libinput/test/touchpad.c

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/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <config.h>
#include <check.h>
#include <errno.h>
#include <fcntl.h>
#include <libinput.h>
#include <unistd.h>
#include "libinput-util.h"
#include "litest.h"
START_TEST(touchpad_1fg_motion)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 50, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
while (event) {
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
ptrev = libinput_event_get_pointer_event(event);
ck_assert_int_ge(libinput_event_pointer_get_dx(ptrev), 0);
ck_assert_int_eq(libinput_event_pointer_get_dy(ptrev), 0);
libinput_event_destroy(event);
event = libinput_get_event(li);
}
}
END_TEST
START_TEST(touchpad_2fg_no_motion)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 20, 20);
litest_touch_down(dev, 1, 70, 20);
litest_touch_move_to(dev, 0, 20, 20, 80, 80, 5);
litest_touch_move_to(dev, 1, 70, 20, 80, 50, 5);
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
event = libinput_get_event(li);
while (event) {
ck_assert_int_ne(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
libinput_event_destroy(event);
event = libinput_get_event(li);
}
}
END_TEST
static void
assert_button_event(struct libinput *li, unsigned int button,
enum libinput_button_state state)
{
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_BUTTON);
ptrev = libinput_event_get_pointer_event(event);
ck_assert_int_eq(libinput_event_pointer_get_button(ptrev),
button);
ck_assert_int_eq(libinput_event_pointer_get_button_state(ptrev),
state);
libinput_event_destroy(event);
}
START_TEST(touchpad_1fg_tap)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
msleep(300); /* tap-n-drag timeout */
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event == NULL);
}
END_TEST
START_TEST(touchpad_1fg_tap_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 80, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
libinput_dispatch(li);
while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
}
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
/* lift finger, set down again, should continue dragging */
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 80, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
}
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
msleep(300); /* tap-n-drag timeout */
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_2fg_tap)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
msleep(300); /* tap-n-drag timeout */
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_2fg_tap_inverted)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
msleep(300); /* tap-n-drag timeout */
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_1fg_tap_click)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
/* finger down, button click, finger up
-> only one button left event pair */
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_2fg_tap_click)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
/* two fingers down, button click, fingers up
-> only one button left event pair */
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_2fg_tap_click_apple)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
/* two fingers down, button click, fingers up
-> only one button right event pair
(apple have clickfinger enabled by default) */
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_no_2fg_tap_after_move)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(dev->libinput);
/* one finger down, move past threshold,
second finger down, first finger up
-> no event
*/
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 90, 90, 10);
litest_drain_events(dev->libinput);
litest_touch_down(dev, 1, 70, 50);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_no_2fg_tap_after_timeout)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(dev->libinput);
/* one finger down, wait past tap timeout,
second finger down, first finger up
-> no event
*/
litest_touch_down(dev, 0, 50, 50);
libinput_dispatch(dev->libinput);
msleep(300);
libinput_dispatch(dev->libinput);
litest_drain_events(dev->libinput);
litest_touch_down(dev, 1, 70, 50);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_no_first_fg_tap_after_move)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(dev->libinput);
/* one finger down, second finger down,
second finger moves beyond threshold,
first finger up
-> no event
*/
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 50);
libinput_dispatch(dev->libinput);
litest_touch_move_to(dev, 1, 70, 50, 90, 90, 10);
libinput_dispatch(dev->libinput);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
libinput_dispatch(dev->libinput);
while ((event = libinput_get_event(li))) {
ck_assert_int_ne(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_BUTTON);
libinput_event_destroy(event);
}
}
END_TEST
START_TEST(touchpad_1fg_double_tap_click)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
/* one finger down, up, down, button click, finger up
-> two button left event pairs */
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_1fg_tap_n_drag_click)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(dev->libinput);
/* one finger down, up, down, move, button click, finger up
-> two button left event pairs, motion allowed */
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 50, 10);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li),
