libinput/test/touchpad.c

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/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <config.h>
#include <check.h>
#include <errno.h>
#include <fcntl.h>
#include <libinput.h>
#include <unistd.h>
#include "libinput-util.h"
#include "litest.h"
START_TEST(touchpad_1fg_motion)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 50, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
while (event) {
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
ptrev = libinput_event_get_pointer_event(event);
ck_assert_int_ge(libinput_event_pointer_get_dx(ptrev), 0);
ck_assert_int_eq(libinput_event_pointer_get_dy(ptrev), 0);
libinput_event_destroy(event);
event = libinput_get_event(li);
}
}
END_TEST
START_TEST(touchpad_2fg_no_motion)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 20, 20);
litest_touch_down(dev, 1, 70, 20);
litest_touch_move_to(dev, 0, 20, 20, 80, 80, 5);
litest_touch_move_to(dev, 1, 70, 20, 80, 50, 5);
litest_touch_up(dev, 1);
litest_touch_up(dev, 0);
libinput_dispatch(li);
event = libinput_get_event(li);
while (event) {
ck_assert_int_ne(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_MOTION);
libinput_event_destroy(event);
event = libinput_get_event(li);
}
}
END_TEST
static void
assert_button_event(struct libinput *li, int button,
enum libinput_button_state state)
{
struct libinput_event *event;
struct libinput_event_pointer *ptrev;
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event != NULL);
ck_assert_int_eq(libinput_event_get_type(event),
LIBINPUT_EVENT_POINTER_BUTTON);
ptrev = libinput_event_get_pointer_event(event);
ck_assert_int_eq(libinput_event_pointer_get_button(ptrev),
button);
ck_assert_int_eq(libinput_event_pointer_get_button_state(ptrev),
state);
libinput_event_destroy(event);
}
START_TEST(touchpad_1fg_tap)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
usleep(300000); /* tap-n-drag timeout */
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event == NULL);
}
END_TEST
START_TEST(touchpad_1fg_tap_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_up(dev, 0);
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 80, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
libinput_dispatch(li);
while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
}
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
/* lift finger, set down again, should continue dragging */
litest_touch_down(dev, 0, 50, 50);
litest_touch_move_to(dev, 0, 50, 50, 80, 80, 5);
litest_touch_up(dev, 0);
libinput_dispatch(li);
while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
}
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
usleep(300000); /* tap-n-drag timeout */
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event == NULL);
}
END_TEST
START_TEST(touchpad_2fg_tap)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(dev->libinput);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
usleep(300000); /* tap-n-drag timeout */
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
libinput_dispatch(li);
event = libinput_get_event(li);
ck_assert(event == NULL);
}
END_TEST
START_TEST(touchpad_1fg_clickfinger)
{
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_delete_device(dev);
}
END_TEST
START_TEST(touchpad_2fg_clickfinger)
{
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
struct litest_device *dev = litest_create_device(LITEST_BCM5974);
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_touch_down(dev, 1, 70, 70);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
litest_touch_up(dev, 1);
libinput_dispatch(li);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_RIGHT,
LIBINPUT_BUTTON_STATE_RELEASED);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_delete_device(dev);
}
END_TEST
START_TEST(touchpad_btn_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
}
END_TEST
START_TEST(clickpad_btn_left)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
litest_drain_events(li);
/* A clickpad always needs a finger down to tell where the
click happens */
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
}
END_TEST
START_TEST(clickpad_click_n_drag)
{
struct litest_device *dev = litest_current_device();
struct libinput *li = dev->libinput;
struct libinput_event *event;
litest_drain_events(li);
litest_touch_down(dev, 0, 50, 50);
litest_event(dev, EV_KEY, BTN_LEFT, 1);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
libinput_dispatch(li);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_PRESSED);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li), LIBINPUT_EVENT_NONE);
/* now put a second finger down */
litest_touch_down(dev, 1, 70, 70);
litest_touch_move_to(dev, 1, 70, 70, 80, 50, 5);
litest_touch_up(dev, 1);
libinput_dispatch(li);
ck_assert_int_eq(libinput_next_event_type(li),
LIBINPUT_EVENT_POINTER_MOTION);
do {
event = libinput_get_event(li);
libinput_event_destroy(event);
libinput_dispatch(li);
} while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION);
litest_event(dev, EV_KEY, BTN_LEFT, 0);
litest_event(dev, EV_SYN, SYN_REPORT, 0);
litest_touch_up(dev, 0);
assert_button_event(li, BTN_LEFT,
LIBINPUT_BUTTON_STATE_RELEASED);
}
END_TEST
int main(int argc, char **argv) {
litest_add("touchpad:motion", touchpad_1fg_motion, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:motion", touchpad_2fg_no_motion, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
litest_add("touchpad:tap", touchpad_1fg_tap, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_1fg_tap_n_drag, LITEST_TOUCHPAD, LITEST_ANY);
litest_add("touchpad:tap", touchpad_2fg_tap, LITEST_TOUCHPAD, LITEST_SINGLE_TOUCH);
touchpad: Add clickpad-style software buttons Almost all non Apple touchpads have visible markings for software button areas, so limit clickfinger behavior to Apple clickpads, and implement software button areas for others. This is a slightly fancier implementation than the simplest model and ported over from libtouchpad. It implements a state machine for the software buttons with left and right buttons currently implemented. Buttons are oriented left-to-right, in a horizontal bar. No random button placement allowed. In general, the procedure is: - if a finger sets down in the left button area, a click is a left click - if a finger sets down in the right button area, a click is a right click - if a finger leaves the button area, a click is a left click - if a finger starts outside the button area, a click is a left click Two timeouts are used to handle buttons more smoothly: - if a finger sets down in a button area but "immediately" moves over to a different area, that area takes effect on a click. - if a finger leaves a button area and "immediately" clicks or moves back into the area, the button still takes effect on a click. - if a finger changes between areas and stays there for a timeout, that area takes effect on a click. Note the button area states are named BOTTOM_foo to make it easier to later add support for a top button area such as can be found on the Thinkpad [2-5]40 series. Co-authored-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2014-03-28 09:44:11 +10:00
litest_add_no_device("touchpad:clickfinger", touchpad_1fg_clickfinger);
litest_add_no_device("touchpad:clickfinger", touchpad_2fg_clickfinger);
litest_add("touchpad:click", touchpad_btn_left, LITEST_TOUCHPAD, LITEST_CLICKPAD);
litest_add("touchpad:click", clickpad_btn_left, LITEST_CLICKPAD, LITEST_ANY);
litest_add("touchpad:click", clickpad_click_n_drag, LITEST_CLICKPAD, LITEST_SINGLE_TOUCH);
return litest_run(argc, argv);
}