diff --git a/content/Configuring/Dispatchers.md b/content/Configuring/Dispatchers.md index 459a5fe..68958ac 100644 --- a/content/Configuring/Dispatchers.md +++ b/content/Configuring/Dispatchers.md @@ -200,33 +200,17 @@ bind = SUPER, E, exec, [workspace 2 silent; float; move 0 0] kitty ### setprop -Prop List: - -| prop | comment | -| --- | --- | -| alpha | float 0.0 - 1.0 | -| alphaoverride | 0/1, makes the next setting be override instead of multiply | -| alphainactive | float 0.0 - 1.0 | -| alphainactiveoverride | 0/1, makes the next setting be override instead of multiply | -| alphafullscreen | float 0.0 - 1.0 | -| alphafullscreenoverride | 0/1, makes the next setting be override instead of multiply | -| animationstyle | string, cannot be locked | -| activebordercolor | gradient, -1 means not set | -| inactivebordercolor | gradient, -1 means not set | -| maxsize | vec2 (`x y`) | -| minsize | vec2 (`x y`) | - -Additional properties can be found in the [Window Rules](../Window-Rules#dynamic-rules) section. +Props are any of the _dynamic effects_ of [Window Rules](../Window-Rules#dynamic-effects). For example: ```sh -address:0x13371337 noanim 1 -address:0x13371337 nomaxsize 0 +address:0x13371337 no_anim 1 +address:0x13371337 no_max_size 0 address:0x13371337 opaque toggle address:0x13371337 immediate unset -address:0x13371337 bordersize relative -2 -address:0x13371337 roundingpower relative 0.1 +address:0x13371337 border_size relative -2 +address:0x13371337 rounding_power relative 0.1 ``` ### Fullscreenstate diff --git a/content/Configuring/Variables.md b/content/Configuring/Variables.md index 0c485db..f79a16a 100644 --- a/content/Configuring/Variables.md +++ b/content/Configuring/Variables.md @@ -422,7 +422,7 @@ _Subcategory `misc:`_ | exit_window_retains_fullscreen | if true, closing a fullscreen window makes the next focused window fullscreen | bool | false | | initial_workspace_tracking | if enabled, windows will open on the workspace they were invoked on. 0 - disabled, 1 - single-shot, 2 - persistent (all children too) | int | 1 | | middle_click_paste | whether to enable middle-click-paste (aka primary selection) | bool | true | -| render_unfocused_fps | the maximum limit for renderunfocused windows' fps in the background (see also [Window-Rules](../Window-Rules/#dynamic-rules) - `renderunfocused`)| int | 15 | +| render_unfocused_fps | the maximum limit for renderunfocused windows' fps in the background (see also [Window-Rules](../Window-Rules/#dynamic-effects) - `render_unfocused`)| int | 15 | | disable_xdg_env_checks | disable the warning if XDG environment is externally managed | bool | false | | disable_hyprland_qtutils_check | disable the warning if hyprland-qtutils is not installed | bool | false | | lockdead_screen_delay | delay after which the "lockdead" screen will appear in case a lockscreen app fails to cover all the outputs (5 seconds max) | int | 1000 | diff --git a/content/Configuring/Window-Rules.md b/content/Configuring/Window-Rules.md index d4a78e2..e24f093 100644 --- a/content/Configuring/Window-Rules.md +++ b/content/Configuring/Window-Rules.md @@ -3,17 +3,6 @@ weight: 7 title: Window Rules --- -> [!WARNING] -> Window rules are **case sensitive**. (e.g. `firefox` ≠ -> `Firefox`) -> -> As of Hyprland v0.46.0, RegExes need to fully match the window values. For -> example, in the case of `kitty`: -> -> - `kitty`/`(kitty)`/`^(kitty)$`: Matches. -> - `tty`: Used to match, now won't. Use `.*tty.