libinput/src/evdev.c

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/*
* Copyright © 2010 Intel Corporation
* Copyright © 2013 Jonas Ådahl
* Copyright © 2013-2017 Red Hat, Inc.
* Copyright © 2017 James Ye <jye836@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include "linux/input.h"
#include <unistd.h>
#include <fcntl.h>
#include <mtdev-plumbing.h>
evdev: Only track one pending event Instead of having a mask of pending events there is now an enum with a single value to represent the one pending event. The event gets flushed explicitly as part of the handling code for each event type rather than in the outer event reading loop. The pending event is used so that we can combine multiple motion events into one and to make sure that we have recieved the latest position before sending a touch up or down event. This should fix the following problems with the old approach: • If you release a finger and press it down again quickly you could get the up and down events in the same batch. However the pending events were always processed in the order down then up so it would end up notifying two down events and then an up. The pending event is now always flushed when there is a new up or down event so they will always be in the right order. • When it got a slot event it would immediately change the slot number and then set the pending event. Then when it flushed the events it would use the new slot number to flush the old pending event so the events could have the wrong finger. The pending event is now immediately flushed when a slot event is received so it will have the right finger. • If you get more than 32 events in one read then it was resetting the pending events before processing the next batch in evdev_process_events. If four fingers were pressed down at once then it ended up with more than 32 events and the sync message would be in the second batch. The pending flag for the last finger was getting cleared so it never got emitted. In this patch the pending event is no longer reset after reading nor is it explicitly flushed. Instead it is flushed when we receive a EV_SYN event or a different pending event needs to replace it. The touchpad handling code was trying to use the pending event mechanism to notify the relative motion events. I'm not sure why it was doing this because it looks the event would effectively get emitted as soon as the touchpad_process function is finished anyway and it wasn't accumulating the values. Instead I've just changed it to emit the event directly. https://bugs.freedesktop.org/show_bug.cgi?id=67563
2013-09-24 12:09:03 +01:00
#include <assert.h>
#include <time.h>
#include <math.h>
#include "libinput.h"
#include "evdev.h"
#include "filter.h"
#include "libinput-private.h"
#if HAVE_LIBWACOM
#include <libwacom/libwacom.h>
#endif
#define DEFAULT_WHEEL_CLICK_ANGLE 15
#define DEFAULT_BUTTON_SCROLL_TIMEOUT ms2us(200)
enum evdev_device_udev_tags {
EVDEV_UDEV_TAG_INPUT = (1 << 0),
EVDEV_UDEV_TAG_KEYBOARD = (1 << 1),
EVDEV_UDEV_TAG_MOUSE = (1 << 2),
EVDEV_UDEV_TAG_TOUCHPAD = (1 << 3),
EVDEV_UDEV_TAG_TOUCHSCREEN = (1 << 4),
EVDEV_UDEV_TAG_TABLET = (1 << 5),
EVDEV_UDEV_TAG_JOYSTICK = (1 << 6),
EVDEV_UDEV_TAG_ACCELEROMETER = (1 << 7),
EVDEV_UDEV_TAG_TABLET_PAD = (1 << 8),
EVDEV_UDEV_TAG_POINTINGSTICK = (1 << 9),
EVDEV_UDEV_TAG_TRACKBALL = (1 << 10),
EVDEV_UDEV_TAG_SWITCH = (1 << 11),
};
struct evdev_udev_tag_match {
const char *name;
enum evdev_device_udev_tags tag;
};
static const struct evdev_udev_tag_match evdev_udev_tag_matches[] = {
{"ID_INPUT", EVDEV_UDEV_TAG_INPUT},
{"ID_INPUT_KEYBOARD", EVDEV_UDEV_TAG_KEYBOARD},
{"ID_INPUT_KEY", EVDEV_UDEV_TAG_KEYBOARD},
{"ID_INPUT_MOUSE", EVDEV_UDEV_TAG_MOUSE},
{"ID_INPUT_TOUCHPAD", EVDEV_UDEV_TAG_TOUCHPAD},
{"ID_INPUT_TOUCHSCREEN", EVDEV_UDEV_TAG_TOUCHSCREEN},
{"ID_INPUT_TABLET", EVDEV_UDEV_TAG_TABLET},
{"ID_INPUT_TABLET_PAD", EVDEV_UDEV_TAG_TABLET_PAD},
{"ID_INPUT_JOYSTICK", EVDEV_UDEV_TAG_JOYSTICK},
{"ID_INPUT_ACCELEROMETER", EVDEV_UDEV_TAG_ACCELEROMETER},
{"ID_INPUT_POINTINGSTICK", EVDEV_UDEV_TAG_POINTINGSTICK},
{"ID_INPUT_TRACKBALL", EVDEV_UDEV_TAG_TRACKBALL},
{"ID_INPUT_SWITCH", EVDEV_UDEV_TAG_SWITCH},
};
static inline bool
parse_udev_flag(struct evdev_device *device,
struct udev_device *udev_device,
const char *property)
{
const char *val;
val = udev_device_get_property_value(udev_device, property);
if (!val)
return false;
if (streq(val, "1"))
return true;
if (!streq(val, "0"))
evdev_log_error(device,
"property %s has invalid value '%s'\n",
property,
val);
return false;
}
int
evdev_update_key_down_count(struct evdev_device *device,
int code,
int pressed)
{
int key_count;
assert(code >= 0 && code < KEY_CNT);
if (pressed) {
key_count = ++device->key_count[code];
} else {
assert(device->key_count[code] > 0);
key_count = --device->key_count[code];
}
if (key_count > 32) {
evdev_log_bug_libinput(device,
"key count for %s reached abnormal values\n",
libevdev_event_code_get_name(EV_KEY, code));
}
return key_count;
}
enum libinput_switch_state
evdev_device_switch_get_state(struct evdev_device *device,
enum libinput_switch sw)
{
struct evdev_dispatch *dispatch = device->dispatch;
assert(dispatch->interface->get_switch_state);
return dispatch->interface->get_switch_state(dispatch, sw);
}
void
evdev_pointer_notify_physical_button(struct evdev_device *device,
uint64_t time,
int button,
enum libinput_button_state state)
{
if (evdev_middlebutton_filter_button(device,
time,
button,
state))
return;
evdev_pointer_notify_button(device,
time,
(unsigned int)button,
state);
}
static void
evdev_pointer_post_button(struct evdev_device *device,
uint64_t time,
unsigned int button,
enum libinput_button_state state)
{
int down_count;
down_count = evdev_update_key_down_count(device, button, state);
if ((state == LIBINPUT_BUTTON_STATE_PRESSED && down_count == 1) ||
(state == LIBINPUT_BUTTON_STATE_RELEASED && down_count == 0)) {
pointer_notify_button(&device->base, time, button, state);
if (state == LIBINPUT_BUTTON_STATE_RELEASED) {
if (device->left_handed.change_to_enabled)
device->left_handed.change_to_enabled(device);
if (device->scroll.change_scroll_method)
device->scroll.change_scroll_method(device);
}
}
}
static void
evdev_button_scroll_timeout(uint64_t time, void *data)
{
struct evdev_device *device = data;
device->scroll.button_scroll_state = BUTTONSCROLL_READY;
}
static void
evdev_button_scroll_button(struct evdev_device *device,
uint64_t time, int is_press)
{
if (is_press) {
enum timer_flags flags = TIMER_FLAG_NONE;
device->scroll.button_scroll_state = BUTTONSCROLL_BUTTON_DOWN;
/* Special case: if middle button emulation is enabled and
* our scroll button is the left or right button, we only
* get here *after* the middle button timeout has expired
* for that button press. The time passed is the button-down
* time though (which is in the past), so we have to allow
* for a negative timer to be set.
