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Configuring/Basics/Dispatchers.md: fullscreen and fullscreen_state have non-standard values for action. note (#1458)
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@ -100,8 +100,8 @@ A monitor. Can be:
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| `kill(window?)` | Kill a window |
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| `signal({ signal, window? })` | send a signal to a window process |
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| `float({ action?, window? })` | set a window's floating state. |
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| `fullscreen({ mode?, action?, window? })` | set a window's fullscreen state. `mode` can be "maximized" and "fullscreen" |
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| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision |
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| `fullscreen({ mode?, action?, window? })` | set a window's fullscreen state. `mode` can be "maximized" and "fullscreen". `action` can be `toggle`/`set`/`unset` |
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| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision. `action` can be `toggle`/`set`/`unset` |
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| `pseudo({ action?, window? })` | set a window's pseudotiling state. |
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| `move({ direction })` | move a window in a direction |
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| `move({ workspace, follow? })` | move a window to a workspace |
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