gl: Add support for OpenGL ES 3.0

This improves the OpenGL ES support to extend it to version 3.0.
A number of new features are available in glesv3 including creation of
multi-sampled renderbuffers.  These renderbuffers can be blitted to
single sample textures (but not the other way around).  Other features
such as PBO for image uploading, are left as followon work.

For this preliminary implementation, glesv3 backends always create
renderbuffers, which can be set as single sample or multisample.  The
renderbuffer's content is blitted to the texture only when used as a
source or a mask.

Images uploaded to a texture stay there until the surface is used as a
rendering target, at which point its painted to the renderbuffer.

This patch is heavily based off of Henry Song's initial GLESv3 patch
6f7f3795 from his cairogles fork of Cairo, and incorporates subsequent
fixes and pertinent refactorings from his trunk and review feedback from
Uli.

This implements the *functional* support for glesv3, excluding the
various optimization work to utilize its features.  Rendering and
performance should not be expected to improve notably from pure glesv2.
As the GL backend for Cairo remains "experimental", these changes should
likewise be considered as such.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
This commit is contained in:
Bryce Harrington 2017-09-13 12:35:27 -07:00
parent d1f941d7ee
commit 8ff3019f51
20 changed files with 370 additions and 65 deletions

View file

@ -247,6 +247,18 @@ enabled_cairo_boilerplate_cxx_sources += $(cairo_boilerplate_glesv2_cxx_sources)
enabled_cairo_boilerplate_sources += $(cairo_boilerplate_glesv2_sources)
endif
unsupported_cairo_boilerplate_headers += $(cairo_boilerplate_glesv3_headers)
all_cairo_boilerplate_headers += $(cairo_boilerplate_glesv3_headers)
all_cairo_boilerplate_private += $(cairo_boilerplate_glesv3_private)
all_cairo_boilerplate_cxx_sources += $(cairo_boilerplate_glesv3_cxx_sources)
all_cairo_boilerplate_sources += $(cairo_boilerplate_glesv3_sources)
ifeq ($(CAIRO_HAS_GLESV3_SURFACE),1)
enabled_cairo_boilerplate_headers += $(cairo_boilerplate_glesv3_headers)
enabled_cairo_boilerplate_private += $(cairo_boilerplate_glesv3_private)
enabled_cairo_boilerplate_cxx_sources += $(cairo_boilerplate_glesv3_cxx_sources)
enabled_cairo_boilerplate_sources += $(cairo_boilerplate_glesv3_sources)
endif
unsupported_cairo_boilerplate_headers += $(cairo_boilerplate_cogl_headers)
all_cairo_boilerplate_headers += $(cairo_boilerplate_cogl_headers)
all_cairo_boilerplate_private += $(cairo_boilerplate_cogl_private)

View file

@ -33,10 +33,13 @@
#include "cairo-boilerplate-private.h"
#include <cairo-gl.h>
#if CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#if CAIRO_HAS_GLESV3_SURFACE
#include <GLES3/gl3.h>
#include <EGL/eglext.h>
#elif CAIRO_HAS_GLESV2_SURFACE
#include <GLES2/gl2.h>
#elif CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#endif
static const cairo_user_data_key_t gl_closure_key;
@ -85,15 +88,19 @@ _cairo_boilerplate_egl_create_surface (const char *name,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
#if CAIRO_HAS_GL_SURFACE
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
#if CAIRO_HAS_GLESV3_SURFACE
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR,
#elif CAIRO_HAS_GLESV2_SURFACE
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
#elif CAIRO_HAS_GL_SURFACE
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
#endif
EGL_NONE
};
const EGLint ctx_attribs[] = {
#if CAIRO_HAS_GLESV2_SURFACE
#if CAIRO_HAS_GLESV3_SURFACE
EGL_CONTEXT_CLIENT_VERSION, 3,
#elif CAIRO_HAS_GLESV2_SURFACE
EGL_CONTEXT_CLIENT_VERSION, 2,
#endif
EGL_NONE
@ -110,15 +117,22 @@ _cairo_boilerplate_egl_create_surface (const char *name,
}
eglChooseConfig (gltc->dpy, config_attribs, &config, 1, &numConfigs);
#if CAIRO_HAS_GLESV3_SURFACE && CAIRO_HAS_GLESV2_SURFACE
if (numConfigs == 0) {
/* retry with ES2_BIT */
config_attribs[11] = ES2_BIT; /* FIXME: Ick */
eglChooseConfig (gltc->dpy, config_attribs, &config, 1, &numConfigs);
}
#endif
if (numConfigs == 0) {
free (gltc);
return NULL;
}
#if CAIRO_HAS_GL_SURFACE
eglBindAPI (EGL_OPENGL_API);
#elif CAIRO_HAS_GLESV2_SURFACE
#if CAIRO_HAS_GLESV3_SURFACE || CAIRO_HAS_GLESV2_SURFACE
eglBindAPI (EGL_OPENGL_ES_API);
#elif CAIRO_HAS_GL_SURFACE
eglBindAPI (EGL_OPENGL_API);
#endif
gltc->ctx = eglCreateContext (gltc->dpy, config, EGL_NO_CONTEXT,