*/
if (device->middlebutton.enabled &&
(device->scroll.button == BTN_LEFT ||
device->scroll.button == BTN_RIGHT)) {
flags = TIMER_FLAG_ALLOW_NEGATIVE;
}
libinput_timer_set_flags(&device->scroll.timer,
time + DEFAULT_BUTTON_SCROLL_TIMEOUT,
flags);
device->scroll.button_down_time = time;
evdev_log_debug(device, "btnscroll: down\n");
} else {
libinput_timer_cancel(&device->scroll.timer);
switch(device->scroll.button_scroll_state) {
case BUTTONSCROLL_IDLE:
evdev_log_bug_libinput(device,
"invalid state IDLE for button up\n");
break;
case BUTTONSCROLL_BUTTON_DOWN:
case BUTTONSCROLL_READY:
evdev_log_debug(device, "btnscroll: cancel\n");
/* If the button is released quickly enough or
* without scroll events, emit the
* button press/release events. */
evdev_pointer_post_button(device,
device->scroll.button_down_time,
device->scroll.button,
LIBINPUT_BUTTON_STATE_PRESSED);
evdev_pointer_post_button(device, time,
device->scroll.button,
LIBINPUT_BUTTON_STATE_RELEASED);
break;
case BUTTONSCROLL_SCROLLING:
evdev_log_debug(device, "btnscroll: up\n");
evdev_stop_scroll(device, time,
LIBINPUT_POINTER_AXIS_SOURCE_CONTINUOUS);
break;
}
device->scroll.button_scroll_state = BUTTONSCROLL_IDLE;
}
}
void
evdev_pointer_notify_button(struct evdev_device *device,
uint64_t time,
unsigned int button,
enum libinput_button_state state)
{
if (device->scroll.method == LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN &&
button == device->scroll.button) {
evdev_button_scroll_button(device, time, state);
return;
}
evdev_pointer_post_button(device, time, button, state);
}
void
evdev_device_led_update(struct evdev_device *device, enum libinput_led leds)
{
static const struct {
enum libinput_led libinput;
int evdev;
} map[] = {
{ LIBINPUT_LED_NUM_LOCK, LED_NUML },
{ LIBINPUT_LED_CAPS_LOCK, LED_CAPSL },
{ LIBINPUT_LED_SCROLL_LOCK, LED_SCROLLL },
};
struct input_event ev[ARRAY_LENGTH(map) + 1];
unsigned int i;
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return;
memset(ev, 0, sizeof(ev));
for (i = 0; i < ARRAY_LENGTH(map); i++) {
ev[i].type = EV_LED;
ev[i].code = map[i].evdev;
ev[i].value = !!(leds & map[i].libinput);
}
ev[i].type = EV_SYN;
ev[i].code = SYN_REPORT;
i = write(device->fd, ev, sizeof ev);
(void)i; /* no, we really don't care about the return value */
}
void
evdev_transform_absolute(struct evdev_device *device,
struct device_coords *point)
evdev: Only track one pending event Instead of having a mask of pending events there is now an enum with a single value to represent the one pending event. The event gets flushed explicitly as part of the handling code for each event type rather than in the outer event reading loop. The pending event is used so that we can combine multiple motion events into one and to make sure that we have recieved the latest position before sending a touch up or down event. This should fix the following problems with the old approach: • If you release a finger and press it down again quickly you could get the up and down events in the same batch. However the pending events were always processed in the order down then up so it would end up notifying two down events and then an up. The pending event is now always flushed when there is a new up or down event so they will always be in the right order. • When it got a slot event it would immediately change the slot number and then set the pending event. Then when it flushed the events it would use the new slot number to flush the old pending event so the events could have the wrong finger. The pending event is now immediately flushed when a slot event is received so it will have the right finger. • If you get more than 32 events in one read then it was resetting the pending events before processing the next batch in evdev_process_events. If four fingers were pressed down at once then it ended up with more than 32 events and the sync message would be in the second batch. The pending flag for the last finger was getting cleared so it never got emitted. In this patch the pending event is no longer reset after reading nor is it explicitly flushed. Instead it is flushed when we receive a EV_SYN event or a different pending event needs to replace it. The touchpad handling code was trying to use the pending event mechanism to notify the relative motion events. I'm not sure why it was doing this because it looks the event would effectively get emitted as soon as the touchpad_process function is finished anyway and it wasn't accumulating the values. Instead I've just changed it to emit the event directly. https://bugs.freedesktop.org/show_bug.cgi?id=67563
2013-09-24 12:09:03 +01:00
{
if (!device->abs.apply_calibration)
return;
matrix_mult_vec(&device->abs.calibration, &point->x, &point->y);
evdev: Only track one pending event Instead of having a mask of pending events there is now an enum with a single value to represent the one pending event. The event gets flushed explicitly as part of the handling code for each event type rather than in the outer event reading loop. The pending event is used so that we can combine multiple motion events into one and to make sure that we have recieved the latest position before sending a touch up or down event. This should fix the following problems with the old approach: • If you release a finger and press it down again quickly you could get the up and down events in the same batch. However the pending events were always processed in the order down then up so it would end up notifying two down events and then an up. The pending event is now always flushed when there is a new up or down event so they will always be in the right order. • When it got a slot event it would immediately change the slot number and then set the pending event. Then when it flushed the events it would use the new slot number to flush the old pending event so the events could have the wrong finger. The pending event is now immediately flushed when a slot event is received so it will have the right finger. • If you get more than 32 events in one read then it was resetting the pending events before processing the next batch in evdev_process_events. If four fingers were pressed down at once then it ended up with more than 32 events and the sync message would be in the second batch. The pending flag for the last finger was getting cleared so it never got emitted. In this patch the pending event is no longer reset after reading nor is it explicitly flushed. Instead it is flushed when we receive a EV_SYN event or a different pending event needs to replace it. The touchpad handling code was trying to use the pending event mechanism to notify the relative motion events. I'm not sure why it was doing this because it looks the event would effectively get emitted as soon as the touchpad_process function is finished anyway and it wasn't accumulating the values. Instead I've just changed it to emit the event directly. https://bugs.freedesktop.org/show_bug.cgi?id=67563
2013-09-24 12:09:03 +01:00
}
void
evdev_transform_relative(struct evdev_device *device,
struct device_coords *point)
{
struct matrix rel_matrix;
if (!device->abs.apply_calibration)
return;
matrix_to_relative(&rel_matrix, &device->abs.calibration);
matrix_mult_vec(&rel_matrix, &point->x, &point->y);
}
static inline double
scale_axis(const struct input_absinfo *absinfo, double val, double to_range)
{
return (val - absinfo->minimum) * to_range /
(absinfo->maximum - absinfo->minimum + 1);
}
double
evdev_device_transform_x(struct evdev_device *device,
double x,
uint32_t width)
{
return scale_axis(device->abs.absinfo_x, x, width);
}
double
evdev_device_transform_y(struct evdev_device *device,
double y,
uint32_t height)
{
return scale_axis(device->abs.absinfo_y, y, height);
}
void
evdev_notify_axis(struct evdev_device *device,
uint64_t time,
uint32_t axes,
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
enum libinput_pointer_axis_source source,
const struct normalized_coords *delta_in,
const struct discrete_coords *discrete_in)
{
struct normalized_coords delta = *delta_in;
struct discrete_coords discrete = *discrete_in;
if (device->scroll.natural_scrolling_enabled) {
delta.x *= -1;
delta.y *= -1;
discrete.x *= -1;
discrete.y *= -1;
}
pointer_notify_axis(&device->base,
time,
axes,
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
source,
&delta,
&discrete);
}
static void
evdev_tag_external_mouse(struct evdev_device *device,
struct udev_device *udev_device)
{
int bustype;
bustype = libevdev_get_id_bustype(device->evdev);
if (bustype == BUS_USB || bustype == BUS_BLUETOOTH)
device->tags |= EVDEV_TAG_EXTERNAL_MOUSE;
}
static void
evdev_tag_trackpoint(struct evdev_device *device,
struct udev_device *udev_device)
{
if (libevdev_has_property(device->evdev,
INPUT_PROP_POINTING_STICK) ||
parse_udev_flag(device, udev_device, "ID_INPUT_POINTINGSTICK"))
device->tags |= EVDEV_TAG_TRACKPOINT;
}
static inline void
evdev_tag_keyboard_internal(struct evdev_device *device)
{
device->tags |= EVDEV_TAG_INTERNAL_KEYBOARD;
device->tags &= ~EVDEV_TAG_EXTERNAL_KEYBOARD;
}
static inline void
evdev_tag_keyboard_external(struct evdev_device *device)
{
device->tags |= EVDEV_TAG_EXTERNAL_KEYBOARD;
device->tags &= ~EVDEV_TAG_INTERNAL_KEYBOARD;
}
static void
evdev_tag_keyboard(struct evdev_device *device,
struct udev_device *udev_device)
{
const char *prop;
int code;
if (!libevdev_has_event_type(device->evdev, EV_KEY))
return;
for (code = KEY_Q; code <= KEY_P; code++) {
if (!libevdev_has_event_code(device->evdev,
EV_KEY,
code))
return;
}
/* This should eventually become ID_INPUT_KEYBOARD_INTEGRATION */
prop = udev_device_get_property_value(udev_device,
"LIBINPUT_ATTR_KEYBOARD_INTEGRATION");
if (prop) {
if (streq(prop, "internal")) {
evdev_tag_keyboard_internal(device);
} else if (streq(prop, "external")) {
evdev_tag_keyboard_external(device);
} else {
evdev_log_info(device,
"tagged with unknown value %s\n",
prop);
}
}
device->tags |= EVDEV_TAG_KEYBOARD;
}
static int
evdev_calibration_has_matrix(struct libinput_device *libinput_device)
{
struct evdev_device *device = evdev_device(libinput_device);
return device->abs.absinfo_x && device->abs.absinfo_y;
}
static enum libinput_config_status
evdev_calibration_set_matrix(struct libinput_device *libinput_device,
const float matrix[6])
{
struct evdev_device *device = evdev_device(libinput_device);
evdev_device_calibrate(device, matrix);
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static int
evdev_calibration_get_matrix(struct libinput_device *libinput_device,
float matrix[6])
{
struct evdev_device *device = evdev_device(libinput_device);
matrix_to_farray6(&device->abs.usermatrix, matrix);
return !matrix_is_identity(&device->abs.usermatrix);
}
static int
evdev_calibration_get_default_matrix(struct libinput_device *libinput_device,
float matrix[6])
{
struct evdev_device *device = evdev_device(libinput_device);
matrix_to_farray6(&device->abs.default_calibration, matrix);
return !matrix_is_identity(&device->abs.default_calibration);
