 4, 5, 6, 7
phys 16..N → delta 16..N
In other words, we never see some logical deltas 2 and 3. While this shouldn't
matter given the average touchpad resolution, reducing the hysteresis margin
is likely to provide some better response. We never see values 8-15 either
which could be the cause of some pointer jumps we've been seeing.
see https://bugs.freedesktop.org/show_bug.cgi?id=105303
Devices with a fuzz of 0 have the hysteresis margin reduced to 0.25mm (from
0.5mm).
https://bugs.freedesktop.org/show_bug.cgi?id=105108
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the hysteresis region to an ellipse (usually a circle), where
previously it was a rectangle (usually square).
Using an ellipse means the algorithm is no longer more sensitive in some
directions than others. It is now omnidirectional, which solves a few
problems:
* Moving a finger in small circles now creates circles, not squares.
* Moving a finger in a curve no longer snaps the cursor to vertical
or horizontal lines. The cursor now follows a similar curve to the
finger.
https://bugs.freedesktop.org/page.cgi?id=splinter.html&bug=105306
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The details are explained in comment in the code. That aside, I shall
mention the check is so light, that it shouldn't influence CPU
performance even a bit, and can blindly be kept always enabled.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104828
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Prep work for the wobbling detection patch
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
This state is used by the pre-processing of the touch states to indicate that
the touch point has ended and is changed to TOUCH_END as soon as that
pre-processing is finished.
Sometimes we have to resurrect a touch point that has physically or logically
ended but needs to be kept around to keep the BTN_TOOL_* fake finger count
happy. Particularly on Synaptics touchpads, where a BTN_TOOL_TRIPLETAP can
cause a touch point to end (i.e. 1 touch down + TRIPLETAP) but that touch
restarts in the next sequence. We had a quirk for this in place already, but
if we end the touch and then re-instate it with tp_begin_touch(), we may lose
some information about thumb/palm/etc. states that touch already had. As a
result, the state machines can get confused and a touch that was previously
ignored as thumb suddenly isn't one anymore and triggers assertions.
The specific sequence in bug 10528 is:
* touch T1 down
* touch T2 down, detected as speed-based thumb, tap state machine ignores
it
* frame F: TRIPLETAP down, touch T2 up
* frame F+1: touch T2 down in next frame, but without the thumb bit
* frame F+n: touch T2 ends, tap state machine gets confused because
that touch should not trigger a release
https://bugs.freedesktop.org/show_bug.cgi?id=105258
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If we have more BTN_TOOL_*TAP fingers down than we have slots, ignore any
below-threshold pressure changes on the slots. When a touchpad only detects
two touches, guessing whether the third touch has sufficient pressure is
unreliable. Instead, always assume that all touches have sufficient pressure
when we exceed the slot number.
Exception: if all real fingers are below the pressure threshold, the fake
fingers are ignored too.
Related to https://bugs.freedesktop.org/show_bug.cgi?id=105258
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
When drawing on a tablet, the hand usually rests on the device, causing touch
events. The kernel arbitrates for us in most cases, so we get a touch up
and no events while the stylus is in proximity. When lifting the hand off in a
natural position, the hand still touches the device when the pen goes out of
proximity. This is 'immediately' followed by the hand lifting off the device.
When kernel pen/touch arbitration is active, the pen proximity out causes a
touch begin for the hand still on the pad. This is followed by a touch up when
the hand lifts which happens to look exactly like a tap-to-click.
Fix this by delaying the 'arbitration is now off' toggle, causing any touch
that starts immediately after proximity out to be detected as palm and
ignored for its lifetime.
https://bugs.freedesktop.org/show_bug.cgi?id=104985
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Previously, on touch toggle (invoked by the tablet when a pen goes in
proximity) the touchpad cleared the state and ignored any events. Since we
ignore touches that we didn't see the touch begin for, this handled the cases
of a touch remaining after proximity out.
This code pre-dates palm detection, so let's take the bluetack off and instead
integrate it with proper palm detectino.
If a single-touch touchpad drops below the pressure threshold in the same
frame where a fake finger is added, we begin a fake touch here. The subsequent
loop ends this fake touch because real_fingers_down is 0.
This causes the tapping code to have a mismatch of how many fingers are down
because it never sees the touch begin event for that finger.
https://bugs.freedesktop.org/show_bug.cgi?id=105160
Previously, touchpad deltas were converted to 1000-dpi normalized coordinates
and handled from there. This changed in bdd4264d61 (1.6)
when the filter functions started taking device coordinates instead. Since
then, we used to convert the device delta to normalized coordinates, then
(often immediately) convert back to device coordinates, albeit for equal x/y
resolution. This isn't necessary, we can just convert the device coordinates
to x/y-equal resolution device coordinates and pass those on.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
On the very first event, the last_motion_time set by tp_begin_touch is not yet
set because we are called before the pressure-based touch detection takes
effect. And any event timestamp is more than 80ms after a zero timestamp,
causing the hysteresis to always be disabled.
https://bugs.freedesktop.org/show_bug.cgi?id=98839#c74
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>