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fix various lua wiki entries (#1441)
* Configuring/Advanced and Cool/Environment variables: fix `GDK_BACKEND` env var spelling * Configuring/Basics/Variables: fix broken link to per device input conf * Configuring/Basics/Dispatchers: Add possible values for `action?`` values in various dispatches that have them * fix!
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@ -49,7 +49,7 @@ hl.env("GTK_THEME", "Nord")
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## Toolkit Backend Variables
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- `hl.env("GDK_BACKEND", "wayland;x11;*")` - GTK: Use Wayland if available; if not, try X11 and then any other GDK backend.
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- `hl.env("GDK_BACKEND", "wayland,x11,*")` - GTK: Use Wayland if available; if not, try X11 and then any other GDK backend.
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- `hl.env("QT_QPA_PLATFORM", "wayland;xcb")` - Qt: Use Wayland if available, fall back to
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X11 if not.
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- `hl.env("SDL_VIDEODRIVER", "wayland")` - Run SDL2 applications on Wayland. Remove or set to
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@ -17,6 +17,10 @@ contents are not guaranteed to be stable at all. Their purpose is to be fed into
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### Parameter explanation
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| Param type | Description |
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|---|---|
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| `action` | `toggle`(default if no value given), `enable`/`on`, `disable`/`off` |
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#### Window
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A window. Can be:
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@ -94,10 +98,10 @@ A monitor. Can be:
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| `close(window?)` | Close a window. |
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| `kill(window?)` | Kill a window |
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| `signal({ signal, window? })` | send a signal to a window process |
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| `float({ action?, window? })` | set a window's floating state. "enable", "disable" and "toggle" can be used. |
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| `float({ action?, window? })` | set a window's floating state. |
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| `fullscreen({ mode?, action?, window? })` | set a window's fullscreen state. `mode` can be "maximized" and "fullscreen" |
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| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision. Action can be "toggle", "set" and "unset" |
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| `pseudo({ action?, window? })` | set a window's pseudotiling state |
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| `fullscreen_state({ internal, client, action?, window? })` | set a window's fullscreen state with more precision |
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| `pseudo({ action?, window? })` | set a window's pseudotiling state. |
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| `move({ direction })` | move a window in a direction |
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| `move({ workspace, follow? })` | move a window to a workspace |
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| `move({ monitor, follow? })` | move a window to a monitor |
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@ -288,7 +288,7 @@ _Subcategory `input.tablet.`_
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### Per-device input config
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Described [here](../Keywords#per-device-input-configs).
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Described [here](../../Advanced-and-Cool/Devices).
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### Gestures
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