}
static uint32_t
evdev_sendevents_get_modes(struct libinput_device *device)
{
return LIBINPUT_CONFIG_SEND_EVENTS_DISABLED;
}
static enum libinput_config_status
evdev_sendevents_set_mode(struct libinput_device *device,
enum libinput_config_send_events_mode mode)
{
struct evdev_device *evdev = evdev_device(device);
struct evdev_dispatch *dispatch = evdev->dispatch;
if (mode == dispatch->sendevents.current_mode)
return LIBINPUT_CONFIG_STATUS_SUCCESS;
switch(mode) {
case LIBINPUT_CONFIG_SEND_EVENTS_ENABLED:
evdev_device_resume(evdev);
break;
case LIBINPUT_CONFIG_SEND_EVENTS_DISABLED:
evdev_device_suspend(evdev);
break;
default: /* no support for combined modes yet */
return LIBINPUT_CONFIG_STATUS_UNSUPPORTED;
}
dispatch->sendevents.current_mode = mode;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static enum libinput_config_send_events_mode
evdev_sendevents_get_mode(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
struct evdev_dispatch *dispatch = evdev->dispatch;
return dispatch->sendevents.current_mode;
}
static enum libinput_config_send_events_mode
evdev_sendevents_get_default_mode(struct libinput_device *device)
{
return LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
}
static int
evdev_left_handed_has(struct libinput_device *device)
{
/* This is only hooked up when we have left-handed configuration, so we
* can hardcode 1 here */
return 1;
}
static enum libinput_config_status
evdev_left_handed_set(struct libinput_device *device, int left_handed)
{
struct evdev_device *evdev = evdev_device(device);
evdev->left_handed.want_enabled = left_handed ? true : false;
evdev->left_handed.change_to_enabled(evdev);
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static int
evdev_left_handed_get(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
/* return the wanted configuration, even if it hasn't taken
* effect yet! */
return evdev->left_handed.want_enabled;
}
static int
evdev_left_handed_get_default(struct libinput_device *device)
{
return 0;
}
void
evdev_init_left_handed(struct evdev_device *device,
void (*change_to_left_handed)(struct evdev_device *))
{
device->left_handed.config.has = evdev_left_handed_has;
device->left_handed.config.set = evdev_left_handed_set;
device->left_handed.config.get = evdev_left_handed_get;
device->left_handed.config.get_default = evdev_left_handed_get_default;
device->base.config.left_handed = &device->left_handed.config;
device->left_handed.enabled = false;
device->left_handed.want_enabled = false;
device->left_handed.change_to_enabled = change_to_left_handed;
}
static uint32_t
evdev_scroll_get_methods(struct libinput_device *device)
{
return LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN;
}
static enum libinput_config_status
evdev_scroll_set_method(struct libinput_device *device,
enum libinput_config_scroll_method method)
{
struct evdev_device *evdev = evdev_device(device);
evdev->scroll.want_method = method;
evdev->scroll.change_scroll_method(evdev);
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static enum libinput_config_scroll_method
evdev_scroll_get_method(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
/* return the wanted configuration, even if it hasn't taken
* effect yet! */
return evdev->scroll.want_method;
}
static enum libinput_config_scroll_method
evdev_scroll_get_default_method(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
if (evdev->tags & EVDEV_TAG_TRACKPOINT)
return LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN;
/* Mice without a scroll wheel but with middle button have on-button
* scrolling by default */
if (!libevdev_has_event_code(evdev->evdev, EV_REL, REL_WHEEL) &&
!libevdev_has_event_code(evdev->evdev, EV_REL, REL_HWHEEL) &&
libevdev_has_event_code(evdev->evdev, EV_KEY, BTN_MIDDLE))
return LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN;
return LIBINPUT_CONFIG_SCROLL_NO_SCROLL;
}
static enum libinput_config_status
evdev_scroll_set_button(struct libinput_device *device,
uint32_t button)
{
struct evdev_device *evdev = evdev_device(device);
evdev->scroll.want_button = button;
evdev->scroll.change_scroll_method(evdev);
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static uint32_t
evdev_scroll_get_button(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
/* return the wanted configuration, even if it hasn't taken
* effect yet! */
return evdev->scroll.want_button;
}
static uint32_t
evdev_scroll_get_default_button(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
unsigned int code;
if (libevdev_has_event_code(evdev->evdev, EV_KEY, BTN_MIDDLE))
return BTN_MIDDLE;
for (code = BTN_SIDE; code <= BTN_TASK; code++) {
if (libevdev_has_event_code(evdev->evdev, EV_KEY, code))
return code;
}
if (libevdev_has_event_code(evdev->evdev, EV_KEY, BTN_RIGHT))
return BTN_RIGHT;
return 0;
}
void
evdev_init_button_scroll(struct evdev_device *device,
void (*change_scroll_method)(struct evdev_device *))
{
char timer_name[64];
snprintf(timer_name,
sizeof(timer_name),
"%s btnscroll",
evdev_device_get_sysname(device));
libinput_timer_init(&device->scroll.timer,
evdev_libinput_context(device),
timer_name,
evdev_button_scroll_timeout, device);
device->scroll.config.get_methods = evdev_scroll_get_methods;
device->scroll.config.set_method = evdev_scroll_set_method;
device->scroll.config.get_method = evdev_scroll_get_method;
device->scroll.config.get_default_method = evdev_scroll_get_default_method;
device->scroll.config.set_button = evdev_scroll_set_button;
device->scroll.config.get_button = evdev_scroll_get_button;
device->scroll.config.get_default_button = evdev_scroll_get_default_button;
device->base.config.scroll_method = &device->scroll.config;
device->scroll.method = evdev_scroll_get_default_method((struct libinput_device *)device);
device->scroll.want_method = device->scroll.method;
device->scroll.button = evdev_scroll_get_default_button((struct libinput_device *)device);
device->scroll.want_button = device->scroll.button;
device->scroll.change_scroll_method = change_scroll_method;
}
void
evdev_init_calibration(struct evdev_device *device,
struct libinput_device_config_calibration *calibration)
{
device->base.config.calibration = calibration;
calibration->has_matrix = evdev_calibration_has_matrix;
calibration->set_matrix = evdev_calibration_set_matrix;
calibration->get_matrix = evdev_calibration_get_matrix;
calibration->get_default_matrix = evdev_calibration_get_default_matrix;
}
void
evdev_init_sendevents(struct evdev_device *device,
struct evdev_dispatch *dispatch)
{
device->base.config.sendevents = &dispatch->sendevents.config;
dispatch->sendevents.current_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
dispatch->sendevents.config.get_modes = evdev_sendevents_get_modes;
dispatch->sendevents.config.set_mode = evdev_sendevents_set_mode;
dispatch->sendevents.config.get_mode = evdev_sendevents_get_mode;
dispatch->sendevents.config.get_default_mode = evdev_sendevents_get_default_mode;
}
static int
evdev_scroll_config_natural_has(struct libinput_device *device)
{
return 1;
}
static enum libinput_config_status
evdev_scroll_config_natural_set(struct libinput_device *device,
int enabled)
{
struct evdev_device *dev = evdev_device(device);
dev->scroll.natural_scrolling_enabled = enabled ? true : false;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static int
evdev_scroll_config_natural_get(struct libinput_device *device)
{
struct evdev_device *dev = evdev_device(device);
return dev->scroll.natural_scrolling_enabled ? 1 : 0;
}
static int
evdev_scroll_config_natural_get_default(struct libinput_device *device)
{
/* could enable this on Apple touchpads. could do that, could
* very well do that... */
return 0;
}
void
evdev_init_natural_scroll(struct evdev_device *device)
{
device->scroll.config_natural.has = evdev_scroll_config_natural_has;
device->scroll.config_natural.set_enabled = evdev_scroll_config_natural_set;
device->scroll.config_natural.get_enabled = evdev_scroll_config_natural_get;
device->scroll.config_natural.get_default_enabled = evdev_scroll_config_natural_get_default;
device->scroll.natural_scrolling_enabled = false;
device->base.config.natural_scroll = &device->scroll.config_natural;
}
int
evdev_need_mtdev(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
return (libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X) &&
libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_Y) &&
!libevdev_has_event_code(evdev, EV_ABS, ABS_MT_SLOT));
}
/* Fake MT devices have the ABS_MT_SLOT bit set because of
the limited ABS_* range - they aren't MT devices, they
just have too many ABS_ axes */
bool
evdev_is_fake_mt_device(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
return libevdev_has_event_code(evdev, EV_ABS, ABS_MT_SLOT) &&
libevdev_get_num_slots(evdev) == -1;
}
enum switch_reliability
evdev_read_switch_reliability_prop(struct evdev_device *device)
{
const char *prop;
enum switch_reliability r;
prop = udev_device_get_property_value(device->udev_device,
"LIBINPUT_ATTR_LID_SWITCH_RELIABILITY");
if (!parse_switch_reliability_property(prop, &r)) {
evdev_log_error(device,
"%s: switch reliability set to unknown value '%s'\n",
device->devname,
prop);
r = RELIABILITY_UNKNOWN;
} else if (r == RELIABILITY_WRITE_OPEN) {
evdev_log_info(device, "will write switch open events\n");
}
return r;
}
static inline void
evdev_process_event(struct evdev_device *device, struct input_event *e)
{
struct evdev_dispatch *dispatch = device->dispatch;
uint64_t time = tv2us(&e->time);
#if 0
if (libevdev_event_is_code(e, EV_SYN, SYN_REPORT))
evdev_log_debug(device,
"-------------- EV_SYN ------------\n");
else
evdev_log_debug(device,
"%-16s %-20s %4d\n",
libevdev_event_type_get_name(e->type),
libevdev_event_code_get_name(e->type, e->code),
e->value);
#endif
libinput_timer_flush(evdev_libinput_context(device), time);
dispatch->interface->process(dispatch, device, e, time);
}
static inline void
evdev_device_dispatch_one(struct evdev_device *device,
struct input_event *ev)
{
if (!device->mtdev) {
evdev_process_event(device, ev);
} else {
mtdev_put_event(device->mtdev, ev);
if (libevdev_event_is_code(ev, EV_SYN, SYN_REPORT)) {
while (!mtdev_empty(device->mtdev)) {
struct input_event e;
mtdev_get_event(device->mtdev, &e);
evdev_process_event(device, &e);
}
}
}
}
static int
evdev_sync_device(struct evdev_device *device)
{
struct input_event ev;
int rc;
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_SYNC, &ev);
if (rc < 0)
break;
evdev_device_dispatch_one(device, &ev);
} while (rc == LIBEVDEV_READ_STATUS_SYNC);
return rc == -EAGAIN ? 0 : rc;
}
static void
evdev_device_dispatch(void *data)
{
struct evdev_device *device = data;
struct libinput *libinput = evdev_libinput_context(device);
struct input_event ev;
int rc;
/* If the compositor is repainting, this function is called only once
* per frame and we have to process all the events available on the
* fd, otherwise there will be input lag. */
do {
rc = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_NORMAL, &ev);