View file

@ -19,6 +19,7 @@ CAIRO_HAS_GALLIUM_SURFACE=0
CAIRO_HAS_PNG_FUNCTIONS=1
CAIRO_HAS_GL_SURFACE=0
CAIRO_HAS_GLESV2_SURFACE=0
CAIRO_HAS_GLESV3_SURFACE=0
CAIRO_HAS_COGL_SURFACE=0
CAIRO_HAS_DIRECTFB_SURFACE=0
CAIRO_HAS_VG_SURFACE=0

View file

@ -62,6 +62,9 @@ endif
ifeq ($(CAIRO_HAS_GLESV2_SURFACE),1)
@echo "#define CAIRO_HAS_GLESV2_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h
endif
ifeq ($(CAIRO_HAS_GLESV3_SURFACE),1)
@echo "#define CAIRO_HAS_GLESV3_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h
endif
ifeq ($(CAIRO_HAS_COGL_SURFACE),1)
@echo "#define CAIRO_HAS_COGL_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h
endif

View file

@ -384,6 +384,7 @@ AC_DEFUN([CAIRO_REPORT],
echo " SVG: $use_svg"
echo " OpenGL: $use_gl"
echo " OpenGL ES 2.0: $use_glesv2"
echo " OpenGL ES 3.0: $use_glesv3"
echo " BeOS: $use_beos"
echo " DirectFB: $use_directfb"
echo " OpenVG: $use_vg"

View file

@ -385,6 +385,29 @@ CAIRO_ENABLE_SURFACE_BACKEND(glesv2, OpenGLESv2, no, [
need_egl_functions=yes
])
dnl ===========================================================================
CAIRO_ENABLE_SURFACE_BACKEND(glesv3, OpenGLESv3, no, [
glesv3_REQUIRES="glesv3"
PKG_CHECK_MODULES(glesv3, $glesv3_REQUIRES,, [
dnl Fallback to searching for headers
AC_CHECK_HEADER(GLES3/gl3.h,, [use_glesv3="no (glesv3.pc nor OpenGL ES 3.0 headers not found)"])
if test "x$use_glesv3" = "xyes"; then
glesv3_NONPKGCONFIG_CFLAGS=
dnl glesv3 is provided by the libGLESv2 library (there is no separate libGLESv3)
glesv3_NONPKGCONFIG_LIBS="-lGLESv2"
fi])
if test "x$have_dl" = "xyes" -a "x$have_dlsym" = "xyes"; then
glesv3_LIBS="$glesv3_LIBS -ldl"
fi
if test "x$use_glesv3" = "xyes" -a "x$use_gl" = "xyes"; then
AC_MSG_ERROR([use either --enable-gl=yes or --enable-glesv3=yes. Not both at the same time.])
fi
need_egl_functions=yes
])
dnl ===========================================================================
CAIRO_ENABLE_SURFACE_BACKEND(cogl, Cogl, no, [
cogl_REQUIRES="cogl-2.0-experimental"

View file

@ -407,6 +407,10 @@ cairo_glesv2_headers = $(cairo_gl_headers)
cairo_glesv2_private = $(cairo_gl_private)
cairo_glesv2_sources = $(cairo_gl_sources)
cairo_glesv3_headers = $(cairo_gl_headers)
cairo_glesv3_private = $(cairo_gl_private)
cairo_glesv3_sources = $(cairo_gl_sources)
cairo_egl_sources += cairo-egl-context.c
cairo_glx_sources += cairo-glx-context.c
cairo_wgl_sources += cairo-wgl-context.c

View file

@ -325,6 +325,22 @@ ifeq ($(CAIRO_HAS_GLESV2_SURFACE),1)
enabled_cairo_pkgconf += cairo-glesv2.pc
endif
unsupported_cairo_headers += $(cairo_glesv3_headers)
all_cairo_headers += $(cairo_glesv3_headers)
all_cairo_private += $(cairo_glesv3_private)
all_cairo_cxx_sources += $(cairo_glesv3_cxx_sources)
all_cairo_sources += $(cairo_glesv3_sources)
ifeq ($(CAIRO_HAS_GLESV3_SURFACE),1)
enabled_cairo_headers += $(cairo_glesv3_headers)
enabled_cairo_private += $(cairo_glesv3_private)
enabled_cairo_cxx_sources += $(cairo_glesv3_cxx_sources)
enabled_cairo_sources += $(cairo_glesv3_sources)
endif
all_cairo_pkgconf += cairo-glesv3.pc
ifeq ($(CAIRO_HAS_GLESV3_SURFACE),1)
enabled_cairo_pkgconf += cairo-glesv3.pc
endif
unsupported_cairo_headers += $(cairo_cogl_headers)
all_cairo_headers += $(cairo_cogl_headers)
all_cairo_private += $(cairo_cogl_private)

