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sx, sy used to store the buffer offset of the drag surface which was then be added (by rootston) to the drag icon position. Buffer offsets are handled already in surface_intersect_output (output.c) so they were added twice for dnd surfaces. |
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| .. | ||
| wlr_data_device.c | ||
| wlr_data_offer.c | ||
| wlr_data_source.c | ||
| wlr_drag.c | ||