if (rc == LIBEVDEV_READ_STATUS_SYNC) {
evdev_log_info_ratelimit(device,
&device->syn_drop_limit,
"SYN_DROPPED event - some input events have been lost.\n");
/* send one more sync event so we handle all
currently pending events before we sync up
to the current state */
ev.code = SYN_REPORT;
evdev_device_dispatch_one(device, &ev);
rc = evdev_sync_device(device);
if (rc == 0)
rc = LIBEVDEV_READ_STATUS_SUCCESS;
} else if (rc == LIBEVDEV_READ_STATUS_SUCCESS) {
evdev_device_dispatch_one(device, &ev);
}
} while (rc == LIBEVDEV_READ_STATUS_SUCCESS);
if (rc != -EAGAIN && rc != -EINTR) {
libinput_remove_source(libinput, device->source);
device->source = NULL;
}
}
static inline bool
evdev_init_accel(struct evdev_device *device,
enum libinput_config_accel_profile which)
{
struct motion_filter *filter;
if (which == LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT)
filter = create_pointer_accelerator_filter_flat(device->dpi);
else if (device->tags & EVDEV_TAG_TRACKPOINT)
filter = create_pointer_accelerator_filter_trackpoint(device->trackpoint_range);
else if (device->dpi < DEFAULT_MOUSE_DPI)
filter = create_pointer_accelerator_filter_linear_low_dpi(device->dpi);
else
filter = create_pointer_accelerator_filter_linear(device->dpi);
if (!filter)
return false;
evdev_device_init_pointer_acceleration(device, filter);
return true;
}
static int
evdev_accel_config_available(struct libinput_device *device)
{
/* this function is only called if we set up ptraccel, so we can
reply with a resounding "Yes" */
return 1;
}
static enum libinput_config_status
evdev_accel_config_set_speed(struct libinput_device *device, double speed)
{
struct evdev_device *dev = evdev_device(device);
if (!filter_set_speed(dev->pointer.filter, speed))
return LIBINPUT_CONFIG_STATUS_INVALID;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static double
evdev_accel_config_get_speed(struct libinput_device *device)
{
struct evdev_device *dev = evdev_device(device);
return filter_get_speed(dev->pointer.filter);
}
static double
evdev_accel_config_get_default_speed(struct libinput_device *device)
{
return 0.0;
}
static uint32_t
evdev_accel_config_get_profiles(struct libinput_device *libinput_device)
{
struct evdev_device *device = evdev_device(libinput_device);
if (!device->pointer.filter)
return LIBINPUT_CONFIG_ACCEL_PROFILE_NONE;
return LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE |
LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT;
}
static enum libinput_config_status
evdev_accel_config_set_profile(struct libinput_device *libinput_device,
enum libinput_config_accel_profile profile)
{
struct evdev_device *device = evdev_device(libinput_device);
struct motion_filter *filter;
double speed;
filter = device->pointer.filter;
if (filter_get_type(filter) == profile)
return LIBINPUT_CONFIG_STATUS_SUCCESS;
speed = filter_get_speed(filter);
device->pointer.filter = NULL;
if (evdev_init_accel(device, profile)) {
evdev_accel_config_set_speed(libinput_device, speed);
filter_destroy(filter);
} else {
device->pointer.filter = filter;
}
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static enum libinput_config_accel_profile
evdev_accel_config_get_profile(struct libinput_device *libinput_device)
{
struct evdev_device *device = evdev_device(libinput_device);
return filter_get_type(device->pointer.filter);
}
static enum libinput_config_accel_profile
evdev_accel_config_get_default_profile(struct libinput_device *libinput_device)
{
struct evdev_device *device = evdev_device(libinput_device);
if (!device->pointer.filter)
return LIBINPUT_CONFIG_ACCEL_PROFILE_NONE;
/* No device has a flat profile as default */
return LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE;
}
void
evdev_device_init_pointer_acceleration(struct evdev_device *device,
struct motion_filter *filter)
{
device->pointer.filter = filter;
if (device->base.config.accel == NULL) {
device->pointer.config.available = evdev_accel_config_available;
device->pointer.config.set_speed = evdev_accel_config_set_speed;
device->pointer.config.get_speed = evdev_accel_config_get_speed;
device->pointer.config.get_default_speed = evdev_accel_config_get_default_speed;
device->pointer.config.get_profiles = evdev_accel_config_get_profiles;
device->pointer.config.set_profile = evdev_accel_config_set_profile;
device->pointer.config.get_profile = evdev_accel_config_get_profile;
device->pointer.config.get_default_profile = evdev_accel_config_get_default_profile;
device->base.config.accel = &device->pointer.config;
evdev_accel_config_set_speed(&device->base,
evdev_accel_config_get_default_speed(&device->base));
}
}
static inline bool
evdev_read_wheel_click_prop(struct evdev_device *device,
const char *prop,
double *angle)
{
int val;
*angle = DEFAULT_WHEEL_CLICK_ANGLE;
prop = udev_device_get_property_value(device->udev_device, prop);
if (!prop)
return false;
val = parse_mouse_wheel_click_angle_property(prop);
if (val) {
*angle = val;
return true;
}
evdev_log_error(device,
"mouse wheel click angle is present but invalid, "
"using %d degrees instead\n",
DEFAULT_WHEEL_CLICK_ANGLE);
return false;
}
static inline bool
evdev_read_wheel_click_count_prop(struct evdev_device *device,
const char *prop,
double *angle)
{
int val;
prop = udev_device_get_property_value(device->udev_device, prop);
if (!prop)
return false;
val = parse_mouse_wheel_click_angle_property(prop);
if (val) {
*angle = 360.0/val;
return true;
}
evdev_log_error(device,
"mouse wheel click count is present but invalid, "
"using %d degrees for angle instead instead\n",
DEFAULT_WHEEL_CLICK_ANGLE);
*angle = DEFAULT_WHEEL_CLICK_ANGLE;
return false;
}
static inline struct wheel_angle
evdev_read_wheel_click_props(struct evdev_device *device)
{
struct wheel_angle angles;
/* CLICK_COUNT overrides CLICK_ANGLE */
if (!evdev_read_wheel_click_count_prop(device,
"MOUSE_WHEEL_CLICK_COUNT",
&angles.x))
evdev_read_wheel_click_prop(device,
"MOUSE_WHEEL_CLICK_ANGLE",
&angles.x);
if (!evdev_read_wheel_click_count_prop(device,
"MOUSE_WHEEL_CLICK_COUNT_HORIZONTAL",
&angles.y)) {
if (!evdev_read_wheel_click_prop(device,
"MOUSE_WHEEL_CLICK_ANGLE_HORIZONTAL",
&angles.y))
angles.y = angles.x;
}
return angles;
}
static inline struct wheel_tilt_flags
evdev_read_wheel_tilt_props(struct evdev_device *device)
{
struct wheel_tilt_flags flags;
flags.vertical = parse_udev_flag(device,
device->udev_device,
"MOUSE_WHEEL_TILT_VERTICAL");
flags.horizontal = parse_udev_flag(device,
device->udev_device,
"MOUSE_WHEEL_TILT_HORIZONTAL");
return flags;
}
static inline int
evdev_get_trackpoint_range(struct evdev_device *device)
{
const char *prop;
int range = DEFAULT_TRACKPOINT_RANGE;
if (!(device->tags & EVDEV_TAG_TRACKPOINT))
return DEFAULT_TRACKPOINT_RANGE;
prop = udev_device_get_property_value(device->udev_device,
"LIBINPUT_ATTR_TRACKPOINT_RANGE");
if (prop) {
if (!safe_atoi(prop, &range) ||
(range < 0.0 || range > 100)) {
evdev_log_error(device,
"trackpoint range property is present but invalid, "
"using %d instead\n",
DEFAULT_TRACKPOINT_RANGE);
range = DEFAULT_TRACKPOINT_RANGE;
}
goto out;
}
prop = udev_device_get_property_value(device->udev_device,
"POINTINGSTICK_SENSITIVITY");
if (prop) {
int sensitivity;
if (!safe_atoi(prop, &sensitivity) ||
(sensitivity < 0.0 || sensitivity > 255)) {
evdev_log_error(device,
"trackpoint sensitivity property is present but invalid, "
"using %d instead\n",
DEFAULT_TRACKPOINT_SENSITIVITY);
sensitivity = DEFAULT_TRACKPOINT_SENSITIVITY;
}
range = 1.0 * DEFAULT_TRACKPOINT_RANGE *
sensitivity/DEFAULT_TRACKPOINT_SENSITIVITY;
}
out:
evdev_log_info(device, "trackpoint device set to range %d\n", range);
return range;
}
static inline int
evdev_read_dpi_prop(struct evdev_device *device)
{
const char *mouse_dpi;
int dpi = DEFAULT_MOUSE_DPI;
if (device->tags & EVDEV_TAG_TRACKPOINT)
return DEFAULT_MOUSE_DPI;
mouse_dpi = udev_device_get_property_value(device->udev_device,
"MOUSE_DPI");
if (mouse_dpi) {
dpi = parse_mouse_dpi_property(mouse_dpi);
if (!dpi) {
evdev_log_error(device,
"mouse DPI property is present but invalid, "
"using %d DPI instead\n",
DEFAULT_MOUSE_DPI);
dpi = DEFAULT_MOUSE_DPI;
}
evdev_log_info(device,
"device set to %d DPI\n",
dpi);
}
return dpi;
}
static inline uint32_t
evdev_read_model_flags(struct evdev_device *device)
{
const struct model_map {
const char *property;
enum evdev_device_model model;
} model_map[] = {
#define MODEL(name) { "LIBINPUT_MODEL_" #name, EVDEV_MODEL_##name }
MODEL(LENOVO_X230),
MODEL(LENOVO_X230),
MODEL(LENOVO_X220_TOUCHPAD_FW81),
MODEL(CHROMEBOOK),
MODEL(SYSTEM76_BONOBO),
MODEL(SYSTEM76_GALAGO),
MODEL(SYSTEM76_KUDU),
MODEL(CLEVO_W740SU),
MODEL(APPLE_TOUCHPAD),
MODEL(WACOM_TOUCHPAD),
MODEL(ALPS_TOUCHPAD),
MODEL(SYNAPTICS_SERIAL_TOUCHPAD),
MODEL(JUMPING_SEMI_MT),
MODEL(CYBORG_RAT),
MODEL(HP_STREAM11_TOUCHPAD),
MODEL(LENOVO_T450_TOUCHPAD),
MODEL(TOUCHPAD_VISIBLE_MARKER),
MODEL(TRACKBALL),
MODEL(APPLE_MAGICMOUSE),
MODEL(HP8510_TOUCHPAD),
MODEL(HP6910_TOUCHPAD),
MODEL(HP_ZBOOK_STUDIO_G3),
MODEL(HP_PAVILION_DM4_TOUCHPAD),
MODEL(APPLE_TOUCHPAD_ONEBUTTON),
MODEL(LOGITECH_MARBLE_MOUSE),
MODEL(TABLET_NO_PROXIMITY_OUT),
#undef MODEL
{ "ID_INPUT_TRACKBALL", EVDEV_MODEL_TRACKBALL },
{ NULL, EVDEV_MODEL_DEFAULT },
};
const struct model_map *m = model_map;
uint32_t model_flags = 0;
while (m->property) {
if (parse_udev_flag(device,
device->udev_device,
m->property)) {
evdev_log_debug(device, "tagged as %s\n", m->property);
model_flags |= m->model;
}
m++;
}
return model_flags;
}
static inline bool
evdev_read_attr_res_prop(struct evdev_device *device,
size_t *xres,
size_t *yres)
{
struct udev_device *udev;
const char *res_prop;
udev = device->udev_device;
res_prop = udev_device_get_property_value(udev,
"LIBINPUT_ATTR_RESOLUTION_HINT");
if (!res_prop)
return false;
return parse_dimension_property(res_prop, xres, yres);
}
static inline bool
evdev_read_attr_size_prop(struct evdev_device *device,
size_t *size_x,
size_t *size_y)
{
struct udev_device *udev;
const char *size_prop;
udev = device->udev_device;
size_prop = udev_device_get_property_value(udev,
"LIBINPUT_ATTR_SIZE_HINT");
if (!size_prop)
return false;
return parse_dimension_property(size_prop, size_x, size_y);
}
/* Return 1 if the device is set to the fake resolution or 0 otherwise */
static inline int
evdev_fix_abs_resolution(struct evdev_device *device,
unsigned int xcode,
unsigned int ycode)
{
struct libevdev *evdev = device->evdev;
const struct input_absinfo *absx, *absy;
size_t widthmm = 0, heightmm = 0;
size_t xres = EVDEV_FAKE_RESOLUTION,
yres = EVDEV_FAKE_RESOLUTION;
if (!(xcode == ABS_X && ycode == ABS_Y) &&
!(xcode == ABS_MT_POSITION_X && ycode == ABS_MT_POSITION_Y)) {
evdev_log_bug_libinput(device,
"invalid x/y code combination %d/%d\n",
xcode,
ycode);
return 0;
}
absx = libevdev_get_abs_info(evdev, xcode);
absy = libevdev_get_abs_info(evdev, ycode);
if (absx->resolution != 0 || absy->resolution != 0)
return 0;
/* Note: we *do not* override resolutions if provided by the kernel.
