There is no public API to modify a NMLldpNeighbor instance. They are only
created by NMDevice and afterwards immutable. There is no point to duplicate
them, when we can just take a ref.
Note that this means we must be careful if we ever add API to mutate a
NMLldpNeighbor. But immutable types are awesome, so we probably should
never do that anyway.
At least ref-counting should be thread safe for our public API.
Note that NMLldpNeighbor has no public API for mutating a neighbor
instance. Especially for immutable types, it is very attractive that
ref-counting is thread-safe.
Also use slice allocator for NMLldpNeighbor structs.
Per convention, we shall no link our static libraries with other static
libraries of our own. The purpose is that we only link static libraries
at the end of each build product (that is, in executables, shared
libraries and shared modules).
Avoid dependencies but explicitly link the static library where it is
used.
This also fixes that we linked libnm-log-core into
libnm-settings-plugin-ifcfg-rh.so, which duplicated the symbols
while it should used them from NetworkManager.
"nm-compat.h" is not intended to be used by NetworkManager itself.
Instead, it's intended to be copied into the source tree of VPN plugins,
as adapter for different libnm versions.
Move it to "src/contrib/".
This file is not actually to be used by NetworkManager itself.
Instead, every (glib based) VPN plugin will want something like this,
hence we have a copy here.
Move it to a new directory "src/contrib/".
This helper code is already used by several of our unit tests.
Compile it as a separate library.
Previously, the source code lingered unmotivated under "shared/",
which is confusing.