View file

@ -52,6 +52,93 @@
#include "cairo-error-private.h"
#include "cairo-image-surface-private.h"
/* FIXME: Copy of same routine in cairo-gl-msaa-compositor.c */
static cairo_int_status_t
_draw_int_rect (cairo_gl_context_t *ctx,
cairo_gl_composite_t *setup,
cairo_rectangle_int_t *rect)
{
cairo_box_t box;
cairo_point_t quad[4];
_cairo_box_from_rectangle (&box, rect);
quad[0].x = box.p1.x;
quad[0].y = box.p1.y;
quad[1].x = box.p1.x;
quad[1].y = box.p2.y;
quad[2].x = box.p2.x;
quad[2].y = box.p2.y;
quad[3].x = box.p2.x;
quad[3].y = box.p1.y;
return _cairo_gl_composite_emit_quad_as_tristrip (ctx, setup, quad);
}
static cairo_int_status_t
_blit_texture_to_renderbuffer (cairo_gl_surface_t *surface)
{
cairo_gl_context_t *ctx = NULL;
cairo_gl_composite_t setup;
cairo_surface_pattern_t pattern;
cairo_rectangle_int_t extents;
cairo_int_status_t status;
/* FIXME: This only permits blit when glesv3 is enabled. But note that
glesv2 with the ANGLE extension should also be able to support this feature,
so once the ANGLE support code is in place this check can be relaxed. */
if (((cairo_gl_context_t *)surface->base.device)->gl_flavor != CAIRO_GL_FLAVOR_ES3)
return CAIRO_INT_STATUS_SUCCESS;
if (! surface->content_in_texture)
return CAIRO_INT_STATUS_SUCCESS;
memset (&setup, 0, sizeof (cairo_gl_composite_t));
status = _cairo_gl_composite_set_operator (&setup,
CAIRO_OPERATOR_SOURCE,
FALSE);
if (status)
return status;
setup.dst = surface;
setup.clip_region = surface->clip_region;
_cairo_pattern_init_for_surface (&pattern, &surface->base);
status = _cairo_gl_composite_set_source (&setup, &pattern.base,
NULL, NULL, FALSE);
_cairo_pattern_fini (&pattern.base);
if (unlikely (status))
goto FAIL;
_cairo_gl_composite_set_multisample (&setup);
status = _cairo_gl_composite_begin (&setup, &ctx);
if (unlikely (status))
goto FAIL;
extents.x = extents.y = 0;
extents.width = surface->width;
extents.height = surface->height;
status = _draw_int_rect (ctx, &setup, &extents);
if (status == CAIRO_INT_STATUS_SUCCESS)
surface->content_in_texture = FALSE;
FAIL:
_cairo_gl_composite_fini (&setup);
if (ctx) {
_cairo_gl_composite_flush (ctx);
status = _cairo_gl_context_release (ctx, status);
}
return status;
}
cairo_int_status_t
_cairo_gl_composite_set_source (cairo_gl_composite_t *setup,
const cairo_pattern_t *pattern,
@ -68,8 +155,13 @@ void
_cairo_gl_composite_set_source_operand (cairo_gl_composite_t *setup,
const cairo_gl_operand_t *source)
{
cairo_int_status_t status;
_cairo_gl_operand_destroy (&setup->src);
_cairo_gl_operand_copy (&setup->src, source);
if (source->type == CAIRO_GL_OPERAND_TEXTURE)
status = _cairo_gl_surface_resolve_multisampling (source->texture.surface);
}
void
@ -99,9 +191,13 @@ void
_cairo_gl_composite_set_mask_operand (cairo_gl_composite_t *setup,
const cairo_gl_operand_t *mask)
{
cairo_int_status_t status;
_cairo_gl_operand_destroy (&setup->mask);
if (mask)
if (mask) {
_cairo_gl_operand_copy (&setup->mask, mask);
if (mask->type == CAIRO_GL_OPERAND_TEXTURE)
status = _cairo_gl_surface_resolve_multisampling (mask->texture.surface);
}
}
void
@ -174,7 +270,8 @@ _cairo_gl_texture_set_extend (cairo_gl_context_t *ctx,
switch (extend) {
case CAIRO_EXTEND_NONE:
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2)
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2)
wrap_mode = GL_CLAMP_TO_EDGE;
else
wrap_mode = GL_CLAMP_TO_BORDER;
@ -1178,6 +1275,8 @@ _cairo_gl_composite_init (cairo_gl_composite_t *setup,
{
cairo_status_t status;
status = _blit_texture_to_renderbuffer (dst);
memset (setup, 0, sizeof (cairo_gl_composite_t));
status = _cairo_gl_composite_set_operator (setup, op,

