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Just like other backends, use the EGL GBM platform. This will make it easier to move the allocator and renderer initialization out of the backends. |
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| .. | ||
| drm | ||
| session | ||
| headless.h | ||
| libinput.h | ||
| multi.h | ||
| noop.h | ||
| wayland.h | ||
| x11.h | ||