* If a device needs this, add it to 60-evdev.hwdb. The libinput
* property is only for general size hints where we can make
* educated guesses but don't know better.
*/
if (!evdev_read_attr_res_prop(device, &xres, &yres) &&
evdev_read_attr_size_prop(device, &widthmm, &heightmm)) {
xres = (absx->maximum - absx->minimum)/widthmm;
yres = (absy->maximum - absy->minimum)/heightmm;
}
/* libevdev_set_abs_resolution() changes the absinfo we already
have a pointer to, no need to fetch it again */
libevdev_set_abs_resolution(evdev, xcode, xres);
libevdev_set_abs_resolution(evdev, ycode, yres);
return xres == EVDEV_FAKE_RESOLUTION;
}
static enum evdev_device_udev_tags
evdev_device_get_udev_tags(struct evdev_device *device,
struct udev_device *udev_device)
{
enum evdev_device_udev_tags tags = 0;
int i;
for (i = 0; i < 2 && udev_device; i++) {
unsigned j;
for (j = 0; j < ARRAY_LENGTH(evdev_udev_tag_matches); j++) {
const struct evdev_udev_tag_match match = evdev_udev_tag_matches[j];
if (parse_udev_flag(device,
udev_device,
match.name))
tags |= match.tag;
}
udev_device = udev_device_get_parent(udev_device);
}
return tags;
}
static inline void
evdev_fix_android_mt(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
if (libevdev_has_event_code(evdev, EV_ABS, ABS_X) ||
libevdev_has_event_code(evdev, EV_ABS, ABS_Y))
return;
if (!libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X) ||
!libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_Y) ||
evdev_is_fake_mt_device(device))
return;
libevdev_enable_event_code(evdev, EV_ABS, ABS_X,
libevdev_get_abs_info(evdev, ABS_MT_POSITION_X));
libevdev_enable_event_code(evdev, EV_ABS, ABS_Y,
libevdev_get_abs_info(evdev, ABS_MT_POSITION_Y));
}
static inline bool
evdev_check_min_max(struct evdev_device *device, unsigned int code)
{
struct libevdev *evdev = device->evdev;
const struct input_absinfo *absinfo;
if (!libevdev_has_event_code(evdev, EV_ABS, code))
return true;
absinfo = libevdev_get_abs_info(evdev, code);
if (absinfo->minimum == absinfo->maximum) {
/* Some devices have a sort-of legitimate min/max of 0 for
* ABS_MISC and above (e.g. Roccat Kone XTD). Don't ignore
* them, simply disable the axes so we won't get events,
* we don't know what to do with them anyway.
*/
if (absinfo->minimum == 0 &&
code >= ABS_MISC && code < ABS_MT_SLOT) {
evdev_log_info(device,
"disabling EV_ABS %#x on device (min == max == 0)\n",
code);
libevdev_disable_event_code(device->evdev,
EV_ABS,
code);
} else {
evdev_log_bug_kernel(device,
"device has min == max on %s\n",
libevdev_event_code_get_name(EV_ABS, code));
return false;
}
}
return true;
}
static bool
evdev_reject_device(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
unsigned int code;
const struct input_absinfo *absx, *absy;
if (libevdev_has_event_code(evdev, EV_ABS, ABS_X) ^
libevdev_has_event_code(evdev, EV_ABS, ABS_Y))
return true;
if (libevdev_has_event_code(evdev, EV_REL, REL_X) ^
libevdev_has_event_code(evdev, EV_REL, REL_Y))
return true;
if (!evdev_is_fake_mt_device(device) &&
libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X) ^
libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_Y))
return true;
if (libevdev_has_event_code(evdev, EV_ABS, ABS_X)) {
absx = libevdev_get_abs_info(evdev, ABS_X);
absy = libevdev_get_abs_info(evdev, ABS_Y);
if ((absx->resolution == 0 && absy->resolution != 0) ||
(absx->resolution != 0 && absy->resolution == 0)) {
evdev_log_bug_kernel(device,
"kernel has only x or y resolution, not both.\n");
return true;
}
}
if (!evdev_is_fake_mt_device(device) &&
libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X)) {
absx = libevdev_get_abs_info(evdev, ABS_MT_POSITION_X);
absy = libevdev_get_abs_info(evdev, ABS_MT_POSITION_Y);
if ((absx->resolution == 0 && absy->resolution != 0) ||
(absx->resolution != 0 && absy->resolution == 0)) {
evdev_log_bug_kernel(device,
"kernel has only x or y MT resolution, not both.\n");
return true;
}
}
for (code = 0; code < ABS_CNT; code++) {
switch (code) {
case ABS_MISC:
case ABS_MT_SLOT:
case ABS_MT_TOOL_TYPE:
break;
default:
if (!evdev_check_min_max(device, code))
return true;
}
}
return false;
}
static void
evdev_extract_abs_axes(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
if (!libevdev_has_event_code(evdev, EV_ABS, ABS_X) ||
!libevdev_has_event_code(evdev, EV_ABS, ABS_Y))
return;
if (evdev_fix_abs_resolution(device, ABS_X, ABS_Y))
device->abs.is_fake_resolution = true;
device->abs.absinfo_x = libevdev_get_abs_info(evdev, ABS_X);
device->abs.absinfo_y = libevdev_get_abs_info(evdev, ABS_Y);
device->abs.dimensions.x = abs(device->abs.absinfo_x->maximum -
device->abs.absinfo_x->minimum);
device->abs.dimensions.y = abs(device->abs.absinfo_y->maximum -
device->abs.absinfo_y->minimum);
if (evdev_is_fake_mt_device(device) ||
!libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_X) ||
!libevdev_has_event_code(evdev, EV_ABS, ABS_MT_POSITION_Y))
return;
if (evdev_fix_abs_resolution(device,
ABS_MT_POSITION_X,
ABS_MT_POSITION_Y))
device->abs.is_fake_resolution = true;
device->abs.absinfo_x = libevdev_get_abs_info(evdev, ABS_MT_POSITION_X);
device->abs.absinfo_y = libevdev_get_abs_info(evdev, ABS_MT_POSITION_Y);
device->abs.dimensions.x = abs(device->abs.absinfo_x->maximum -
device->abs.absinfo_x->minimum);
device->abs.dimensions.y = abs(device->abs.absinfo_y->maximum -
device->abs.absinfo_y->minimum);
device->is_mt = 1;
}
static void
evdev_disable_accelerometer_axes(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
libevdev_disable_event_code(evdev, EV_ABS, ABS_X);
libevdev_disable_event_code(evdev, EV_ABS, ABS_Y);
libevdev_disable_event_code(evdev, EV_ABS, ABS_Z);
libevdev_disable_event_code(evdev, EV_ABS, REL_X);
libevdev_disable_event_code(evdev, EV_ABS, REL_Y);
libevdev_disable_event_code(evdev, EV_ABS, REL_Z);
}
static struct evdev_dispatch *
evdev_configure_device(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
enum evdev_device_udev_tags udev_tags;
unsigned int tablet_tags;
struct evdev_dispatch *dispatch;
udev_tags = evdev_device_get_udev_tags(device, device->udev_device);
if ((udev_tags & EVDEV_UDEV_TAG_INPUT) == 0 ||
(udev_tags & ~EVDEV_UDEV_TAG_INPUT) == 0) {
evdev_log_info(device,
"not tagged as supported input device\n");
return NULL;
}
evdev_log_info(device,
"is tagged by udev as:%s%s%s%s%s%s%s%s%s%s%s\n",
udev_tags & EVDEV_UDEV_TAG_KEYBOARD ? " Keyboard" : "",
udev_tags & EVDEV_UDEV_TAG_MOUSE ? " Mouse" : "",
udev_tags & EVDEV_UDEV_TAG_TOUCHPAD ? " Touchpad" : "",
udev_tags & EVDEV_UDEV_TAG_TOUCHSCREEN ? " Touchscreen" : "",
udev_tags & EVDEV_UDEV_TAG_TABLET ? " Tablet" : "",
udev_tags & EVDEV_UDEV_TAG_POINTINGSTICK ? " Pointingstick" : "",
udev_tags & EVDEV_UDEV_TAG_JOYSTICK ? " Joystick" : "",
udev_tags & EVDEV_UDEV_TAG_ACCELEROMETER ? " Accelerometer" : "",
udev_tags & EVDEV_UDEV_TAG_TABLET_PAD ? " TabletPad" : "",
udev_tags & EVDEV_UDEV_TAG_TRACKBALL ? " Trackball" : "",
udev_tags & EVDEV_UDEV_TAG_SWITCH ? " Switch" : "");
/* Ignore pure accelerometers, but accept devices that are
* accelerometers with other axes */
if (udev_tags == (EVDEV_UDEV_TAG_INPUT|EVDEV_UDEV_TAG_ACCELEROMETER)) {
evdev_log_info(device,
"device is an accelerometer, ignoring\n");
return NULL;
} else if (udev_tags & EVDEV_UDEV_TAG_ACCELEROMETER) {
evdev_disable_accelerometer_axes(device);