View file

@ -171,7 +171,8 @@ test_can_read_bgra (cairo_gl_flavor_t gl_flavor)
if (gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
return TRUE;
assert (gl_flavor == CAIRO_GL_FLAVOR_ES2);
assert (gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
gl_flavor == CAIRO_GL_FLAVOR_ES2);
/* For OpenGL ES we have to look for the specific extension and BGRA only
* matches cairo's integer packed bytes on little-endian machines. */
@ -190,7 +191,8 @@ _cairo_gl_context_init (cairo_gl_context_t *ctx)
int n;
cairo_bool_t is_desktop = gl_flavor == CAIRO_GL_FLAVOR_DESKTOP;
cairo_bool_t is_gles = gl_flavor == CAIRO_GL_FLAVOR_ES2;
cairo_bool_t is_gles = (gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
gl_flavor == CAIRO_GL_FLAVOR_ES2);
_cairo_device_init (&ctx->base, &_cairo_gl_device_backend);
@ -263,25 +265,31 @@ _cairo_gl_context_init (cairo_gl_context_t *ctx)
}
#endif
#if CAIRO_HAS_GLESV2_SURFACE && defined(GL_MAX_SAMPLES_EXT)
#if CAIRO_HAS_GLESV3_SURFACE
if (is_gles && ctx->has_packed_depth_stencil) {
glGetIntegerv(GL_MAX_SAMPLES, &ctx->num_samples);
}
#elif CAIRO_HAS_GLESV2_SURFACE && defined(GL_MAX_SAMPLES_EXT)
if (is_gles && ctx->has_packed_depth_stencil &&
_cairo_gl_has_extension ("GL_EXT_multisampled_render_to_texture")) {
glGetIntegerv(GL_MAX_SAMPLES_EXT, &ctx->num_samples);
}
#endif
#if CAIRO_HAS_GLESV2_SURFACE && defined(GL_MAX_SAMPLES_IMG)
if (is_gles && ctx->has_packed_depth_stencil &&
_cairo_gl_has_extension ("GL_IMG_multisampled_render_to_texture")) {
glGetIntegerv(GL_MAX_SAMPLES_IMG, &ctx->num_samples);
}
#endif
ctx->supports_msaa = ctx->num_samples > 1;
/* we always use renderbuffer for rendering in glesv3 */
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
ctx->supports_msaa = TRUE;
else
ctx->supports_msaa = ctx->num_samples > 1;
if (ctx->num_samples > MAX_MSAA_SAMPLES)
ctx->num_samples = MAX_MSAA_SAMPLES;
ctx->current_operator = -1;
ctx->gl_flavor = gl_flavor;
@ -349,13 +357,15 @@ _get_depth_stencil_format (cairo_gl_context_t *ctx)
return GL_DEPTH_STENCIL;
#endif
#if CAIRO_HAS_GLESV2_SURFACE
#if CAIRO_HAS_GLESV2_SURFACE && !CAIRO_HAS_GLESV3_SURFACE
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
return GL_DEPTH24_STENCIL8_OES;
#endif
#if CAIRO_HAS_GL_SURFACE
return GL_DEPTH_STENCIL;
#elif CAIRO_HAS_GLESV3_SURFACE
return GL_DEPTH24_STENCIL8;
#elif CAIRO_HAS_GLESV2_SURFACE
return GL_DEPTH24_STENCIL8_OES;
#endif
@ -436,13 +446,14 @@ _cairo_gl_ensure_framebuffer (cairo_gl_context_t *ctx,
str, status);
}
}
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
static void
_cairo_gl_ensure_multisampling (cairo_gl_context_t *ctx,
cairo_gl_surface_t *surface)
{
assert (surface->supports_msaa);
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP);
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3);
if (surface->msaa_fb)
return;
@ -460,7 +471,11 @@ _cairo_gl_ensure_multisampling (cairo_gl_context_t *ctx,
this information. */
ctx->dispatch.RenderbufferStorageMultisample (GL_RENDERBUFFER,
ctx->num_samples,
#if CAIRO_HAS_GLESV3_SURFACE
GL_RGBA8,
#else
GL_RGBA,
#endif
surface->width,
surface->height);
ctx->dispatch.FramebufferRenderbuffer (GL_FRAMEBUFFER,
@ -472,6 +487,11 @@ _cairo_gl_ensure_multisampling (cairo_gl_context_t *ctx,
glDisable (GL_SCISSOR_TEST);
glClearColor (0, 0, 0, 0);
glClear (GL_COLOR_BUFFER_BIT);
/* for glesv3 with multisample renderbuffer, we always render to
this renderbuffer */
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
surface->msaa_active = TRUE;
}
#endif
@ -484,8 +504,9 @@ _cairo_gl_ensure_msaa_depth_stencil_buffer (cairo_gl_context_t *ctx,
return TRUE;
_cairo_gl_ensure_framebuffer (ctx, surface);
#if CAIRO_HAS_GL_SURFACE
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
_cairo_gl_ensure_multisampling (ctx, surface);
#endif
@ -499,8 +520,9 @@ _cairo_gl_ensure_msaa_depth_stencil_buffer (cairo_gl_context_t *ctx,
surface->width,
surface->height);
#if CAIRO_HAS_GL_SURFACE
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP) {
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3) {
