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Revert "core: make ActiveConnection emit StateChanged a bit later"
Thomas thinks this is a bad idea and probably is right:
https://gitlab.freedesktop.org/NetworkManager/NetworkManager/-/merge_requests/1000#note_1122853
This reverts commit 4ae846b9c6.
This commit is contained in:
parent
c6dc7a7ea7
commit
5ec8ee47b4
1 changed files with 12 additions and 26 deletions
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@ -31,15 +31,14 @@ typedef struct _NMActiveConnectionPrivate {
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char *pending_activation_id;
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NMActivationStateFlags state_flags;
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NMActiveConnectionState state;
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NMActiveConnectionStateReason reason;
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NMActivationStateFlags state_flags;
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bool is_default : 1;
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bool is_default6 : 1;
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bool state_set : 1;
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bool vpn : 1;
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bool master_ready : 1;
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NMActiveConnectionState state;
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bool is_default : 1;
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bool is_default6 : 1;
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bool state_set : 1;
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bool vpn : 1;
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bool master_ready : 1;
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NMActivationType activation_type : 3;
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@ -227,28 +226,16 @@ nm_active_connection_get_state(NMActiveConnection *self)
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return NM_ACTIVE_CONNECTION_GET_PRIVATE(self)->state;
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}
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static int
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dbus_emit_state_changed(gpointer user_data)
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static void
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emit_state_changed(NMActiveConnection *self, guint state, guint reason)
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{
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NMActiveConnection * self = NM_ACTIVE_CONNECTION(user_data);
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NMActiveConnectionPrivate *priv = NM_ACTIVE_CONNECTION_GET_PRIVATE(self);
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nm_dbus_object_emit_signal(NM_DBUS_OBJECT(self),
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&interface_info_active_connection,
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&signal_info_state_changed,
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"(uu)",
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(guint32) priv->state,
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(guint32) priv->reason);
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g_object_unref(self);
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return G_SOURCE_REMOVE;
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}
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static void
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emit_state_changed(NMActiveConnection *self, guint state, guint reason)
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{
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(guint32) state,
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(guint32) reason);
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g_signal_emit(self, signals[STATE_CHANGED], 0, state, reason);
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g_idle_add(dbus_emit_state_changed, g_object_ref(self));
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}
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void
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@ -263,7 +250,6 @@ nm_active_connection_set_state(NMActiveConnection * self,
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g_return_if_fail(priv->state != NM_ACTIVE_CONNECTION_STATE_DEACTIVATED
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|| new_state == NM_ACTIVE_CONNECTION_STATE_DEACTIVATED);
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priv->reason = reason;
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if (priv->state == new_state)
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return;
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@ -286,8 +272,8 @@ nm_active_connection_set_state(NMActiveConnection * self,
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old_state = priv->state;
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priv->state = new_state;
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priv->state_set = TRUE;
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_notify(self, PROP_STATE);
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emit_state_changed(self, new_state, reason);
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_notify(self, PROP_STATE);
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check_master_ready(self);
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