}
/* libwacom *adds* TABLET, TOUCHPAD but leaves JOYSTICK in place, so
make sure we only ignore real joystick devices */
if (udev_tags == (EVDEV_UDEV_TAG_INPUT|EVDEV_UDEV_TAG_JOYSTICK)) {
evdev_log_info(device,
"device is a joystick, ignoring\n");
return NULL;
}
if (evdev_reject_device(device)) {
evdev_log_info(device, "was rejected\n");
return NULL;
}
if (!evdev_is_fake_mt_device(device))
evdev_fix_android_mt(device);
if (libevdev_has_event_code(evdev, EV_ABS, ABS_X)) {
evdev_extract_abs_axes(device);
if (evdev_is_fake_mt_device(device))
udev_tags &= ~EVDEV_UDEV_TAG_TOUCHSCREEN;
}
/* libwacom assigns touchpad (or touchscreen) _and_ tablet to the
tablet touch bits, so make sure we don't initialize the tablet
interface for the touch device */
tablet_tags = EVDEV_UDEV_TAG_TABLET |
EVDEV_UDEV_TAG_TOUCHPAD |
EVDEV_UDEV_TAG_TOUCHSCREEN;
/* libwacom assigns tablet _and_ tablet_pad to the pad devices */
if (udev_tags & EVDEV_UDEV_TAG_TABLET_PAD) {
dispatch = evdev_tablet_pad_create(device);
device->seat_caps |= EVDEV_DEVICE_TABLET_PAD;
evdev_log_info(device, "device is a tablet pad\n");
return dispatch;
} else if ((udev_tags & tablet_tags) == EVDEV_UDEV_TAG_TABLET) {
dispatch = evdev_tablet_create(device);
device->seat_caps |= EVDEV_DEVICE_TABLET;
evdev_log_info(device, "device is a tablet\n");
return dispatch;
}
if (udev_tags & EVDEV_UDEV_TAG_TOUCHPAD) {
dispatch = evdev_mt_touchpad_create(device);
evdev_log_info(device, "device is a touchpad\n");
return dispatch;
}
if (udev_tags & EVDEV_UDEV_TAG_MOUSE ||
udev_tags & EVDEV_UDEV_TAG_POINTINGSTICK) {
evdev_tag_external_mouse(device, device->udev_device);
evdev_tag_trackpoint(device, device->udev_device);
device->dpi = evdev_read_dpi_prop(device);
device->trackpoint_range = evdev_get_trackpoint_range(device);
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
device->seat_caps |= EVDEV_DEVICE_POINTER;
evdev_log_info(device, "device is a pointer\n");
/* want left-handed config option */
device->left_handed.want_enabled = true;
/* want natural-scroll config option */
device->scroll.natural_scrolling_enabled = true;
/* want button scrolling config option */
if (libevdev_has_event_code(evdev, EV_REL, REL_X) ||
libevdev_has_event_code(evdev, EV_REL, REL_Y))
device->scroll.want_button = 1;
}
if (udev_tags & EVDEV_UDEV_TAG_KEYBOARD) {
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
device->seat_caps |= EVDEV_DEVICE_KEYBOARD;
evdev_log_info(device, "device is a keyboard\n");
/* want natural-scroll config option */
if (libevdev_has_event_code(evdev, EV_REL, REL_WHEEL) ||
libevdev_has_event_code(evdev, EV_REL, REL_HWHEEL)) {
device->scroll.natural_scrolling_enabled = true;
device->seat_caps |= EVDEV_DEVICE_POINTER;
}
evdev_tag_keyboard(device, device->udev_device);
}
if (udev_tags & EVDEV_UDEV_TAG_TOUCHSCREEN) {
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
device->seat_caps |= EVDEV_DEVICE_TOUCH;
evdev_log_info(device, "device is a touch device\n");
}
if (udev_tags & EVDEV_UDEV_TAG_SWITCH) {
if (libevdev_has_event_code(evdev, EV_SW, SW_LID)) {
device->seat_caps |= EVDEV_DEVICE_SWITCH;
device->tags |= EVDEV_TAG_LID_SWITCH;
evdev_log_info(device, "device is a switch device\n");
}
if (libevdev_has_event_code(evdev, EV_SW, SW_TABLET_MODE)) {
device->seat_caps |= EVDEV_DEVICE_SWITCH;
device->tags |= EVDEV_TAG_TABLET_MODE_SWITCH;
evdev_log_info(device, "device is a switch device\n");
}
}
if (device->seat_caps & EVDEV_DEVICE_POINTER &&
libevdev_has_event_code(evdev, EV_REL, REL_X) &&
libevdev_has_event_code(evdev, EV_REL, REL_Y) &&
!evdev_init_accel(device, LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE)) {
evdev_log_error(device,
"failed to initialize pointer acceleration\n");
return NULL;
}
return fallback_dispatch_create(&device->base);
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
}
static void
evdev_notify_added_device(struct evdev_device *device)
{
struct libinput_device *dev;
list_for_each(dev, &device->base.seat->devices_list, link) {
struct evdev_device *d = evdev_device(dev);
if (dev == &device->base)
continue;
/* Notify existing device d about addition of device */
if (d->dispatch->interface->device_added)
d->dispatch->interface->device_added(d, device);
/* Notify new device about existing device d */
if (device->dispatch->interface->device_added)
device->dispatch->interface->device_added(device, d);
/* Notify new device if existing device d is suspended */
if (d->is_suspended &&
device->dispatch->interface->device_suspended)
device->dispatch->interface->device_suspended(device, d);
}
notify_added_device(&device->base);
if (device->dispatch->interface->post_added)
device->dispatch->interface->post_added(device,
device->dispatch);
}
static bool
evdev_device_have_same_syspath(struct udev_device *udev_device, int fd)
{
struct udev *udev = udev_device_get_udev(udev_device);
struct udev_device *udev_device_new = NULL;
struct stat st;
bool rc = false;
if (fstat(fd, &st) < 0)
goto out;
udev_device_new = udev_device_new_from_devnum(udev, 'c', st.st_rdev);
if (!udev_device_new)
goto out;
rc = streq(udev_device_get_syspath(udev_device_new),
udev_device_get_syspath(udev_device));
out:
if (udev_device_new)
udev_device_unref(udev_device_new);
return rc;
}
static bool
evdev_set_device_group(struct evdev_device *device,
struct udev_device *udev_device)
{
struct libinput *libinput = evdev_libinput_context(device);
struct libinput_device_group *group = NULL;
const char *udev_group;
udev_group = udev_device_get_property_value(udev_device,
"LIBINPUT_DEVICE_GROUP");
if (udev_group)
group = libinput_device_group_find_group(libinput, udev_group);
if (!group) {
group = libinput_device_group_create(libinput, udev_group);
if (!group)
return false;
libinput_device_set_device_group(&device->base, group);
libinput_device_group_unref(group);
} else {
libinput_device_set_device_group(&device->base, group);
}
return true;
}
static inline void
evdev_drain_fd(int fd)
{
struct input_event ev[24];
size_t sz = sizeof ev;
while (read(fd, &ev, sz) == (int)sz) {
/* discard all pending events */
}
}
static inline void
evdev_pre_configure_model_quirks(struct evdev_device *device)
{
/* The Cyborg RAT has a mode button that cycles through event codes.
* On press, we get a release for the current mode and a press for the
* next mode:
* E: 0.000001 0004 0004 589833 # EV_MSC / MSC_SCAN 589833
* E: 0.000001 0001 0118 0000 # EV_KEY / (null) 0
* E: 0.000001 0004 0004 589834 # EV_MSC / MSC_SCAN 589834
* E: 0.000001 0001 0119 0001 # EV_KEY / (null) 1
* E: 0.000001 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +0ms
* E: 0.705000 0004 0004 589834 # EV_MSC / MSC_SCAN 589834
* E: 0.705000 0001 0119 0000 # EV_KEY / (null) 0
* E: 0.705000 0004 0004 589835 # EV_MSC / MSC_SCAN 589835
* E: 0.705000 0001 011a 0001 # EV_KEY / (null) 1
* E: 0.705000 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +705ms
* E: 1.496995 0004 0004 589833 # EV_MSC / MSC_SCAN 589833
* E: 1.496995 0001 0118 0001 # EV_KEY / (null) 1
* E: 1.496995 0004 0004 589835 # EV_MSC / MSC_SCAN 589835
* E: 1.496995 0001 011a 0000 # EV_KEY / (null) 0
* E: 1.496995 0000 0000 0000 # ------------ SYN_REPORT (0) ---------- +791ms
*
* https://bugs.freedesktop.org/show_bug.cgi?id=92127
*
* Disable the event codes to avoid stuck buttons.
