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This improves the OpenGL ES support to extend it to version 3.0. A number of new features are available in glesv3 including creation of multi-sampled renderbuffers. These renderbuffers can be blitted to single sample textures (but not the other way around). Other features such as PBO for image uploading, are left as followon work. For this preliminary implementation, glesv3 backends always create renderbuffers, which can be set as single sample or multisample. The renderbuffer's content is blitted to the texture only when used as a source or a mask. Images uploaded to a texture stay there until the surface is used as a rendering target, at which point its painted to the renderbuffer. This patch is heavily based off of Henry Song's initial GLESv3 patch 6f7f3795 from his cairogles fork of Cairo, and incorporates subsequent fixes and pertinent refactorings from his trunk and review feedback from Uli. This implements the *functional* support for glesv3, excluding the various optimization work to utilize its features. Rendering and performance should not be expected to improve notably from pure glesv2. As the GL backend for Cairo remains "experimental", these changes should likewise be considered as such. Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
339 lines
11 KiB
C
339 lines
11 KiB
C
/* cairo - a vector graphics library with display and print output
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*
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* Copyright © 2009 Eric Anholt
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* Copyright © 2009 Chris Wilson
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* Copyright © 2005,2010 Red Hat, Inc
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*
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* This library is free software; you can redistribute it and/or
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* modify it either under the terms of the GNU Lesser General Public
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* License version 2.1 as published by the Free Software Foundation
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* (the "LGPL") or, at your option, under the terms of the Mozilla
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* Public License Version 1.1 (the "MPL"). If you do not alter this
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* notice, a recipient may use your version of this file under either
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* the MPL or the LGPL.
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*
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* You should have received a copy of the LGPL along with this library
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* in the file COPYING-LGPL-2.1; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
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* You should have received a copy of the MPL along with this library
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* in the file COPYING-MPL-1.1
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
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* OF ANY KIND, either express or implied. See the LGPL or the MPL for
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* the specific language governing rights and limitations.
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*
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* The Original Code is the cairo graphics library.
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*
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* The Initial Developer of the Original Code is Red Hat, Inc.
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*
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* Contributor(s):
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* Benjamin Otte <otte@gnome.org>
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* Carl Worth <cworth@cworth.org>
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* Chris Wilson <chris@chris-wilson.co.uk>
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* Eric Anholt <eric@anholt.net>
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*/
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#include "cairoint.h"
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#include "cairo-error-private.h"
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#include "cairo-gl-gradient-private.h"
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#include "cairo-gl-private.h"
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static int
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_cairo_gl_gradient_sample_width (unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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unsigned int n;
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int width;
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width = 8;
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for (n = 1; n < n_stops; n++) {
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double dx = stops[n].offset - stops[n-1].offset;
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double delta, max;
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int ramp;
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if (dx == 0)
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return 1024; /* we need to emulate an infinitely sharp step */
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max = fabs (stops[n].color.red - stops[n-1].color.red);
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delta = fabs (stops[n].color.green - stops[n-1].color.green);
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if (delta > max)
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max = delta;
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delta = fabs (stops[n].color.blue - stops[n-1].color.blue);
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if (delta > max)
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max = delta;
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delta = fabs (stops[n].color.alpha - stops[n-1].color.alpha);
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if (delta > max)
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max = delta;
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ramp = 128 * max / dx;
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if (ramp > width)
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width = ramp;
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}
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return (width + 7) & -8;
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}
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static uint8_t premultiply(double c, double a)
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{
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int v = c * a * 256;
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return v - (v >> 8);
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}
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static uint32_t color_stop_to_pixel(const cairo_gradient_stop_t *stop)
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{
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uint8_t a, r, g, b;
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a = stop->color.alpha_short >> 8;
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r = premultiply(stop->color.red, stop->color.alpha);
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g = premultiply(stop->color.green, stop->color.alpha);
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b = premultiply(stop->color.blue, stop->color.alpha);
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if (_cairo_is_little_endian ())
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return a << 24 | r << 16 | g << 8 | b << 0;
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else
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return a << 0 | r << 8 | g << 16 | b << 24;
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}
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static cairo_status_t
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_cairo_gl_gradient_render (const cairo_gl_context_t *ctx,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops,
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void *bytes,
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int width)
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{
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pixman_image_t *gradient, *image;
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pixman_gradient_stop_t pixman_stops_stack[32];
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pixman_gradient_stop_t *pixman_stops;
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pixman_point_fixed_t p1, p2;
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unsigned int i;
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pixman_format_code_t gradient_pixman_format;
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/*
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* Ensure that the order of the gradient's components in memory is BGRA.