*` to make it act like before, or -> consider using a more specific RegEx. - > [!WARNING] > Rules are evaluated top to bottom, so the order they're written in does matter! > More info in [Notes](#notes) @@ -25,61 +14,54 @@ on their properties. ### Syntax +Basic named rule syntax: ```ini -windowrule=RULE,PARAMETERS +windowrule { + name = apply-something + match:class = my-window + + border_size = 10 +} ``` -- `RULE` is a [rule](#rules) (and a param if applicable) -- `PARAMETERS` is a comma-separated list of various window attributes you can match by. See the fields further down. - -Example rule: +Basic anonymous rule syntax: ```ini -windowrule = float, class:kitty, title:kitty +windowrule = match:class my-window, border_size 10 ``` -Several rules can be specified in a single line, separated by commas. But have to be followed by at least one parameter. +Rules are split into two categories of parameters: _props_ and _effects_. Props +are the `match:` parts, which are used to determine if a window should get the +rule. Effects are what is applied. -Example: -```ini -windowrule = float, pin, size 400 400, move 0 0, class:kitty, initialTitle:kitty -``` -Where float pin size and move are `RULES` and class and initialTitle are `PARAMETERS`. +_All_ props must match for a rule to be applied. -> [!NOTE] -> In the case of dynamic window titles such as browser windows, keep in mind how -> powerful RegEx is. -> -> For example, a window rule of: -> `windowrule = opacity 0.3 override 0.3 override,title:(.*)(- Youtube)` will match -> _any_ window that contains a string of "- Youtube" after any other text. This -> could be multiple browser windows or other applications that contain the string -> for any reason. -> -> For the `windowrule = float,class:kitty,title:kitty` example, the -> `class:(kitty)` `WINDOW` field is what keeps the window rule specific to kitty -> terminals. +You can have as many props and effects per rule as you please, in any order as you please, as long as: +- there is only one of one type (e.g. specifying `match:class` twice is invalid) +- there is at least one _prop_ -The supported fields for parameters are: +### Props -| Field | Description | +The supported fields for props are: + +| Field | Argument | Description | | -------------- | --------------- | -| class:\[RegEx\] | Windows with `class` matching `RegEx`. | -| title:\[RegEx\] | Windows with `title` matching `RegEx`. | -| initialClass:\[RegEx\] | Windows with `initialClass` matching `RegEx`. | -| initialTitle:\[RegEx\] | Windows with `initialTitle` matching `RegEx`. | -| tag:\[name\] | Windows with matching `tag`. | -| xwayland:\[0/1\] | Xwayland windows. | -| floating:\[0/1\] | Floating windows. | -| fullscreen:\[0/1\] | Fullscreen windows. | -| pinned:\[0/1\] | Pinned windows. | -| focus:\[0/1\] | Currently focused window. | -| group:\[0/1\] | Grouped windows. | -| modal:\[0/1\] | Modal windows (e.g. "Are you sure" popups) | -| fullscreenstate:\[internal\] \[client\] | Windows with matching `fullscreenstate`. `internal` and `client` can be `*` - any, `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. | -| workspace:\[w\] | Windows on matching workspace. `w` can be `id` or `name:string`. | -| onworkspace:\[w\] | Windows on matching workspace. `w` can be `id`, `name:string` or `workspace selector`. | -| content:\[none\|photo\|video\|game\] | Windows with specified content type | -| xdgTag:\[string\] | Match a window by its xdgTag (see `hyprctl clients` to check if it has one) | +| match:class | \[RegEx\] | Windows with `class` matching `RegEx`. | +| match:title | \[RegEx\] | Windows with `title` matching `RegEx`. | +| match:initial_class | \[RegEx\] | Windows with `initialClass` matching `RegEx`. | +| match:initial_title |\[RegEx\] | Windows with `initialTitle` matching `RegEx`. | +| match:tag | \[name\] | Windows with matching `tag`. | +| match:xwayland | \[bool\] | Xwayland windows. | +| match:float | \[bool\] | Floating windows. | +| match:fullscreen | \[bool\] | Fullscreen windows. | +| match:pin | \[bool\] | Pinned windows. | +| match:focus | \[bool\] | Currently focused window. | +| match:group | \[bool\] | Grouped windows. | +| match:modal | \[bool\] | Modal windows (e.g. "Are you sure" popups) | +| match:fullscreen_state_client | \[client\] | Windows with matching `fullscreenstate`. `client` can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. | +| match:fullscreen_state_internal | \[internal\] | Windows with matching `fullscreenstate`. `internal` can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. | +| match:workspace | \[workspace\] | Windows on matching workspace. `w` can be `id`, `name:string` or `workspace selector`. | +| match:content | \[int\] | Windows with specified content type (none = 0, photo = 1, video = 2, game = 3) | +| match:xdg_tag | \[RegEx\] | Match a window by its xdgTag (see `hyprctl clients` to check if it has one) | Keep in mind that you _have_ to declare at least one field, but not all. @@ -90,105 +72,107 @@ Keep in mind that you _have_ to declare at least one field, but not all. > [!NOTE] > In the output of the `hyprctl clients` command: -> `fullscreen` refers to `fullscreenstate.internal` and -> `fullscreenClient` refers to `fullscreenstate.client` +> `fullscreen` refers to `fullscreen_state_internal` and +> `fullscreenClient` refers to `fullscreen_state_client` ### RegEx writing Please note Hyprland uses [Google's RE2](https://github.com/google/re2) for parsing RegEx. This means that all operations requiring polynomial time to compute will not work. See the [RE2 wiki](https://github.com/google/re2/wiki/Syntax) for supported extensions. -If you want to _negate_ a ReGex, as in pass only when the RegEx _fails_, you can prefix it with `negative:`, e.g.: `negative:kitty`. +If you want to _negate_ a RegEx, as in pass only when the RegEx _fails_, you can prefix it with `negative:`, e.g.: `negative:kitty`. -## Rules +## Effects -### Static rules +### Static effects -Static rules are evaluated once when the window is opened and never again. This essentially means that it is always the `initialTitle` and `initialClass` which will be found when matching on `title` and `class`, respectively. +Static effects are evaluated once when the window is opened and never again. This essentially means that it is always the `initialTitle` and `initialClass` which will be found when matching on `title` and `class`, respectively. > [!WARNING] -> It is not possible to `float` (or any other static rule) a window based on a change in the `title` after the window has been created. This applies to all static rules listed here. +> It is not possible to `float` (or any other static rule) a window based on a change in the `title` after the window has been created. This applies to all static effects listed here. -| Rule | Description | +| Effect | argument | Description | | ---- | ----------- | -| float | Floats a window. | -| tile | Tiles a window. | -| fullscreen | Fullscreens a window. | -| maximize | Maximizes a window. | -| persistentsize | Allows size persistence between application launches for floating windows. | -| fullscreenstate \[internal\] \[client\] | Sets the focused window's fullscreen mode and the one sent to the client, where internal and client can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. | -| move \[x\] \[y\] | Moves a floating window (`x, y` -> int or %, e.g. `100` or `20%`.
You are also allowed to do `100%-` for the right/bottom anchor, e.g. `100%-20`. In addition, the option supports the subtraction of the window's size with `100%-w-`, e.g. `100%-w-20`. This results in a gap at the right/bottom edge of the screen to the window with the defined subtracted size).
Additionally, you can also do `cursor [x] [y]` where x and y are either pixels or percent. Percent is calculated from the window's size. Specify `onscreen` before other parameters to force the window into the screen (e.g. `move onscreen cursor 50% 50%`) | -| size \[w\] \[h\] | Resizes a floating window (`w, h` -> int or %, e.g. `1280, 720` or `50%, 50%`.
`<` and `>` may also be prefixed in conjunction, to specify respectively the maximum or minimum allowed size. (e.g. `<1280` or `<40%` -> maximum size, `>300` or `>10%` -> minimum size).
Note that int values in pixels will be scaled by your monitor's scaling factor. | -| center (\[opt\]) | If the window is floating, will center it on the monitor. Set opt to `1` to respect monitor reserved area. | -| pseudo | Pseudotiles a window. | -| monitor \[id\] | Sets the monitor on which a window should open. `id` can be either the id number or the name (e.g. `1` or `DP-1`). | -| workspace \[w\] | Sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)).