dispatch->FramebufferRenderbuffer (GL_FRAMEBUFFER,
GL_DEPTH_STENCIL_ATTACHMENT,
GL_RENDERBUFFER,
@ -615,7 +637,7 @@ _gl_identity_ortho (GLfloat *m,
#undef M
}
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
static void
bind_multisample_framebuffer (cairo_gl_context_t *ctx,
cairo_gl_surface_t *surface)
@ -624,14 +646,19 @@ bind_multisample_framebuffer (cairo_gl_context_t *ctx,
cairo_bool_t scissor_test_enabled;
assert (surface->supports_msaa);
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP);
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3);
_cairo_gl_ensure_framebuffer (ctx, surface);
_cairo_gl_ensure_multisampling (ctx, surface);
if (surface->msaa_active) {
#if CAIRO_HAS_GL_SURFACE
glEnable (GL_MULTISAMPLE);
#endif
ctx->dispatch.BindFramebuffer (GL_FRAMEBUFFER, surface->msaa_fb);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
surface->content_in_texture = FALSE;
return;
}
@ -642,7 +669,9 @@ bind_multisample_framebuffer (cairo_gl_context_t *ctx,
glDisable (GL_STENCIL_TEST);
glDisable (GL_SCISSOR_TEST);
#if CAIRO_HAS_GL_SURFACE
glEnable (GL_MULTISAMPLE);
#endif
/* The last time we drew to the surface, we were not using multisampling,
so we need to blit from the non-multisampling framebuffer into the
@ -651,17 +680,24 @@ bind_multisample_framebuffer (cairo_gl_context_t *ctx,
ctx->dispatch.BindFramebuffer (GL_READ_FRAMEBUFFER, surface->fb);
ctx->dispatch.BlitFramebuffer (0, 0, surface->width, surface->height,
0, 0, surface->width, surface->height,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
GL_COLOR_BUFFER_BIT
#if CAIRO_HAS_GL_SURFACE
| GL_STENCIL_BUFFER_BIT
#endif
,
GL_NEAREST);
ctx->dispatch.BindFramebuffer (GL_FRAMEBUFFER, surface->msaa_fb);
if (stencil_test_enabled)
glEnable (GL_STENCIL_TEST);
if (scissor_test_enabled)
glEnable (GL_SCISSOR_TEST);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
surface->content_in_texture = FALSE;
}
#endif
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
static void
bind_singlesample_framebuffer (cairo_gl_context_t *ctx,
cairo_gl_surface_t *surface)
@ -669,11 +705,15 @@ bind_singlesample_framebuffer (cairo_gl_context_t *ctx,
cairo_bool_t stencil_test_enabled;
cairo_bool_t scissor_test_enabled;
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP);
assert (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3);
_cairo_gl_ensure_framebuffer (ctx, surface);
if (! surface->msaa_active) {
#if CAIRO_HAS_GL_SURFACE
glDisable (GL_MULTISAMPLE);
#endif
ctx->dispatch.BindFramebuffer (GL_FRAMEBUFFER, surface->fb);
return;
}
@ -685,7 +725,9 @@ bind_singlesample_framebuffer (cairo_gl_context_t *ctx,
glDisable (GL_STENCIL_TEST);
glDisable (GL_SCISSOR_TEST);
#if CAIRO_HAS_GL_SURFACE
glDisable (GL_MULTISAMPLE);
#endif
/* The last time we drew to the surface, we were using multisampling,
so we need to blit from the multisampling framebuffer into the
@ -718,7 +760,7 @@ _cairo_gl_context_bind_framebuffer (cairo_gl_context_t *ctx,
return;
}
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
if (multisampling)
bind_multisample_framebuffer (ctx, surface);
else
@ -737,7 +779,8 @@ _cairo_gl_context_bind_framebuffer (cairo_gl_context_t *ctx,
#endif
}
surface->msaa_active = multisampling;
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
surface->msaa_active = multisampling;
}
void
@ -751,9 +794,13 @@ _cairo_gl_context_set_destination (cairo_gl_context_t *ctx,
* we create an OpenGL ES surface, so we can never switch modes. */
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2)
multisampling = surface->msaa_active;
/* For GLESV3, we always use renderbuffer for drawing */
else if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
multisampling = TRUE;
changing_surface = ctx->current_target != surface || surface->needs_update;
changing_sampling = surface->msaa_active != multisampling;
changing_sampling = (surface->msaa_active != multisampling ||
surface->content_in_texture);
if (! changing_surface && ! changing_sampling)
return;