LIBINPUT_EVENT_POINTER_MOTION);
while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
}
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_1fg_clickfinger)
{
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_delete_device(dev);
}
END_TEST
START_TEST(touchpad_2fg_clickfinger)
{
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_delete_device(dev);
}
END_TEST
START_TEST(touchpad_btn_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
}
END_TEST
START_TEST(clickpad_btn_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
/* A clickpad always needs a finger down to tell where the
click happens */
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
}
END_TEST
START_TEST(clickpad_click_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
/* now put a second finger down */
litest_touch_down(dev, 1, 70, 70);
litest_touch_move_to(dev, 1, 70, 70, 80, 50, 5);
litest_touch_up(dev, 1);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li),
LIBINPUT_EVENT_POINTER_MOTION);
do {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
} while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
}
END_TEST
START_TEST(clickpad_softbutton_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 10, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_right)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 90, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_left_tap_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(li);
/* Tap in left button area, then finger down, button click
-> expect left button press/release and left button press
Release button, finger up
-> expect right button release
*/
litest_touch_down(dev, 0, 20, 90);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 20, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_right_tap_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
libinput_device_config_tap_set_enabled(dev->libinput_device, 1);
litest_drain_events(li);
/* Tap in right button area, then finger down, button click
-> expect left button press/release and right button press
Release button, finger up
-> expect right button release
*/
litest_touch_down(dev, 0, 90, 90);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 90, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_left_1st_fg_move)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
double x = 0, y = 0;
int nevents = 0;
litest_drain_events(li);
/* One finger down in the left button area, button press
-> expect a button event
Move finger up out of the area, wait for timeout
Move finger around diagonally down left
-> expect motion events down left
Release finger
-> expect a button event */
/* finger down, press in left button */
litest_touch_down(dev, 0, 20, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
/* move out of the area, then wait for softbutton timer */
litest_touch_move_to(dev, 0, 20, 90, 90, 20, 10);
libinput_dispatch(li);
msleep(400);
libinput_dispatch(li);
litest_drain_events(li);
/* move down left, expect motion */
litest_touch_move_to(dev, 0, 90, 20, 20, 90, 10);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
while (event) {
struct libinput_event_pointer *p;
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
p = libinput_event_get_pointer_event(event);
/* we moved up/right, now down/left so the pointer accel
code may lag behind with the dx/dy vectors. Hence, add up
the x/y movements and expect that on average we moved
left and down */
x += libinput_event_pointer_get_dx(p);
y += libinput_event_pointer_get_dy(p);
nevents++;
libinput_event_destroy(event);
libinput_dispatch(li);
event = libinput_get_event(li);
}
ck_assert(x/nevents < 0);
ck_assert(y/nevents > 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_left_2nd_fg_move)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
/* One finger down in the left button area, button press
-> expect a button event
Put a second finger down in the area, move it right, release
-> expect motion events right
Put a second finger down in the area, move it down, release
-> expect motion events down
Release second finger, release first finger
-> expect a button event */
litest_touch_down(dev, 0, 20, 90);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_touch_down(dev, 1, 20, 20);
litest_touch_move_to(dev, 1, 20, 20, 80, 20, 10);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
while (event) {
struct libinput_event_pointer *p;
double x, y;
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
p = libinput_event_get_pointer_event(event);
x = libinput_event_pointer_get_dx(p);
y = libinput_event_pointer_get_dy(p);
ck_assert(x > 0);
ck_assert(y == 0);
libinput_event_destroy(event);
libinput_dispatch(li);
event = libinput_get_event(li);
}
litest_touch_up(dev, 1);
/* second finger down */
litest_touch_down(dev, 1, 20, 20);
litest_touch_move_to(dev, 1, 20, 20, 20, 80, 10);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
while (event) {
struct libinput_event_pointer *p;
double x, y;
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
p = libinput_event_get_pointer_event(event);
x = libinput_event_pointer_get_dx(p);
y = libinput_event_pointer_get_dy(p);
ck_assert(x == 0);
ck_assert(y > 0);
libinput_event_destroy(event);
libinput_dispatch(li);
event = libinput_get_event(li);
}
