diff --git a/src/renderer/widgets/PasswordInputField.cpp b/src/renderer/widgets/PasswordInputField.cpp index ea76bee..9485a54 100644 --- a/src/renderer/widgets/PasswordInputField.cpp +++ b/src/renderer/widgets/PasswordInputField.cpp @@ -367,7 +367,7 @@ bool CPasswordInputField::draw(const SRenderData& data) { } else { password.asset = g_pRenderer->asyncResourceGatherer->getAssetByID(password.resourceID); - if (password.asset != nullptr) { + if (password.asset) { auto size = password.asset->texture.m_vSize; double offset = (inputFieldBox.h - size.y) / 2.0;