Added bug about self-intersecting paths. (Really, I'm just testing the cairo-commit mailing list)

This commit is contained in:
Carl Worth 2003-10-15 12:26:51 +00:00
parent 8ca1f1a825
commit 227bf48eff

4
BUGS
View file

@ -9,6 +9,8 @@ following paper has the right answers:
Finite Precision Output, Computation Geometry Theory and
Applications, 13(4), 1999.
Stroking a self-intersecting path generates the wrong answer, (in
mostly subtle ways). The fix is to tessellate a giant polygon for the
entire stroke outline rather than incrementally generating trapezoids.