View file

@ -124,6 +124,10 @@ _cairo_gl_dispatch_init_buffers (cairo_gl_dispatch_t *dispatch,
else
return CAIRO_STATUS_DEVICE_ERROR;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES3)
{
dispatch_name = CAIRO_GL_DISPATCH_NAME_CORE;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
gl_version >= CAIRO_GL_VERSION_ENCODE (2, 0))
{
@ -156,6 +160,10 @@ _cairo_gl_dispatch_init_shaders (cairo_gl_dispatch_t *dispatch,
else
return CAIRO_STATUS_DEVICE_ERROR;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES3)
{
dispatch_name = CAIRO_GL_DISPATCH_NAME_CORE;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
gl_version >= CAIRO_GL_VERSION_ENCODE (2, 0))
{
@ -189,6 +197,10 @@ _cairo_gl_dispatch_init_fbo (cairo_gl_dispatch_t *dispatch,
else
return CAIRO_STATUS_DEVICE_ERROR;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES3)
{
dispatch_name = CAIRO_GL_DISPATCH_NAME_CORE;
}
else if (gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
gl_version >= CAIRO_GL_VERSION_ENCODE (2, 0))
{

View file

@ -51,12 +51,15 @@
#include "cairo-gl.h"
#if CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#include <GL/glext.h>
#if CAIRO_HAS_GLESV3_SURFACE
#include <GLES3/gl3.h>
#include <GLES3/gl3ext.h>
#elif CAIRO_HAS_GLESV2_SURFACE
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#elif CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#include <GL/glext.h>
#endif
#define CAIRO_GL_GRADIENT_CACHE_SIZE 4096

View file

@ -282,7 +282,8 @@ _cairo_gl_gradient_create (cairo_gl_context_t *ctx,
* In OpenGL ES 2.0 no format conversion is allowed i.e. 'internalFormat'
* must match 'format' in glTexImage2D.
*/
if (_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES2)
if (_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES3 ||
_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES2)
internal_format = GL_BGRA;
else
internal_format = GL_RGBA;

View file

@ -65,7 +65,9 @@ _cairo_gl_get_flavor (void)
if (version == NULL)
flavor = CAIRO_GL_FLAVOR_NONE;
else if (strstr (version, "OpenGL ES") != NULL)
else if (strstr (version, "OpenGL ES 3") != NULL)
flavor = CAIRO_GL_FLAVOR_ES3;
else if (strstr (version, "OpenGL ES 2") != NULL)
flavor = CAIRO_GL_FLAVOR_ES2;
else
flavor = CAIRO_GL_FLAVOR_DESKTOP;

View file

@ -273,6 +273,8 @@ static cairo_bool_t
can_use_msaa_compositor (cairo_gl_surface_t *surface,
cairo_antialias_t antialias)
{
cairo_gl_flavor_t gl_flavor = ((cairo_gl_context_t *) surface->base.device)->gl_flavor;
query_surface_capabilities (surface);
if (! surface->supports_stencil)
return FALSE;
@ -280,8 +282,10 @@ can_use_msaa_compositor (cairo_gl_surface_t *surface,
/* Multisampling OpenGL ES surfaces only maintain one multisampling
framebuffer and thus must use the spans compositor to do non-antialiased
rendering. */
if (((cairo_gl_context_t *) surface->base.device)->gl_flavor == CAIRO_GL_FLAVOR_ES2
if ((gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
gl_flavor == CAIRO_GL_FLAVOR_ES2)
&& surface->supports_msaa
&& surface->num_samples > 1
&& antialias == CAIRO_ANTIALIAS_NONE)
return FALSE;
@ -378,6 +382,9 @@ _cairo_gl_msaa_compositor_mask_source_operator (const cairo_compositor_t *compos
FALSE);
if (unlikely (status))
goto finish;
_cairo_gl_context_set_destination (ctx, dst, setup.multisample);
status = _cairo_gl_set_operands_and_operator (&setup, ctx);
if (unlikely (status))
goto finish;
@ -634,6 +641,7 @@ query_surface_capabilities (cairo_gl_surface_t *surface)
glGetIntegerv(GL_STENCIL_BITS, &stencil_bits);
surface->supports_stencil = stencil_bits > 0;
surface->supports_msaa = samples > 1;
surface->num_samples = samples;
status = _cairo_gl_context_release (ctx, status);
}

View file

@ -658,7 +658,8 @@ _cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx,
* with CAIRO_EXTEND_NONE). When bilinear filtering is enabled,
* these shaders need the texture dimensions for their calculations.
*/
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
if ((ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) &&
_cairo_gl_operand_get_extend (operand) == CAIRO_EXTEND_NONE &&
_cairo_gl_operand_get_gl_filter (operand) == GL_LINEAR)
{