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* This is done so that the gradient's pixel data is always suitable for
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* texture upload using format=GL_BGRA and type=GL_UNSIGNED_BYTE.
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*/
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if (_cairo_is_little_endian ())
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gradient_pixman_format = PIXMAN_a8r8g8b8;
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else
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gradient_pixman_format = PIXMAN_b8g8r8a8;
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pixman_stops = pixman_stops_stack;
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if (unlikely (n_stops > ARRAY_LENGTH (pixman_stops_stack))) {
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pixman_stops = _cairo_malloc_ab (n_stops,
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sizeof (pixman_gradient_stop_t));
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if (unlikely (pixman_stops == NULL))
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return _cairo_error (CAIRO_STATUS_NO_MEMORY);
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}
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for (i = 0; i < n_stops; i++) {
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pixman_stops[i].x = _cairo_fixed_16_16_from_double (stops[i].offset);
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pixman_stops[i].color.red = stops[i].color.red_short;
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pixman_stops[i].color.green = stops[i].color.green_short;
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pixman_stops[i].color.blue = stops[i].color.blue_short;
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pixman_stops[i].color.alpha = stops[i].color.alpha_short;
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}
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p1.x = _cairo_fixed_16_16_from_double (0.5);
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p1.y = 0;
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p2.x = _cairo_fixed_16_16_from_double (width - 0.5);
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p2.y = 0;
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gradient = pixman_image_create_linear_gradient (&p1, &p2,
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pixman_stops,
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n_stops);
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if (pixman_stops != pixman_stops_stack)
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free (pixman_stops);
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if (unlikely (gradient == NULL))
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return _cairo_error (CAIRO_STATUS_NO_MEMORY);
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pixman_image_set_filter (gradient, PIXMAN_FILTER_BILINEAR, NULL, 0);
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pixman_image_set_repeat (gradient, PIXMAN_REPEAT_PAD);
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image = pixman_image_create_bits (gradient_pixman_format, width, 1,
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bytes, sizeof(uint32_t)*width);
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if (unlikely (image == NULL)) {
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pixman_image_unref (gradient);
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return _cairo_error (CAIRO_STATUS_NO_MEMORY);
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}
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pixman_image_composite32 (PIXMAN_OP_SRC,
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gradient, NULL, image,
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0, 0,
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0, 0,
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0, 0,
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width, 1);
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pixman_image_unref (gradient);
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pixman_image_unref (image);
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/* We need to fudge pixel 0 to hold the left-most color stop and not
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* the neareset stop to the zeroth pixel centre in order to correctly
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* populate the border color. For completeness, do both edges.
