From 227bf48eff8e25dba592fbe2fcb48bfdf5d93dc3 Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Wed, 15 Oct 2003 12:26:51 +0000 Subject: [PATCH] Added bug about self-intersecting paths. (Really, I'm just testing the cairo-commit mailing list) --- BUGS | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/BUGS b/BUGS index fc2aaf72f..770666805 100644 --- a/BUGS +++ b/BUGS @@ -9,6 +9,8 @@ following paper has the right answers: Finite Precision Output, Computation Geometry Theory and Applications, 13(4), 1999. +Stroking a self-intersecting path generates the wrong answer, (in +mostly subtle ways). The fix is to tessellate a giant polygon for the +entire stroke outline rather than incrementally generating trapezoids. -