NMStrBuf's API is all about convenience. When you reset the buffer,
is it convenient to immediately append a new string?
It seems not. Make nm_str_buf_reset() simpler by doing only one thing.
Run:
./contrib/scripts/nm-code-format.sh -i
./contrib/scripts/nm-code-format.sh -i
Yes, it needs to run twice because the first run doesn't yet produce the
final result.
Signed-off-by: Antonio Cardace <acardace@redhat.com>
In the previous form, NM_STR_BUF_INIT() was a macro. That makes sense,
however it's not really possible to make that a macro without evaluating
the reservation length multiple times. That means,
NMStrBuf strbuf = NM_STR_BUF_INIT (nmtst_get_rand_uint32 () % 100, FALSE);
leads to a crash. That is unfortunate, so instead make it an inline
function that returns a NMStrBut struct. Usually, we avoid functions
that returns structs, but here we do it.
Previously, for simplicity, NMStrBuf did not support buffers without any
data allocated. However, supporting that has very little
overhead/complexity, so do it.
Now you can initialize buffers to have no data allocated, and when
appending data, it will automatically grow.
NMStrBuf is not an opaque structure, so that we can allocate it on the
stack or embed it in a struct.
But most of the fields should not be touched outside of the
implementation.
Also, "len" and "allocated" fields may be accessed directly, but
they should not be modified.
Rename the fields to make that clearer.
We cannot actually mark the field as const, because then you could no
longer initialize a variable that contains a NMStrBuf with designated
initializers.
We also want to keep the "_allocated" alias, for the only places that
are allowed to mutate the field: inside "nm-str-buf.h". Add an alias
for that field, that is allowed to be read, provided that you don't
modify it!
The alternative would be a nm_str_buf_get_allocated() accessor, but
that seems unnecessarily verbose when you could just access the field.
Before, if a struct had a field of type NMStrBuf (which is sensible to do),
then you could not longer initialize the entire struct with
*ptr = (Type) { };
because NMStrBuf contained const fields.
The user should never set these fields directly and use nm_str_buf_*() to modify
them them. But no longer mark them as const, because that breaks valid
use cases.
The allocated buffes are not known to be written. It is unnecessary to
clear them.
If the user writes sensitive data to those locations, without using
the NMStrBuf API, then it is up to the user to bzero the memory
accordingly.
Our own implementation of a string buffer like GString.
Advantages (in decreasing relevance):
- Since we are in control, we can easily let it nm_explicit_bzero()
the memory. The regular GString API cannot be used in such a case.
While nm_explicit_bzero() may or may not be of questionable benefit,
the problem is that if the underlying API counteracts the aim of
clearing memory, it gets impossible. As API like NMStrBuf supports
it, clearing memory is a easy as enable the right flag.
This would for example be useful for example when we read passwords
from a file or file descriptor (e.g. try_spawn_vpn_auth_helper()).
- We have API like
nmp_object_to_string (const NMPObject *obj,
NMPObjectToStringMode to_string_mode,
char *buf,
gsize buf_size);
which accept a fixed size output buffer. This has the problem of
how choosing the right sized buffer. With NMStrBuf such API could
be instead
nmp_object_to_string (const NMPObject *obj,
NMPObjectToStringMode to_string_mode,
NMStrBuf *buf);
which can automatically grow (using heap allocation). It would be
easy to extend NMStrBuf to use a fixed buffer or limiting the
maximum string length. The point is, that the to-string API wouldn't
have to change. Depending on the NMStrBuf passed in, you can fill
an unbounded heap allocated string, a heap allocated string up to
a fixed length, or a static string of fixed length. NMStrBuf currently
only implements the unbounded heap allocate string case, but it would
be simple to extend.
Note that we already have API like nm_utils_strbuf_*() to fill a buffer
of fixed size. GString is not useable for that (efficiently), hence
this API exists. NMStrBuf could be easily extended to replace this API
without usability or performance penalty. So, while this adds one new
API, it could replace other APIs.
- GString always requires a heap allocation for the container. In by far
most of the cases where we use GString, we use it to simply construct
a string dynamically. There is zero use for this overhead. If one
really needs a heap allocated buffer, NMStrBuf can easily embedded
in a malloc'ed memory and boxed that way.
- GString API supports inserting and removing range. We almost never
make use of that. We only require append-only, which is simple to
implement.
- GString needs to NUL terminate the buffer on every append. It
has unnecessary overhead for allowing a usage of where intermediate
buffer contents are valid strings too. That is not the case with
NMStrBuf: the API requires the user to call nm_str_buf_get_str() or
nm_str_buf_finalize(). In most cases, you would only access the string
once at the end, and not while constructing it.
- GString always grows the buffer size by doubling it. I don't think
that is optimal. I don't think there is one optimal approach for how
to grow the buffer, it depends on the usage patterns. However, trying
to make an optimal choice here makes a difference. QT also thinks so,
and I adopted their approach in nm_utils_get_next_realloc_size().