hyprlock/src/renderer
The-Emperor10 264fb8b70f
config: add input-field dots_fade_time option (#508)
* config: add input-field dots_fade_time option
Time is in milliseconds. Anything <= 0 is immediate.

* input-field: change speedPerSecond to fadeMs
Default is 200ms, which is the same amount of time as the previous
5 speedPerSecond. Not sure using doubles is necessary, but I'm
using them to avoid precision issues.

Closes: https://github.com/hyprwm/hyprlock/issues/355
2024-10-10 22:20:14 +01:00
..
widgets config: add input-field dots_fade_time option (#508) 2024-10-10 22:20:14 +01:00
AsyncResourceGatherer.cpp asyncResourceGatherer: stop worker threads when application is going to exit (#481) 2024-09-05 12:27:43 +01:00
AsyncResourceGatherer.hpp core: Label exception handling + Frambuffer checks + headers (#413) 2024-07-09 11:32:49 +02:00
DMAFrame.cpp core: Label exception handling + Frambuffer checks + headers (#413) 2024-07-09 11:32:49 +02:00
DMAFrame.hpp core: Label exception handling + Frambuffer checks + headers (#413) 2024-07-09 11:32:49 +02:00
Framebuffer.cpp core: Label exception handling + Frambuffer checks + headers (#413) 2024-07-09 11:32:49 +02:00
Framebuffer.hpp renderer: add shadowable props 2024-03-05 20:27:28 +00:00
mtx.hpp renderer: various fixes to transformations and backgrounds 2024-03-03 02:19:31 +00:00
Renderer.cpp core: support desc: prefix for widget monitor options (#470) 2024-08-29 12:36:07 +02:00
Renderer.hpp core: Label exception handling + Frambuffer checks + headers (#413) 2024-07-09 11:32:49 +02:00
Shader.cpp core: initial commit 2024-02-18 23:08:03 +00:00
Shader.hpp renderer: add shadowable props 2024-03-05 20:27:28 +00:00
Shaders.hpp shaders: fix missing premult for colorize in final blur 2024-03-06 00:06:04 +00:00
Shared.hpp background: add screenshot 2024-02-21 21:39:14 +00:00
Texture.cpp label: destroy texture (#230) 2024-03-26 00:37:36 +00:00
Texture.hpp label: destroy texture (#230) 2024-03-26 00:37:36 +00:00