You can also set \[w\] to `unset`. This will unset all previous workspace rules applied to this window. Additionally you can add `silent` after the workspace to make the window open silently. | -| noinitialfocus | Disables the initial focus to the window | -| pin | Pins the window (i.e. show it on all workspaces). _Note: floating only_. | -| unset \[rule\] | Unset rules for the matching `PARAMETERS` (exact match required) or a specific `RULE`. No rule defaults to `all`. | -| nomaxsize | Removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg). | -| stayfocused | Forces focus on the window as long as it's visible. | -| group \[options\] | Sets window group properties. See the note below. | -| suppressevent \[types...\] | Ignores specific events from the window. Events are space separated, and can be: `fullscreen`, `maximize`, `activate`, `activatefocus`, `fullscreenoutput`. | -| content \[none\|photo\|video\|game\] | Sets content type. | -| noclosefor \[ms\] | Makes the window uncloseable with the `killactive` dispatcher for a given amount of ms on open. | +| float | \[on\] | Floats a window. | +| tile | \[on\] |Tiles a window. | +| fullscreen | \[on\] | Fullscreens a window. | +| maximize | \[on\] | Maximizes a window. | +| fullscreen_state | \[internal\] \[client\] | Sets the focused window's fullscreen mode and the one sent to the client, where internal and client can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. | +| move | \[expr\] \[expr\] | Moves a floating window to a given coordinate, monitor-local. Two expressions are space-separated. | +| size | \[expr\] \[expr\] | Resizes a floating window to a given size. Two expressions are space-separated. | +| pseudo | \[on\] | Pseudotiles a window. | +| monitor | \[id\] | Sets the monitor on which a window should open. `id` can be either the id number or the name (e.g. `1` or `DP-1`). | +| workspace | \[w\] | Sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)).
You can also set \[w\] to `unset`. This will unset all previous workspace rules applied to this window. Additionally you can add `silent` after the workspace to make the window open silently. | +| no_initial_focus | \[on\] | Disables the initial focus to the window | +| pin | \[on\] | Pins the window (i.e. show it on all workspaces). _Note: floating only_. | +| group | \[options\] | Sets window group properties. See the note below. | +| suppress_event | \[types...\] | Ignores specific events from the window. Events are space separated, and can be: `fullscreen`, `maximize`, `activate`, `activatefocus`, `fullscreenoutput`. | +| content | \[none\|photo\|video\|game\] | Sets content type. | +| no_close_for | \[ms\] | Makes the window uncloseable with the `killactive` dispatcher for a given amount of ms on open. | -### Dynamic rules +#### Expressions -Dynamic rules are re-evaluated every time a property changes. +Expressions are space-separated, so your math cannot have spaces. They are regular, math expressions, with a few variables exposed, +names of which are self-explanatory. All position variables are monitor-local. -| Rule | Description | +- `monitor_w` and `monitor_h` for monitor size +- `window_x` and `window_y` for window position +- `window_w` and `window_h` for window size +- `cursor_x` and `cursor_y` for cursor position + +Example expressions: +- `window_w*0.5` +- `(monitor_w/2)+17` + +It's probably a good idea to surround your expressions with parentheses for clarity, with space-separation: +- `(monitor_w*0.5) (monitor_h*0.5)` +- `((monitor_w*0.5)+17) (monitor_h*0.2)` + +### Dynamic effects + +Dynamic effects are re-evaluated every time a property changes. + +| Effect | argument | Description | | ---- | ----------- | -| animation \[style\] (\[opt\]) | Forces an animation onto a window, with a selected opt. Opt is optional. | -| bordercolor \[c\] | Force the bordercolor of the window.
Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. | -| idleinhibit \[mode\] | Sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none`, `always`, `focus`, `fullscreen`. | -| opacity \[a\] | Additional opacity multiplier. Options for a: `float` -> sets an overall opacity, `float float` -> sets activeopacity and inactiveopacity respectively, `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. | -| tag \[name\] | Applies the tag `name` to the window, use prefix `+`/`-` to set/unset flag, or no prefix to toggle the flag. | -| maxsize \[w\] \[h\] | Sets the maximum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) | -| minsize \[w\] \[h\] | Sets the minimum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) | +| persistent_size | \[on\] | Allows size persistence between application launches for floating windows. | +| no_max_size | \[on\] | Removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg). | +| stay_focused | \[on\] | Forces focus on the window as long as it's visible. | +| animation | \[style\] (\[opt\]) | Forces an animation onto a window, with a selected opt. Opt is optional. | +| border_color | \[c\] | Force the bordercolor of the window.
Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. | +| idle_inhibit | \[mode\] | Sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none`, `always`, `focus`, `fullscreen`. | +| opacity | \[a\] | Additional opacity multiplier. Options for a: `float` -> sets an overall opacity, `float float` -> sets activeopacity and inactiveopacity respectively, `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. | +| tag | \[name\] | Applies the tag `name` to the window, use prefix `+`/`-` to set/unset flag, or no prefix to toggle the flag. | +| max_size | \[w\] \[h\] | Sets the maximum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) | +| min_size | \[w\] \[h\] | Sets the minimum size (x,y -> int). Applies to floating windows. (use `misc:size_limits_tiled` to include tiled windows.) | +| border_size | \[int\] | Sets the border size. | +| rounding | \[int\] | Forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. | +| rounding_power | \[float\] | Overrides the rounding power for the window (see `decoration:rounding_power`). | +| allows_input | \[on\] | Forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like Game Launchers not receiving focus for some reason) | +| dim_around | \[on\] | Dims everything around the window. Please note that this rule is meant for floating windows and using it on tiled ones may result in strange behavior. | +| decorate | \[on\] | (default is _true_) Whether to draw window decorations or not | +| focus_on_activate | \[on\] | Whether Hyprland should focus an app that requests to be focused (an `activate` request). | +| keep_aspect_ratio | \[on\] | Forces aspect ratio when resizing window with the mouse. | +| nearest_neighbor | \[on\] | Forces the window to use [nearest neighbor](https://en.wikipedia.org/wiki/Image_scaling#Nearest-neighbor_interpolation) filtering. | +| no_anim | \[on\] | Disables the animations for the window. | +| no_blur | \[on\] | Disables blur for the window. | +| no_dim | \[on\] | Disables window dimming for the window. | +| no_focus | \[on\] | Disables focus to the window. | +| no_follow_mouse | \[on\] | Prevents the window from being focused when the mouse moves over it when `input:follow_mouse=1` is set. | +| no_rounding | \[on\] | Disables rounding for the window. | +| no_shadow | \[on\] | Disables shadows for the window. | +| no_shortcuts_inhibit | \[on\] | Disallows the app from [inhibiting your shortcuts](https://wayland.app/protocols/keyboard-shortcuts-inhibit-unstable-v1). | +| no_screen_share | \[on\] | Hides the window and its popups from screen sharing by drawing black rectangles in their place. The rectangles are drawn even if other windows are above. | +| no_vrr | \[on\] | Disables VRR for the window. Only works when [`misc:vrr`](../Variables/#Misc) is set to `2` or `3`. | +| opaque | \[on\] | Forces the window to be opaque. | +| force_rgbx | \[on\] | Forces Hyprland to ignore the alpha channel on the whole window's surfaces, effectively making it _actually, fully 100% opaque_. | +| sync_fullscreen | \[on\] | Whether the fullscreen mode should always be the same as the one sent to the window (will only take effect on the next fullscreen mode change). | +| immediate | \[on\] | Forces the window to allow tearing. See [the Tearing page](../Tearing). | +| xray | \[on\] | Sets blur xray mode for the window. | +| render_unfocused | \[on\] | Forces the window to think it's being rendered when it's not visible. See also [Variables - Misc](../Variables/#Misc) for setting `render_unfocused_fps`. | +| scroll_mouse | \[float\] | Forces the window to override the variable `input:scroll_factor`. | +| scroll_touchpad | \[float\] | Forces the window to override the variable `input:touchpad:scroll_factor`. | -The following rules can also be set with [`setprop`](../Dispatchers#setprop): - -| Rule | Description | -| ---- | ----------- | -| bordersize \[int\] | Sets the border size. | -| rounding \[int\] | Forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. | -| roundingpower \[float\] | Overrides the rounding power for the window (see `decoration:rounding_power`). | -| allowsinput \[on\] | Forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like Game Launchers not receiving focus for some reason) | -| dimaround \[on\] | Dims everything around the window. Please note that this rule is meant for floating windows and using it on tiled ones may result in strange behavior. | -| decorate \[on\] | Whether to draw window decorations or not | -| focusonactivate \[on\] | Whether Hyprland should focus an app that requests to be focused (an `activate` request). | -| keepaspectratio \[on\] | Forces aspect ratio when resizing window with the mouse. | -| nearestneighbor \[on\] | Forces the window to use [nearest neighbor](https://en.wikipedia.org/wiki/Image_scaling#Nearest-neighbor_interpolation) filtering. | -| noanim \[on\] | Disables the animations for the window. | -| noblur \[on\] | Disables blur for the window. | -| noborder \[on\] | Disables borders for the window. | -| nodim \[on\] | Disables window dimming for the window. | -| nofocus \[on\] | Disables focus to the window. | -| nofollowmouse \[on\] | Prevents the window from being focused when the mouse moves over it when `input:follow_mouse=1` is set. | -| nomaxsize \[on\] | Disables max size for the window. | -| norounding \[on\] | Disables rounding for the window. | -| noshadow \[on\] | Disables shadows for the window. | -| noshortcutsinhibit \[on\] | Disallows the app from [inhibiting your shortcuts](https://wayland.app/protocols/keyboard-shortcuts-inhibit-unstable-v1). | -| opaque \[on\] | Forces the window to be opaque. | -| forcergbx \[on\] | Forces Hyprland to ignore the alpha channel on the whole window's surfaces, effectively making it _actually, fully 100% opaque_. | -| syncfullscreen \[on\] | Whether the fullscreen mode should always be the same as the one sent to the window (will only take effect on the next fullscreen mode change). | -| immediate \[on\] | Forces the window to allow tearing. See [the Tearing page](../Tearing). | -| xray \[on\] | Sets blur xray mode for the window. | -| renderunfocused | Forces the window to think it's being rendered when it's not visible. See also [Variables - Misc](../Variables/#Misc) for setting `render_unfocused_fps`. | -| scrollmouse \[float\] | Forces the window to override the variable `input:scroll_factor`. | -| scrolltouchpad \[float\] | Forces the window to override the variable `input:touchpad:scroll_factor`. | -| noscreenshare \[on\] | Hides the window and its popups from screen sharing by drawing black rectangles in their place. The rectangles are drawn even if other windows are above. | -| novrr \[on\] | Disables VRR for the window. Only works when [`misc:vrr`](../Variables/#Misc) is set to `2` or `3`. | - -> [!NOTE] -> When using window rules, \[on\] can be set to `0` for _disabled_, `1` for _enabled_, or left blank to use the default value. -> -> When using `setprop`, \[on\] can be set to `0` for _disabled_, `1` for _enabled_, -> `toggle` to toggle the state or `unset` to unset previous values. -> -> When using `setprop`, \[int\] can also be `unset` to unset previous -> values. +All dynamic effects can be set with `setprop`, see [`setprop`](../Dispatchers#setprop). ### `group` window rule options @@ -228,15 +212,15 @@ hyprctl dispatch tagwindow +media title:Celluloid Use the `tag` rule to add a dynamic tag to a window: ```ini -windowrule = tag +term, class:footclient # Add dynamic tag `term*` to window footclient. -windowrule = tag term, class:footclient # Toggle dynamic tag `term*` for window footclient. -windowrule = tag +code, tag:cpp # Add dynamic tag `code*` to window with tag `cpp`. +windowrule = tag +term, match:class