*/
if (device->model_flags & EVDEV_MODEL_CYBORG_RAT) {
libevdev_disable_event_code(device->evdev, EV_KEY, 0x118);
libevdev_disable_event_code(device->evdev, EV_KEY, 0x119);
libevdev_disable_event_code(device->evdev, EV_KEY, 0x11a);
}
/* The Apple MagicMouse has a touchpad built-in but the kernel still
* emulates a full 2/3 button mouse for us. Ignore anything from the
* ABS interface
*/
if (device->model_flags & EVDEV_MODEL_APPLE_MAGICMOUSE)
libevdev_disable_event_type(device->evdev, EV_ABS);
/* Claims to have double/tripletap but doesn't actually send it
* https://bugzilla.redhat.com/show_bug.cgi?id=1351285 and
* https://bugs.freedesktop.org/show_bug.cgi?id=98538
*/
if (device->model_flags &
(EVDEV_MODEL_HP8510_TOUCHPAD|EVDEV_MODEL_HP6910_TOUCHPAD)) {
libevdev_disable_event_code(device->evdev, EV_KEY, BTN_TOOL_DOUBLETAP);
libevdev_disable_event_code(device->evdev, EV_KEY, BTN_TOOL_TRIPLETAP);
}
/* Touchpad is a clickpad but INPUT_PROP_BUTTONPAD is not set, see
* fdo bug 97147. Remove when RMI4 is commonplace */
if (device->model_flags & EVDEV_MODEL_HP_STREAM11_TOUCHPAD)
libevdev_enable_property(device->evdev,
INPUT_PROP_BUTTONPAD);
/* Touchpad claims to have 4 slots but only ever sends 2
* https://bugs.freedesktop.org/show_bug.cgi?id=98100 */
if (device->model_flags & EVDEV_MODEL_HP_ZBOOK_STUDIO_G3)
libevdev_set_abs_maximum(device->evdev, ABS_MT_SLOT, 1);
/* Logitech Marble Mouse claims to have a middle button */
if (device->model_flags & EVDEV_MODEL_LOGITECH_MARBLE_MOUSE)
libevdev_disable_event_code(device->evdev, EV_KEY, BTN_MIDDLE);
}
static void
libevdev_log_func(const struct libevdev *evdev,
enum libevdev_log_priority priority,
void *data,
const char *file,
int line,
const char *func,
const char *format,
va_list args)
{
struct libinput *libinput = data;
enum libinput_log_priority pri = LIBEVDEV_LOG_ERROR;
const char prefix[] = "libevdev: ";
char fmt[strlen(format) + strlen(prefix) + 1];
switch (priority) {
case LIBEVDEV_LOG_ERROR:
pri = LIBINPUT_LOG_PRIORITY_ERROR;
break;
case LIBEVDEV_LOG_INFO:
pri = LIBINPUT_LOG_PRIORITY_INFO;
break;
case LIBEVDEV_LOG_DEBUG:
pri = LIBINPUT_LOG_PRIORITY_DEBUG;
break;
}
snprintf(fmt, sizeof(fmt), "%s%s", prefix, format);
log_msg_va(libinput, pri, fmt, args);
}
static bool
udev_device_should_be_ignored(struct udev_device *udev_device)
{
const char *value;
value = udev_device_get_property_value(udev_device,
"LIBINPUT_IGNORE_DEVICE");
return value && !streq(value, "0");
}
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
struct evdev_device *
evdev_device_create(struct libinput_seat *seat,
struct udev_device *udev_device)
{
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
struct libinput *libinput = seat->libinput;
struct evdev_device *device = NULL;
int rc;
int fd;
int unhandled_device = 0;
const char *devnode = udev_device_get_devnode(udev_device);
const char *sysname = udev_device_get_sysname(udev_device);
if (udev_device_should_be_ignored(udev_device)) {
log_debug(libinput, "%s: device is ignored\n", sysname);
return NULL;
}
/* Use non-blocking mode so that we can loop on read on
* evdev_device_data() until all events on the fd are
* read. mtdev_get() also expects this. */
fd = open_restricted(libinput, devnode,
O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (fd < 0) {
log_info(libinput,
"%s: opening input device '%s' failed (%s).\n",
sysname,
devnode,
strerror(-fd));
return NULL;
}
if (!evdev_device_have_same_syspath(udev_device, fd))
goto err;
device = zalloc(sizeof *device);
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
libinput_device_init(&device->base, seat);
libinput_seat_ref(seat);
evdev_drain_fd(fd);
rc = libevdev_new_from_fd(fd, &device->evdev);
if (rc != 0)
goto err;
libevdev_set_clock_id(device->evdev, CLOCK_MONOTONIC);
libevdev_set_device_log_function(device->evdev,
libevdev_log_func,
LIBEVDEV_LOG_ERROR,
libinput);
device->seat_caps = 0;
device->is_mt = 0;
device->mtdev = NULL;
device->udev_device = udev_device_ref(udev_device);
device->dispatch = NULL;
device->fd = fd;
device->devname = libevdev_get_name(device->evdev);
device->scroll.threshold = 5.0; /* Default may be overridden */
device->scroll.direction_lock_threshold = 5.0; /* Default may be overridden */
device->scroll.direction = 0;
device->scroll.wheel_click_angle =
evdev_read_wheel_click_props(device);
device->scroll.is_tilt = evdev_read_wheel_tilt_props(device);
device->model_flags = evdev_read_model_flags(device);
device->dpi = DEFAULT_MOUSE_DPI;
/* at most 5 SYN_DROPPED log-messages per 30s */
ratelimit_init(&device->syn_drop_limit, s2us(30), 5);
/* at most 5 log-messages per 5s */
ratelimit_init(&device->nonpointer_rel_limit, s2us(5), 5);
matrix_init_identity(&device->abs.calibration);
matrix_init_identity(&device->abs.usermatrix);
matrix_init_identity(&device->abs.default_calibration);
evdev_pre_configure_model_quirks(device);
device->dispatch = evdev_configure_device(device);
if (device->dispatch == NULL) {
if (device->seat_caps == 0)
unhandled_device = 1;
goto err;
}
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source)
goto err;
if (!evdev_set_device_group(device, udev_device))
goto err;
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
list_insert(seat->devices_list.prev, &device->base.link);
evdev_notify_added_device(device);
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
return device;
err:
if (fd >= 0)
close_restricted(libinput, fd);
if (device)
evdev_device_destroy(device);
return unhandled_device ? EVDEV_UNHANDLED_DEVICE : NULL;
}
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
const char *
evdev_device_get_output(struct evdev_device *device)
{
return device->output_name;
}
const char *
evdev_device_get_sysname(struct evdev_device *device)
{
return udev_device_get_sysname(device->udev_device);
}
const char *
evdev_device_get_name(struct evdev_device *device)
{
return device->devname;
}
unsigned int
evdev_device_get_id_product(struct evdev_device *device)
{
return libevdev_get_id_product(device->evdev);
}
unsigned int
evdev_device_get_id_vendor(struct evdev_device *device)
{
return libevdev_get_id_vendor(device->evdev);
}
struct udev_device *
evdev_device_get_udev_device(struct evdev_device *device)
{
return udev_device_ref(device->udev_device);
}
void
evdev_device_set_default_calibration(struct evdev_device *device,
const float calibration[6])
{
matrix_from_farray6(&device->abs.default_calibration, calibration);
evdev_device_calibrate(device, calibration);
}
void
evdev_device_calibrate(struct evdev_device *device,
const float calibration[6])
{
struct matrix scale,
translate,
transform;
double sx, sy;
matrix_from_farray6(&transform, calibration);
device->abs.apply_calibration = !matrix_is_identity(&transform);
if (!device->abs.apply_calibration) {
matrix_init_identity(&device->abs.calibration);
return;
}
sx = device->abs.absinfo_x->maximum - device->abs.absinfo_x->minimum + 1;
sy = device->abs.absinfo_y->maximum - device->abs.absinfo_y->minimum + 1;
/* The transformation matrix is in the form:
* [ a b c ]
* [ d e f ]
* [ 0 0 1 ]
* Where a, e are the scale components, a, b, d, e are the rotation
* component (combined with scale) and c and f are the translation
* component. The translation component in the input matrix must be
* normalized to multiples of the device width and height,
* respectively. e.g. c == 1 shifts one device-width to the right.
*
* We pre-calculate a single matrix to apply to event coordinates:
* M = Un-Normalize * Calibration * Normalize
*
* Normalize: scales the device coordinates to [0,1]
* Calibration: user-supplied matrix
* Un-Normalize: scales back up to device coordinates
* Matrix maths requires the normalize/un-normalize in reverse
* order.
*/
/* back up the user matrix so we can return it on request */
matrix_from_farray6(&device->abs.usermatrix, calibration);
/* Un-Normalize */
matrix_init_translate(&translate,
device->abs.absinfo_x->minimum,
device->abs.absinfo_y->minimum);
matrix_init_scale(&scale, sx, sy);
matrix_mult(&scale, &translate, &scale);
/* Calibration */
matrix_mult(&transform, &scale, &transform);
/* Normalize */
matrix_init_translate(&translate,
-device->abs.absinfo_x->minimum/sx,
-device->abs.absinfo_y->minimum/sy);
matrix_init_scale(&scale, 1.0/sx, 1.0/sy);
matrix_mult(&scale, &translate, &scale);
/* store final matrix in device */
matrix_mult(&device->abs.calibration, &transform, &scale);
}
void
evdev_read_calibration_prop(struct evdev_device *device)
{
const char *prop;
float calibration[6];
prop = udev_device_get_property_value(device->udev_device,
"LIBINPUT_CALIBRATION_MATRIX");
if (prop == NULL)
return;
if (!device->abs.absinfo_x || !device->abs.absinfo_y)
return;
if (!parse_calibration_property(prop, calibration))
return;
evdev_device_set_default_calibration(device, calibration);
evdev_log_info(device,
"applying calibration: %f %f %f %f %f %f\n",
calibration[0],
calibration[1],
calibration[2],
calibration[3],
calibration[4],
calibration[5]);
}
bool
evdev_device_has_capability(struct evdev_device *device,
enum libinput_device_capability capability)
{
switch (capability) {
case LIBINPUT_DEVICE_CAP_POINTER:
return !!(device->seat_caps & EVDEV_DEVICE_POINTER);
case LIBINPUT_DEVICE_CAP_KEYBOARD:
return !!(device->seat_caps & EVDEV_DEVICE_KEYBOARD);
case LIBINPUT_DEVICE_CAP_TOUCH:
return !!(device->seat_caps & EVDEV_DEVICE_TOUCH);
2015-01-22 16:41:50 +01:00
case LIBINPUT_DEVICE_CAP_GESTURE:
return !!(device->seat_caps & EVDEV_DEVICE_GESTURE);
case LIBINPUT_DEVICE_CAP_TABLET_TOOL:
return !!(device->seat_caps & EVDEV_DEVICE_TABLET);
case LIBINPUT_DEVICE_CAP_TABLET_PAD:
return !!(device->seat_caps & EVDEV_DEVICE_TABLET_PAD);
case LIBINPUT_DEVICE_CAP_SWITCH:
return !!(device->seat_caps & EVDEV_DEVICE_SWITCH);
default:
return false;
}
}
int
evdev_device_get_size(const struct evdev_device *device,
double *width,
double *height)
{
const struct input_absinfo *x, *y;
x = libevdev_get_abs_info(device->evdev, ABS_X);
y = libevdev_get_abs_info(device->evdev, ABS_Y);
if (!x || !y || device->abs.is_fake_resolution ||
!x->resolution || !y->resolution)
return -1;
*width = evdev_convert_to_mm(x, x->maximum);
*height = evdev_convert_to_mm(y, y->maximum);
return 0;
}
int
evdev_device_has_button(struct evdev_device *device, uint32_t code)
{
if (!(device->seat_caps & EVDEV_DEVICE_POINTER))
return -1;
return libevdev_has_event_code(device->evdev, EV_KEY, code);
}
int
evdev_device_has_key(struct evdev_device *device, uint32_t code)
{
if (!(device->seat_caps & EVDEV_DEVICE_KEYBOARD))
return -1;
return libevdev_has_event_code(device->evdev, EV_KEY, code);
}
int
evdev_device_has_switch(struct evdev_device *device,
enum libinput_switch sw)
{
unsigned int code;
if (!(device->seat_caps & EVDEV_DEVICE_SWITCH))
return -1;
switch (sw) {
case LIBINPUT_SWITCH_LID:
code = SW_LID;
break;
case LIBINPUT_SWITCH_TABLET_MODE:
code = SW_TABLET_MODE;
break;
default:
return -1;
}
return libevdev_has_event_code(device->evdev, EV_SW, code);
}
static inline bool
evdev_is_scrolling(const struct evdev_device *device,
enum libinput_pointer_axis axis)
{
assert(axis == LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL ||
axis == LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
return (device->scroll.direction & AS_MASK(axis)) != 0;
}
static inline void
evdev_start_scrolling(struct evdev_device *device,
enum libinput_pointer_axis axis)
{