litest_touch_up(dev, 1);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_left_to_right)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
/* One finger down in left software button area,
move to right button area immediately, click
-> expect right button event
*/
litest_touch_down(dev, 0, 20, 90);
litest_touch_move_to(dev, 0, 20, 90, 90, 90, 10);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_softbutton_right_to_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
/* One finger down in right software button area,
move to left button area immediately, click
-> expect left button event
*/
litest_touch_down(dev, 0, 90, 90);
litest_touch_move_to(dev, 0, 90, 90, 20, 90, 10);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_topsoftbuttons_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 10, 5);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_topsoftbuttons_right)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 90, 5);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_topsoftbuttons_middle)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 5);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
assert_button_event(li,
BTN_MIDDLE,
LIBINPUT_BUTTON_STATE_PRESSED);
litest_assert_empty_queue(li);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li,
BTN_MIDDLE,
LIBINPUT_BUTTON_STATE_RELEASED);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(clickpad_topsoftbuttons_move_out_ignore)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
/* Finger down in top button area, wait past enter timeout
Move into main area, wait past leave timeout
Click
-> expect no events
*/
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 5);
libinput_dispatch(li);
msleep(200);
libinput_dispatch(li);
litest_assert_empty_queue(li);
litest_touch_move_to(dev, 0, 50, 5, 80, 90, 20);
libinput_dispatch(li);
msleep(400);
libinput_dispatch(li);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
}
END_TEST
static void
test_2fg_scroll(struct litest_device *dev, double dx, double dy, int sleep)
{
struct libinput *li = dev->libinput;
litest_touch_down(dev, 0, 47, 50);
litest_touch_down(dev, 1, 53, 50);
litest_touch_move_to(dev, 0, 47, 50, 47 + dx, 50 + dy, 5);
litest_touch_move_to(dev, 1, 53, 50, 53 + dx, 50 + dy, 5);
/* Avoid a small scroll being seen as a tap */
if (sleep) {
libinput_dispatch(li);
msleep(sleep);
libinput_dispatch(li);
}
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
}
static void
check_2fg_scroll(struct litest_device *dev, unsigned int axis, int dir)
{
struct libinput *li = dev->libinput;
struct libinput_event *event, *next_event;
struct libinput_event_pointer *ptrev;
event = libinput_get_event(li);
next_event = libinput_get_event(li);
ck_assert(next_event != NULL); /* At least 1 scroll + stop scroll */
while (event) {
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_AXIS);
ptrev = libinput_event_get_pointer_event(event);
ck_assert(ptrev != NULL);
ck_assert_int_eq(libinput_event_pointer_get_axis(ptrev), axis);
if (next_event) {
/* Normal scroll event, check dir */
if (dir > 0) {
ck_assert_int_ge(
libinput_event_pointer_get_axis_value(ptrev),
dir);
} else {
ck_assert_int_le(
libinput_event_pointer_get_axis_value(ptrev),
dir);
}
} else {
/* Last scroll event, must be 0 */
ck_assert_int_eq(
libinput_event_pointer_get_axis_value(ptrev),
0);
}
libinput_event_destroy(event);
event = next_event;
next_event = libinput_get_event(li);
}
}
START_TEST(touchpad_2fg_scroll)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
test_2fg_scroll(dev, 0.1, 40, 0);
check_2fg_scroll(dev, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 10);
test_2fg_scroll(dev, 0.1, -40, 0);
check_2fg_scroll(dev, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, -10);
test_2fg_scroll(dev, 40, 0.1, 0);
check_2fg_scroll(dev, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, 10);
test_2fg_scroll(dev, -40, 0.1, 0);
check_2fg_scroll(dev, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, -10);
/* 2fg scroll smaller than the threshold should not generate events */
test_2fg_scroll(dev, 0.1, 0.1, 200);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_tap_is_available)
{
struct litest_device *dev = litest_current_device();
ck_assert_int_ge(libinput_device_config_tap_get_finger_count(dev->libinput_device), 1);
ck_assert_int_eq(libinput_device_config_tap_get_enabled(dev->libinput_device), 0);
}
END_TEST
START_TEST(touchpad_tap_is_not_available)
{
struct litest_device *dev = litest_current_device();
ck_assert_int_eq(libinput_device_config_tap_get_finger_count(dev->libinput_device), 0);
ck_assert_int_eq(libinput_device_config_tap_get_enabled(dev->libinput_device), 0);
ck_assert_int_eq(libinput_device_config_tap_set_enabled(dev->libinput_device, 1),
LIBINPUT_CONFIG_STATUS_UNSUPPORTED);
}
END_TEST
START_TEST(touchpad_tap_default)
{
struct litest_device *dev = litest_current_device();
ck_assert_int_eq(libinput_device_config_tap_get_default_enabled(dev->libinput_device), 0);
}
END_TEST
START_TEST(touchpad_palm_detect_at_edge)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 99, 50);
litest_touch_move_to(dev, 0, 99, 50, 99, 70, 5);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 5, 50);
litest_touch_move_to(dev, 0, 5, 50, 5, 70, 5);
litest_touch_up(dev, 0);
}
END_TEST
START_TEST(touchpad_palm_detect_at_bottom_corners)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
/* Run for non-clickpads only: make sure the bottom corners trigger