footclient # Add dynamic tag `term*` to window footclient. +windowrule = tag term, match:class footclient # Toggle dynamic tag `term*` for window footclient. +windowrule = tag +code, match:tag cpp # Add dynamic tag `code*` to window with tag `cpp`. -windowrule = opacity 0.8, tag:code # Set opacity for window with tag `code` or `code*`. -windowrule = opacity 0.7, tag:cpp # Window with tag `cpp` will match both `code` and `cpp`, the last one will override prior match. -windowrule = opacity 0.6, tag:term* # Set opacity for window with tag `term*` only, `term` will not be matched. +windowrule = opacity 0.8, match:tag code # Set opacity for window with tag `code` or `code*`. +windowrule = opacity 0.7, match:tag cpp # Window with tag `cpp` will match both `code` and `cpp`, the last one will override prior match. +windowrule = opacity 0.6, match:tag term* # Set opacity for window with tag `term*` only, `term` will not be matched. -windowrule = tag -code, tag:term # Remove dynamic tag `code*` for window with tag `term` or `term*`. +windowrule = tag -code, match:tag term # Remove dynamic tag `code*` for window with tag `term` or `term*`. ``` Or with a keybind for convenience: @@ -245,8 +229,8 @@ Or with a keybind for convenience: bind = $mod Ctrl, 2, tagwindow, alpha_0.2 bind = $mod Ctrl, 4, tagwindow, alpha_0.4 -windowrule = opacity 0.2 override, tag:alpha_0.2 -windowrule = opacity 0.4 override, tag:alpha_0.4 +windowrule = opacity 0.2 override, match:tag alpha_0.2 +windowrule = opacity 0.4 override, match:tag alpha_0.4 ``` The `tag` rule can only manipulate dynamic tags, and the `tagwindow` dispatcher only works with static tags (i.e. once the dispatcher is called, dynamic tags will be cleared). @@ -254,32 +238,38 @@ The `tag` rule can only manipulate dynamic tags, and the `tagwindow` dispatcher ### Example Rules ```ini -windowrule = move 100 100, class:kitty # Move kitty to 100 100 -windowrule = animation popin, class:kitty # Set the animation style for kitty -windowrule = noblur, class:firefox # Disable blur for firefox -windowrule = move cursor -50% -50%, class:kitty # Move kitty to the center of the cursor -windowrule = bordercolor rgb(FF0000) rgb(880808), fullscreen:1 # Set bordercolor to red if window is fullscreen -windowrule = bordercolor rgb(00FF00), fullscreenstate:* 1 # Set bordercolor to green if window's client fullscreen state is 1(maximize) (internal state can be anything) -windowrule = bordercolor rgb(FFFF00), title:.*Hyprland.* # Set bordercolor to yellow when title contains Hyprland -windowrule = opacity 1.0 override 0.5 override 0.8 override, class:kitty # Set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty -windowrule = rounding 10, class:kitty # Set rounding to 10 for kitty -windowrule = stayfocused, class:(pinentry-)(.*) # Fix pinentry losing focus +# Move kitty to 100 100 and add an anim style +windowrule { + name = move-kitty + match:class = kitty + + move = 100 100 + animation = popin +} + +windowrule = noblur, match:class firefox # Disable blur for firefox +windowrule = move cursor -50% -50%, match:class kitty # Move kitty to the center of the cursor +windowrule = bordercolor rgb(FF0000) rgb(880808), match:fullscreen 1 # Set bordercolor to red if window is fullscreen +windowrule = bordercolor rgb(FFFF00), match:title .*Hyprland.* # Set bordercolor to yellow when title contains Hyprland +windowrule = opacity 1.0 override 0.5 override 0.8 override, match:class kitty # Set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty +windowrule = match:class kitty, rounding 10 # Set rounding to 10 for kitty +windowrule = match:class (pinentry-)(.*), stayfocused # Fix pinentry losing focus ``` ### Notes -Rules that are marked as _Dynamic_ will be reevaluated if the matching property +Effects that are marked as _Dynamic_ will be reevaluated if the matching property of the window changes.