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*/
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((uint32_t*)bytes)[0] = color_stop_to_pixel(&stops[0]);
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((uint32_t*)bytes)[width-1] = color_stop_to_pixel(&stops[n_stops-1]);
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return CAIRO_STATUS_SUCCESS;
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}
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static unsigned long
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_cairo_gl_gradient_hash (unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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return _cairo_hash_bytes (n_stops,
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stops,
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sizeof (cairo_gradient_stop_t) * n_stops);
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}
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static cairo_gl_gradient_t *
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_cairo_gl_gradient_lookup (cairo_gl_context_t *ctx,
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unsigned long hash,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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cairo_gl_gradient_t lookup;
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lookup.cache_entry.hash = hash,
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lookup.n_stops = n_stops;
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lookup.stops = stops;
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return _cairo_cache_lookup (&ctx->gradients, &lookup.cache_entry);
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}
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cairo_bool_t
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_cairo_gl_gradient_equal (const void *key_a, const void *key_b)
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{
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const cairo_gl_gradient_t *a = key_a;
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const cairo_gl_gradient_t *b = key_b;
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if (a->n_stops != b->n_stops)
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return FALSE;
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return memcmp (a->stops, b->stops, a->n_stops * sizeof (cairo_gradient_stop_t)) == 0;
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}
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cairo_int_status_t
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_cairo_gl_gradient_create (cairo_gl_context_t *ctx,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops,
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cairo_gl_gradient_t **gradient_out)
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{
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unsigned long hash;
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cairo_gl_gradient_t *gradient;
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cairo_status_t status;
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int tex_width;
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GLint internal_format;
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void *data;
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if ((unsigned int) ctx->max_texture_size / 2 <= n_stops)
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return CAIRO_INT_STATUS_UNSUPPORTED;
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hash = _cairo_gl_gradient_hash (n_stops, stops);
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gradient = _cairo_gl_gradient_lookup (ctx, hash, n_stops, stops);
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if (gradient) {
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*gradient_out = _cairo_gl_gradient_reference (gradient);
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return CAIRO_STATUS_SUCCESS;
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}
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gradient = malloc (sizeof (cairo_gl_gradient_t) + sizeof (cairo_gradient_stop_t) * (n_stops - 1));
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if (gradient == NULL)
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return _cairo_error (CAIRO_STATUS_NO_MEMORY);
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tex_width = _cairo_gl_gradient_sample_width (n_stops, stops);
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if (tex_width > ctx->max_texture_size)
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tex_width = ctx->max_texture_size;
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CAIRO_REFERENCE_COUNT_INIT (&gradient->ref_count, 2);
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gradient->cache_entry.hash = hash;
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gradient->cache_entry.size = tex_width;
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gradient->device = &ctx->base;
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gradient->n_stops = n_stops;
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gradient->stops = gradient->stops_embedded;
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memcpy (gradient->stops_embedded, stops, n_stops * sizeof (cairo_gradient_stop_t));
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glGenTextures (1, &gradient->tex);
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_cairo_gl_context_activate (ctx, CAIRO_GL_TEX_TEMP);
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glBindTexture (ctx->tex_target, gradient->tex);
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data = _cairo_malloc_ab (tex_width, sizeof (uint32_t));
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if (unlikely (data == NULL)) {
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status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
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goto cleanup_gradient;
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}
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status = _cairo_gl_gradient_render (ctx, n_stops, stops, data, tex_width);
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if (unlikely (status))
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goto cleanup_data;
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/*
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* In OpenGL ES 2.0 no format conversion is allowed i.e. 'internalFormat'
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* must match 'format' in glTexImage2D.
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*/
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if (_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES3 ||
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_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES2)
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internal_format = GL_BGRA;
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else
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internal_format = GL_RGBA;
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glTexImage2D (ctx->tex_target, 0, internal_format, tex_width, 1, 0,
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GL_BGRA, GL_UNSIGNED_BYTE, data);
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free (data);
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/* we ignore errors here and just return an uncached gradient */
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if (unlikely (_cairo_cache_insert (&ctx->gradients, &gradient->cache_entry)))
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CAIRO_REFERENCE_COUNT_INIT (&gradient->ref_count, 1);
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*gradient_out = gradient;
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return CAIRO_STATUS_SUCCESS;
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cleanup_data:
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free (data);
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cleanup_gradient:
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free (gradient);
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return status;
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}
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cairo_gl_gradient_t *
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_cairo_gl_gradient_reference (cairo_gl_gradient_t *gradient)
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{
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assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));
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_cairo_reference_count_inc (&gradient->ref_count);
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return gradient;
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}
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void
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_cairo_gl_gradient_destroy (cairo_gl_gradient_t *gradient)
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{
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cairo_gl_context_t *ctx;
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cairo_status_t ignore;
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assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));
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if (! _cairo_reference_count_dec_and_test (&gradient->ref_count))
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return;
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if (_cairo_gl_context_acquire (gradient->device, &ctx) == CAIRO_STATUS_SUCCESS) {
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/* The gradient my still be active in the last operation, so flush */
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_cairo_gl_composite_flush (ctx);
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glDeleteTextures (1, &gradient->tex);
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ignore = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);
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}
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free (gradient);
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}
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