assert(axis == LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL ||
axis == LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
device->scroll.direction |= AS_MASK(axis);
}
void
evdev_post_scroll(struct evdev_device *device,
uint64_t time,
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
enum libinput_pointer_axis_source source,
const struct normalized_coords *delta)
{
const struct normalized_coords *trigger;
struct normalized_coords event;
if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL))
device->scroll.buildup.y += delta->y;
if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL))
device->scroll.buildup.x += delta->x;
trigger = &device->scroll.buildup;
/* If we're not scrolling yet, use a distance trigger: moving
past a certain distance starts scrolling */
if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL) &&
!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL)) {
if (fabs(trigger->y) >= device->scroll.threshold)
evdev_start_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
if (fabs(trigger->x) >= device->scroll.threshold)
evdev_start_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL);
/* We're already scrolling in one direction. Require some
trigger speed to start scrolling in the other direction */
} else if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL)) {
if (fabs(delta->y) >= device->scroll.direction_lock_threshold)
evdev_start_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
} else if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL)) {
if (fabs(delta->x) >= device->scroll.direction_lock_threshold)
evdev_start_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL);
}
event = *delta;
/* We use the trigger to enable, but the delta from this event for
* the actual scroll movement. Otherwise we get a jump once
* scrolling engages */
if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL))
event.y = 0.0;
if (!evdev_is_scrolling(device,
LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL))
event.x = 0.0;
if (!normalized_is_zero(event)) {
const struct discrete_coords zero_discrete = { 0.0, 0.0 };
uint32_t axes = device->scroll.direction;
if (event.y == 0.0)
axes &= ~AS_MASK(LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
if (event.x == 0.0)
axes &= ~AS_MASK(LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL);
evdev_notify_axis(device,
time,
axes,
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
source,
&event,
&zero_discrete);
}
}
void
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
evdev_stop_scroll(struct evdev_device *device,
uint64_t time,
enum libinput_pointer_axis_source source)
{
const struct normalized_coords zero = { 0.0, 0.0 };
const struct discrete_coords zero_discrete = { 0.0, 0.0 };
/* terminate scrolling with a zero scroll event */
if (device->scroll.direction != 0)
pointer_notify_axis(&device->base,
time,
device->scroll.direction,
Add pointer axis sources to the API For a caller to implement/provide kinetic scrolling ("inertial scrolling", "fling scrolling"), it needs to know how the scrolling motion was implemented, and what to expect in the future. Add this information to the pointer axis event. The three scroll sources we have are: * wheels: scrolling is in discreet steps, you don't know when it ends, the wheel will just stop sending events * fingers: scrolling is continuous coordinate space, we know when it stops and we can tell the caller * continuous: scrolling is in continuous coordinate space but we may or may not know when it stops. if scroll lock is used, the device may never technically get out of scroll mode even if it doesn't send events at any given moment Use case: trackpoint/trackball scroll emulation on button press The stop event is now codified in the API documentation, so callers can use that for kinetic scrolling. libinput does not implement kinetic scrolling itself. Not covered by this patch: * The wheel event is currently defined as "typical mouse wheel step", this is different to Qt where the step value is 1/8 of a degree. Some better definition here may help. * It is unclear how an absolute device would map into relative motion if the device itself is not controlling absolute motion. * For diagonal scrolling, the vertical/horizontal terminator events would come in separately. The caller would have to deal with that somehow. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Original patch, before the rebase onto today's master: Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2014-11-05 16:22:07 +10:00
source,
&zero,
&zero_discrete);
device->scroll.buildup.x = 0;
device->scroll.buildup.y = 0;
device->scroll.direction = 0;
}
void
evdev_notify_suspended_device(struct evdev_device *device)
{
struct libinput_device *it;
if (device->is_suspended)
return;
list_for_each(it, &device->base.seat->devices_list, link) {
struct evdev_device *d = evdev_device(it);
if (it == &device->base)
continue;
if (d->dispatch->interface->device_suspended)
d->dispatch->interface->device_suspended(d, device);
}
device->is_suspended = true;
}
void
evdev_notify_resumed_device(struct evdev_device *device)
{
struct libinput_device *it;
if (!device->is_suspended)
return;
list_for_each(it, &device->base.seat->devices_list, link) {
struct evdev_device *d = evdev_device(it);
if (it == &device->base)
continue;
if (d->dispatch->interface->device_resumed)
d->dispatch->interface->device_resumed(d, device);
}
device->is_suspended = false;
}
void
evdev_device_suspend(struct evdev_device *device)
{
struct libinput *libinput = evdev_libinput_context(device);
evdev_notify_suspended_device(device);
if (device->dispatch->interface->suspend)
device->dispatch->interface->suspend(device->dispatch,
device);
if (device->source) {
libinput_remove_source(libinput, device->source);
device->source = NULL;
}
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
if (device->mtdev) {
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
mtdev_close_delete(device->mtdev);
device->mtdev = NULL;
}
if (device->fd != -1) {
close_restricted(libinput, device->fd);
device->fd = -1;
}
}
int
evdev_device_resume(struct evdev_device *device)
{
struct libinput *libinput = evdev_libinput_context(device);
int fd;
const char *devnode;
struct input_event ev;
enum libevdev_read_status status;
if (device->fd != -1)
return 0;
if (device->was_removed)
return -ENODEV;
devnode = udev_device_get_devnode(device->udev_device);
fd = open_restricted(libinput, devnode,
O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (fd < 0)
return -errno;
if (!evdev_device_have_same_syspath(device->udev_device, fd)) {
close_restricted(libinput, fd);
return -ENODEV;
}
evdev_drain_fd(fd);
device->fd = fd;
if (evdev_need_mtdev(device)) {
device->mtdev = mtdev_new_open(device->fd);
if (!device->mtdev)
return -ENODEV;
}
libevdev_change_fd(device->evdev, fd);
libevdev_set_clock_id(device->evdev, CLOCK_MONOTONIC);
/* re-sync libevdev's view of the device, but discard the actual
events. Our device is in a neutral state already */
libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_FORCE_SYNC,
&ev);
do {
status = libevdev_next_event(device->evdev,
LIBEVDEV_READ_FLAG_SYNC,
&ev);
} while (status == LIBEVDEV_READ_STATUS_SYNC);
device->source =
libinput_add_fd(libinput, fd, evdev_device_dispatch, device);
if (!device->source) {
mtdev_close_delete(device->mtdev);
return -ENOMEM;
}
evdev_notify_resumed_device(device);
return 0;
}
void
evdev_device_remove(struct evdev_device *device)
{
struct libinput_device *dev;
evdev_log_info(device, "device removed\n");
list_for_each(dev, &device->base.seat->devices_list, link) {
struct evdev_device *d = evdev_device(dev);
if (dev == &device->base)
continue;
if (d->dispatch->interface->device_removed)
d->dispatch->interface->device_removed(d, device);
}
evdev_device_suspend(device);
if (device->dispatch->interface->remove)
device->dispatch->interface->remove(device->dispatch);
/* A device may be removed while suspended, mark it to
* skip re-opening a different device with the same node */
device->was_removed = true;
Port udev-seat to be used in libinput This patch ports udev-seat from weston to libinput, including adapting libinput internals and API to provide seat and device discovery. The public API is extended with device discovery, object reference, a seat object. As libinput takes care of creating and destroying its objects user data getter/setter is added in order to make it possible for the client to directly associate an object application side with an object library side. Device discovery API is made up of the 'seat added', 'seat removed', 'device added' and 'device removed' events. The seat added/removed events contains a pointer to a libinput_seat struct, while the device added/removed events contains a pointer to a libinput_device event. The objects are reference counted with libinput holding one reference by default. The application can increase the reference count with libinput_seat_ref() and libinput_device_ref() and decrease the reference count with libinput_seat_unref() and libinput_device_unref(). The basic event struct is changed to have a 'target' union parameter that can be either a libinput, libinput_seat or libinput_device struct pointer. There is one known problem with the current API that is the potentially racy initialization. The problem is when a device is both discovered and lost during initial dispatchig, causing libinput to first queue a 'added' message, creating the device with default reference count 1, then before going back to the application queuing a 'removed' message, while at same time decreasing reference count of the device to 0, causing it o be destroyed. The queue will at this state contain two messages with pointers to free:ed memory. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-11-23 13:04:32 +01:00
list_remove(&device->base.link);
notify_removed_device(&device->base);
libinput_device_unref(&device->base);
}
void
evdev_device_destroy(struct evdev_device *device)
{
struct evdev_dispatch *dispatch;
dispatch = device->dispatch;
if (dispatch)
dispatch->interface->destroy(dispatch);
if (device->base.group)
libinput_device_group_unref(device->base.group);
free(device->output_name);
filter_destroy(device->pointer.filter);
libinput_timer_destroy(&device->scroll.timer);
libinput_timer_destroy(&device->middlebutton.timer);
libinput_seat_unref(device->base.seat);
libevdev_free(device->evdev);
udev_device_unref(device->udev_device);
free(device);
}
bool
evdev_tablet_has_left_handed(struct evdev_device *device)
{
bool has_left_handed = false;
#if HAVE_LIBWACOM
WacomDeviceDatabase *db;
WacomDevice *d = NULL;
WacomError *error;
const char *devnode;
db = libwacom_database_new();
if (!db) {
evdev_log_info(device,
"failed to initialize libwacom context.\n");
goto out;
}
error = libwacom_error_new();
devnode = udev_device_get_devnode(device->udev_device);
d = libwacom_new_from_path(db,
devnode,
WFALLBACK_NONE,
error);
if (d) {
if (libwacom_is_reversible(d))
has_left_handed = true;
} else if (libwacom_error_get_code(error) == WERROR_UNKNOWN_MODEL) {
evdev_log_info(device,
"tablet '%s' unknown to libwacom\n",
device->devname);
} else {
evdev_log_error(device,
"libwacom error: %s\n",
libwacom_error_get_message(error));
}
if (error)
libwacom_error_free(&error);
if (d)
libwacom_destroy(d);
libwacom_database_destroy(db);
out:
#endif
return has_left_handed;
}