-For instance, if a rule is defined that changes the `bordercolor` of a window -when it is floating, then the `bordercolor` will change to the requested color +For instance, if a rule is defined that changes the `border_color` of a window +when it is floating, then the `border_color` will change to the requested color when it is set to floating, and revert to the default color when it is tiled again. -Rules will be processed from top to bottom, where the _last_ match will take +Effects will be processed from top to bottom, where the _last_ match will take precedence. i.e. ```ini -windowrule = opacity 0.8 0.8, class:kitty -windowrule = opacity 0.5 0.5, floating:1 +windowrule = opacity 0.8 0.8, match:class kitty +windowrule = opacity 0.5 0.5, match:floating yes ``` Here, all non-fullscreen kitty windows will have `opacity 0.8`, except if @@ -287,8 +277,8 @@ they are floating. Otherwise, they will have `opacity 0.5`. The rest of the non-fullscreen floating windows will have `opacity 0.5`. ```ini -windowrule = opacity 0.5 0.5,floating:1 -windowrule = opacity 0.8 0.8,class:kitty +windowrule = opacity 0.5 0.5, match:floating true +windowrule = opacity 0.8 0.8, match:class kitty ``` Here, all kitty windows will have `opacity 0.8`, even if they are floating. @@ -307,40 +297,53 @@ The rest of the floating windows will have `opacity 0.5`. > fully opaque regardless of other opacity rules: > > ```ini -> windowrule = opacity 0.8 override 0.8 override 1.0 override, class:kitty +> windowrule = match:class kitty, opacity 0.8 override 0.8 override 1.0 override > ``` +### Dynamically enabling / disabling / changing rules + +Only named rules can be dynamically changed, enabled or disabled. Anonymous rules cannot be. + +For enabling or disabling, the keyword `enable` is exposed: + +```sh +hyprctl keyword 'windowrule[my-rule-name]:enable false' +``` + +For changing properties, the same syntax can be used: + +```sh +hyprctl keyword 'windowrule[my-rule-name]:match:class kitty' +``` + +_the singlequotes are necessary, otherwise your shell might try to parse the string_ + ## Layer Rules Some things in Wayland are not windows, but layers. That includes, for example: app launchers, status bars, or wallpapers. -Those have specific rules, separate from windows: +Those have specific rules, separate from windows. Their syntax is the exact same, +but they have different props and effects. -```ini -layerrule = rule, namespace -# or -layerrule = rule, address -``` +### Props -where `rule` is the rule and `namespace` is the namespace RegEx (find -namespaces in `hyprctl layers`) or `address` is an address in the form of -`address:0x[hex]`. +| Field | Argument | Description | +| -------------- | --------------- | +| match:namespace | \[RegEx\] | namespace of the layer, check `hyprctl layers`. | -### Rules +### Effects -| rule | description | +| effect | argument | description | | ---- | ----------- | -| unset | Removes all layerRules previously set for a select namespace RegEx. Please note it has to match _exactly_. | -| noanim | Disables animations. | -| blur | Enables blur for the layer. | -| blurpopups | Enables blur for the popups. | -| ignorealpha \[a\] | Makes blur ignore pixels with opacity of `a` or lower. `a` is float value from `0` to `1`. `a = 0` if unspecified. | -| ignorezero | Makes blur ignore fully transparent pixels. Same as `ignorealpha 0`. | -| dimaround | Dims everything behind the layer. | -| xray \[on\] | Sets the blur xray mode for a layer. `0` for off, `1` for on, `unset` for default. | -| animation \[style\] | Allows you to set a specific animation style for this layer. | -| order \[n\] | Sets the order relative to other layers. A higher `n` means closer to the edge of the monitor. Can be negative. `n = 0` if unspecified. | -| abovelock \[interactable\] | Renders the layer above the lockscreen when the session is locked. If set to `true`, you can interact with the layer on the lockscreen, otherwise it will only be rendered above it. | -| noscreenshare \[on\] | Hides the layer from screen sharing by drawing a black rectangle over it. | +| no_anim | \[on\] | Disables animations. | +| blur | \[on\] | Enables blur for the layer. | +| blur_popups | \[on\] | Enables blur for the popups. | +| ignore_alpha | \[a\] | Makes blur ignore pixels with opacity of `a` or lower. `a` is float value from `0` to `1`. `a = 0` if unspecified. | +| dim_around | \[on\] | Dims everything behind the layer. | +| xray | \[on\] | Sets the blur xray mode for a layer. `0` for off, `1` for on, `unset` for default. | +| animation | \[style\] | Allows you to set a specific animation style for this layer. | +| order | \[n\] | Sets the order relative to other layers. A higher `n` means closer to the edge of the monitor. Can be negative. `n = 0` if unspecified. | +| abovelock | \[0/1/2\] | If non-zero, renders the layer above the lockscreen when the session is locked. If set to `2`, you can interact with the layer on the lockscreen, otherwise it will only be rendered above it. | +| noscreenshare | \[on\] | Hides the layer from screen sharing by drawing a black rectangle over it. |