palm detection too */
litest_drain_events(li);
litest_touch_down(dev, 0, 99, 95);
litest_touch_move_to(dev, 0, 99, 95, 99, 99, 10);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 5, 95);
litest_touch_move_to(dev, 0, 5, 95, 5, 99, 5);
litest_touch_up(dev, 0);
}
END_TEST
START_TEST(touchpad_palm_detect_at_top_corners)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
/* Run for non-clickpads only: make sure the bottom corners trigger
palm detection too */
litest_drain_events(li);
litest_touch_down(dev, 0, 99, 5);
litest_touch_move_to(dev, 0, 99, 5, 99, 9, 10);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 5, 5);
litest_touch_move_to(dev, 0, 5, 5, 5, 9, 5);
litest_touch_up(dev, 0);
}
END_TEST
START_TEST(touchpad_palm_detect_palm_stays_palm)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 99, 50);
litest_touch_move_to(dev, 0, 99, 50, 0, 70, 5);
litest_touch_up(dev, 0);
litest_assert_empty_queue(li);
}
END_TEST
START_TEST(touchpad_palm_detect_no_palm_moving_into_edges)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *ev;
enum libinput_event_type type;
/* moving non-palm into the edge does not label it as palm */
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 99, 50, 5);
litest_drain_events(li);
litest_touch_move_to(dev, 0, 99, 50, 99, 90, 5);
libinput_dispatch(li);
type = libinput_next_event_type(li);
do {
ck_assert_int_eq(type, LIBINPUT_EVENT_POINTER_MOTION);
ev = libinput_get_event(li);
libinput_event_destroy(ev);
type = libinput_next_event_type(li);
libinput_dispatch(li);
} while (type != LIBINPUT_EVENT_NONE);
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_empty_queue(li);
}
END_TEST
int main(int argc, char **argv) {
litest_add("touchpad:motion", touchpad_1fg_motion, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:motion", touchpad_2fg_no_motion, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_1fg_tap, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_1fg_tap_n_drag, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_2fg_tap, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_2fg_tap_inverted, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_1fg_tap_click, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_2fg_tap_click, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH|LITEST_APPLE_CLICKPAD);
litest_add("touchpad:tap", touchpad_2fg_tap_click_apple, LITEST_APPLE_CLICKPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_no_2fg_tap_after_move, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_no_2fg_tap_after_timeout, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_no_first_fg_tap_after_move, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_no_first_fg_tap_after_move, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
/* Real buttons don't interfere with tapping, so don't run those for
pads with buttons */
litest_add("touchpad:tap", touchpad_1fg_double_tap_click, LITEST_CLICKPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_1fg_tap_n_drag_click, LITEST_CLICKPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_tap_default, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_tap_is_available, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_tap_is_not_available, LITEST_ANY, LITEST_TOUCHPAD);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_add_no_device("touchpad:clickfinger", touchpad_1fg_clickfinger);
litest_add_no_device("touchpad:clickfinger", touchpad_2fg_clickfinger);
litest_add("touchpad:click", touchpad_btn_left, LITEST_TOUCHPAD, LITEST_CLICKPAD);
litest_add("touchpad:click", clickpad_btn_left, LITEST_CLICKPAD, LITEST_ANY);
litest_add("touchpad:click", clickpad_click_n_drag, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:softbutton", clickpad_softbutton_left, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_right, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_left_tap_n_drag, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_right_tap_n_drag, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_left_1st_fg_move, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_left_2nd_fg_move, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_left_to_right, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:softbutton", clickpad_softbutton_right_to_left, LITEST_CLICKPAD, LITEST_APPLE_CLICKPAD);
litest_add("touchpad:topsoftbuttons", clickpad_topsoftbuttons_left, LITEST_TOPBUTTONPAD, LITEST_ANY);
litest_add("touchpad:topsoftbuttons", clickpad_topsoftbuttons_right, LITEST_TOPBUTTONPAD, LITEST_ANY);
litest_add("touchpad:topsoftbuttons", clickpad_topsoftbuttons_middle, LITEST_TOPBUTTONPAD, LITEST_ANY);
litest_add("touchpad:topsoftbuttons", clickpad_topsoftbuttons_move_out_ignore, LITEST_TOPBUTTONPAD, LITEST_ANY);
litest_add("touchpad:scroll", touchpad_2fg_scroll, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:palm", touchpad_palm_detect_at_edge, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:palm", touchpad_palm_detect_at_bottom_corners, LITEST_TOUCHPAD, LITEST_CLICKPAD);
litest_add("touchpad:palm", touchpad_palm_detect_at_top_corners, LITEST_TOUCHPAD, LITEST_TOPBUTTONPAD);
litest_add("touchpad:palm", touchpad_palm_detect_palm_stays_palm, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:palm", touchpad_palm_detect_no_palm_moving_into_edges, LITEST_TOUCHPAD, LITEST_ANY);
return litest_run(argc, argv);
}