View file

@ -60,12 +60,15 @@
#include <assert.h>
#if CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#include <GL/glext.h>
#if CAIRO_HAS_GLESV3_SURFACE
#include <GLES3/gl3.h>
#include <GLES3/gl3ext.h>
#elif CAIRO_HAS_GLESV2_SURFACE
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#elif CAIRO_HAS_GL_SURFACE
#include <GL/gl.h>
#include <GL/glext.h>
#endif
#include "cairo-gl-ext-def-private.h"
@ -99,11 +102,12 @@
typedef struct _cairo_gl_surface cairo_gl_surface_t;
/* GL flavor */
/* GL flavor is the type of GL supported by the underlying platform. */
typedef enum cairo_gl_flavor {
CAIRO_GL_FLAVOR_NONE = 0,
CAIRO_GL_FLAVOR_DESKTOP = 1,
CAIRO_GL_FLAVOR_ES2 = 2
CAIRO_GL_FLAVOR_ES2 = 2,
CAIRO_GL_FLAVOR_ES3 = 3
} cairo_gl_flavor_t;
/* Indices for vertex attributes used by BindAttribLocation, etc. */
@ -169,7 +173,7 @@ struct _cairo_gl_surface {
GLuint fb; /* GL framebuffer object wrapping our data. */
GLuint depth_stencil; /* GL renderbuffer object for holding stencil buffer clip. */
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
GLuint msaa_rb; /* The ARB MSAA path uses a renderbuffer. */
GLuint msaa_fb;
#endif
@ -178,8 +182,12 @@ struct _cairo_gl_surface {
cairo_bool_t stencil_and_msaa_caps_initialized;
cairo_bool_t supports_stencil; /* Stencil support for for non-texture surfaces. */
cairo_bool_t supports_msaa;
GLint num_samples;
cairo_bool_t msaa_active; /* Whether the multisampling
framebuffer is active or not. */
cairo_bool_t content_in_texture; /* whether we just uploaded image
to texture, used for certain
gles2 extensions and glesv3 */
cairo_clip_t *clip_on_stencil_buffer;
int owns_tex;

View file

@ -398,7 +398,8 @@ cairo_gl_shader_emit_color (cairo_output_stream_t *stream,
"vec4 get_%s()\n"
"{\n",
rectstr, namestr, namestr, namestr, namestr);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
if ((ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) &&
_cairo_gl_shader_needs_border_fade (op))
{
_cairo_output_stream_printf (stream,
@ -425,7 +426,8 @@ cairo_gl_shader_emit_color (cairo_output_stream_t *stream,
"vec4 get_%s()\n"
"{\n",
namestr, namestr, rectstr, namestr, namestr);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
if ((ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) &&
_cairo_gl_shader_needs_border_fade (op))
{
_cairo_output_stream_printf (stream,
@ -462,7 +464,8 @@ cairo_gl_shader_emit_color (cairo_output_stream_t *stream,
" float is_valid = step (-%s_radius_0, t * %s_circle_d.z);\n",
namestr, namestr, rectstr, namestr, namestr, namestr, namestr,
namestr, namestr, namestr, namestr, namestr);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
if ((ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) &&
_cairo_gl_shader_needs_border_fade (op))
{
_cairo_output_stream_printf (stream,
@ -507,7 +510,8 @@ cairo_gl_shader_emit_color (cairo_output_stream_t *stream,
" float upper_t = mix (t.y, t.x, is_valid.x);\n",
namestr, namestr, rectstr, namestr, namestr, namestr, namestr,
namestr, namestr, namestr, namestr, namestr, namestr);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2 &&
if ((ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) &&
_cairo_gl_shader_needs_border_fade (op))
{
_cairo_output_stream_printf (stream,
@ -674,7 +678,8 @@ cairo_gl_shader_get_fragment_source (cairo_gl_context_t *ctx,
_cairo_gl_shader_emit_wrap (ctx, stream, src, CAIRO_GL_TEX_SOURCE);
_cairo_gl_shader_emit_wrap (ctx, stream, mask, CAIRO_GL_TEX_MASK);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) {
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3 ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES2) {
if (_cairo_gl_shader_needs_border_fade (src))
_cairo_gl_shader_emit_border_fade (stream, src, CAIRO_GL_TEX_SOURCE);
if (_cairo_gl_shader_needs_border_fade (mask))

