fix various lua wiki entries (#1441)

* Configuring/Advanced and Cool/Environment variables: fix `GDK_BACKEND` env var spelling

* Configuring/Basics/Variables: fix broken link to per device input conf

* Configuring/Basics/Dispatchers: Add possible values for `action?`` values in various dispatches that have them

* fix!
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erstarr 2026-04-30 20:32:56 +02:00 committed by GitHub
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3 changed files with 9 additions and 5 deletions

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@ -49,7 +49,7 @@ hl.env("GTK_THEME", "Nord")
## Toolkit Backend Variables
- `hl.env("GDK_BACKEND", "wayland;x11;*")` - GTK: Use Wayland if available; if not, try X11 and then any other GDK backend.
- `hl.env("GDK_BACKEND", "wayland,x11,*")` - GTK: Use Wayland if available; if not, try X11 and then any other GDK backend.
- `hl.env("QT_QPA_PLATFORM", "wayland;xcb")` - Qt: Use Wayland if available, fall back to
X11 if not.
- `hl.env("SDL_VIDEODRIVER", "wayland")` - Run SDL2 applications on Wayland. Remove or set to

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@ -17,6 +17,10 @@ contents are not guaranteed to be stable at all. Their purpose is to be fed into
### Parameter explanation
| Param type | Description |
|---|---|
| `action` | `toggle`(default if no value given), `enable`/`on`, `disable`/`off` |
#### Window
A window. Can be:
@ -94,10 +98,10 @@ A monitor. Can be:
| `close(window?)` | Close a window. |
| `kill(window?)` | Kill a window |
| `signal({ signal, window? })` | send a signal to a window process |
| `float({ action?, window? })` | set a window's floating state. "enable", "disable" and "toggle" can be used. |
| `float({ action?, window? })` | set a window's floating state. |
| `fullscreen({ mode?, action?, window? })` | set a window's fullscreen state. `mode` can be "maximized" and "fullscreen" |
| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision. Action can be "toggle", "set" and "unset" |
| `pseudo({ action?, window? })` | set a window's pseudotiling state |
| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision |
| `pseudo({ action?, window? })` | set a window's pseudotiling state. |
| `move({ direction })` | move a window in a direction |
| `move({ workspace, follow? })` | move a window to a workspace |
| `move({ monitor, follow? })` | move a window to a monitor |

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@ -288,7 +288,7 @@ _Subcategory `input.tablet.`_
### Per-device input config
Described [here](../Keywords#per-device-input-configs).
Described [here](../../Advanced-and-Cool/Devices).
### Gestures