View file

@ -395,6 +395,7 @@ _cairo_gl_surface_init (cairo_device_t *device,
surface->width = width;
surface->height = height;
surface->needs_update = FALSE;
surface->content_in_texture = FALSE;
_cairo_gl_surface_embedded_operand_init (surface);
}
@ -433,6 +434,7 @@ _cairo_gl_surface_create_scratch_for_texture (cairo_gl_context_t *ctx,
_cairo_gl_surface_init (&ctx->base, surface, content, width, height);
surface->supports_msaa = ctx->supports_msaa;
surface->num_samples = ctx->num_samples;
surface->supports_stencil = TRUE;
/* Create the texture used to store the surface's data. */
@ -875,7 +877,8 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
if (unlikely (status))
return status;
if (_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES2) {
if (_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES3 ||
_cairo_gl_get_flavor () == CAIRO_GL_FLAVOR_ES2) {
pixman_format_code_t pixman_format;
cairo_surface_pattern_t pattern;
cairo_bool_t require_conversion = FALSE;
@ -885,13 +888,12 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
if (src->pixman_format != pixman_format)
require_conversion = TRUE;
}
else if (dst->base.content != CAIRO_CONTENT_ALPHA)
else if (dst->base.content != CAIRO_CONTENT_ALPHA) {
require_conversion = TRUE;
}
else if (src->pixman_format != PIXMAN_a8) {
pixman_format = PIXMAN_a8;
require_conversion = TRUE;
else {
if (src->pixman_format == PIXMAN_a1) {
pixman_format = PIXMAN_a8;
require_conversion = TRUE;
}
}
if (require_conversion) {
@ -980,10 +982,19 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
else
{
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
glPixelStorei (GL_UNPACK_ROW_LENGTH, src->stride / cpp);
}
/* we must resolve the renderbuffer to texture before we
upload image */
status = _cairo_gl_surface_resolve_multisampling (dst);
if (unlikely (status)) {
free (data_start_gles2);
goto FAIL;
}
_cairo_gl_context_activate (ctx, CAIRO_GL_TEX_TEMP);
glBindTexture (ctx->tex_target, dst->tex);
glTexParameteri (ctx->tex_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@ -1003,6 +1014,8 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
dst_x, dst_y,
width, height);
}
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
dst->content_in_texture = TRUE;
} else {
cairo_surface_t *tmp;
@ -1042,6 +1055,8 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
}
cairo_surface_destroy (tmp);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
dst->content_in_texture = TRUE;
}
FAIL:
@ -1092,7 +1107,7 @@ _cairo_gl_surface_finish (void *abstract_surface)
if (surface->msaa_depth_stencil)
ctx->dispatch.DeleteRenderbuffers (1, &surface->msaa_depth_stencil);
#if CAIRO_HAS_GL_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV3_SURFACE
if (surface->msaa_fb)
ctx->dispatch.DeleteFramebuffers (1, &surface->msaa_fb);
if (surface->msaa_rb)
@ -1144,7 +1159,8 @@ _cairo_gl_surface_map_to_image (void *abstract_surface,
return NULL;
}
if (_cairo_gl_surface_flavor (surface) == CAIRO_GL_FLAVOR_ES2) {
if (_cairo_gl_surface_flavor (surface) == CAIRO_GL_FLAVOR_ES3 ||
_cairo_gl_surface_flavor (surface) == CAIRO_GL_FLAVOR_ES2) {
/* If only RGBA is supported, we must download data in a compatible
* format. This means that pixman will convert the data on the CPU when
* interacting with other image surfaces. For ALPHA, GLES2 does not
@ -1193,13 +1209,29 @@ _cairo_gl_surface_map_to_image (void *abstract_surface,
* fall back instead.
*/
_cairo_gl_composite_flush (ctx);
_cairo_gl_context_set_destination (ctx, surface, FALSE);
if (ctx->gl_flavor != CAIRO_GL_FLAVOR_ES3) {
_cairo_gl_context_set_destination (ctx, surface, FALSE);
} else {
if (surface->content_in_texture) {
_cairo_gl_ensure_framebuffer (ctx, surface);
ctx->dispatch.BindFramebuffer (GL_FRAMEBUFFER, surface->fb);
} else {
status = _cairo_gl_surface_resolve_multisampling (surface);
if (unlikely (status)) {
status = _cairo_gl_context_release (ctx, status);
cairo_surface_destroy (&image->base);
return _cairo_image_surface_create_in_error (status);
}
}
}
flipped = ! _cairo_gl_surface_is_texture (surface);
mesa_invert = flipped && ctx->has_mesa_pack_invert;
glPixelStorei (GL_PACK_ALIGNMENT, 4);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP)
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_DESKTOP ||
ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
glPixelStorei (GL_PACK_ROW_LENGTH, image->stride / cpp);
if (mesa_invert)
glPixelStorei (GL_PACK_INVERT_MESA, 1);
@ -1366,6 +1398,9 @@ _cairo_gl_surface_resolve_multisampling (cairo_gl_surface_t *surface)
/* GLES surfaces do not need explicit resolution. */
if (((cairo_gl_context_t *) surface->base.device)->gl_flavor == CAIRO_GL_FLAVOR_ES2)
return CAIRO_INT_STATUS_SUCCESS;
else if (((cairo_gl_context_t *) surface->base.device)->gl_flavor == CAIRO_GL_FLAVOR_ES3 &&
surface->content_in_texture)
return CAIRO_INT_STATUS_SUCCESS;
if (! _cairo_gl_surface_is_texture (surface))
return CAIRO_INT_STATUS_SUCCESS;
@ -1374,10 +1409,20 @@ _cairo_gl_surface_resolve_multisampling (cairo_gl_surface_t *surface)
if (unlikely (status))
return status;
#if CAIRO_HAS_GLESV3_SURFACE
_cairo_gl_composite_flush (ctx);
ctx->current_target = NULL;
_cairo_gl_context_bind_framebuffer (ctx, surface, FALSE);
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES3)
surface->content_in_texture = TRUE;
#elif CAIRO_HAS_GL_SURFACE
ctx->current_target = surface;
_cairo_gl_context_bind_framebuffer (ctx, surface, FALSE);
#else
ctx->current_target = surface;
#if CAIRO_HAS_GL_SURFACE
_cairo_gl_context_bind_framebuffer (ctx, surface, FALSE);
#endif
status = _cairo_gl_context_release (ctx, status);

View file

@ -62,7 +62,7 @@
#include "cairo.h"
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV2_SURFACE
#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV2_SURFACE || CAIRO_HAS_GLESV3_SURFACE
CAIRO_BEGIN_DECLS