This commit is contained in:
Chow Loong Jin 2026-04-29 11:49:51 +08:00 committed by GitHub
commit 9a0db9d04e
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GPG key ID: B5690EEEBB952194
4 changed files with 22 additions and 24 deletions

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@ -1,11 +1,18 @@
#pragma once
#include <hyprland/src/plugins/PluginAPI.hpp>
#include <src/event/EventBus.hpp>
#include <src/render/Shader.hpp>
inline HANDLE PHANDLE = nullptr;
struct SGlobalState {
SShader trailShader;
CShader trailShader;
struct {
Event::CEventBus::Event<> trailTick;
} events;
wl_event_source* tick = nullptr;
};

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@ -8,7 +8,7 @@
#include <hyprland/src/config/ConfigManager.hpp>
#include <hyprland/src/render/shaders/Shaders.hpp>
#include <hyprland/src/render/Renderer.hpp>
#include <hyprland/src/managers/HookSystemManager.hpp>
#include <hyprland/src/event/EventBus.hpp>
#include "globals.hpp"
#include "shaders.hpp"
@ -19,10 +19,7 @@ APICALL EXPORT std::string PLUGIN_API_VERSION() {
return HYPRLAND_API_VERSION;
}
void onNewWindow(void* self, std::any data) {
// data is guaranteed
const auto PWINDOW = std::any_cast<PHLWINDOW>(data);
void onNewWindow(PHLWINDOW PWINDOW) {
HyprlandAPI::addWindowDecoration(PHANDLE, PWINDOW, makeUnique<CTrail>(PWINDOW));
}
@ -74,7 +71,7 @@ GLuint CreateProgram(const std::string& vert, const std::string& frag) {
}
int onTick(void* data) {
EMIT_HOOK_EVENT("trailTick", nullptr);
g_pGlobalState->events.trailTick.emit();
const int TIMEOUT = g_pHyprRenderer->m_mostHzMonitor ? 1000.0 / g_pHyprRenderer->m_mostHzMonitor->m_refreshRate : 16;
wl_event_source_timer_update(g_pGlobalState->tick, TIMEOUT);
@ -85,13 +82,7 @@ int onTick(void* data) {
void initGlobal() {
g_pHyprRenderer->makeEGLCurrent();
GLuint prog = CreateProgram(QUADTRAIL, FRAGTRAIL);
g_pGlobalState->trailShader.program = prog;
g_pGlobalState->trailShader.uniformLocations[SHADER_PROJ] = glGetUniformLocation(prog, "proj");
g_pGlobalState->trailShader.uniformLocations[SHADER_TEX] = glGetUniformLocation(prog, "tex");
g_pGlobalState->trailShader.uniformLocations[SHADER_COLOR] = glGetUniformLocation(prog, "color");
g_pGlobalState->trailShader.uniformLocations[SHADER_POS_ATTRIB] = glGetAttribLocation(prog, "pos");
g_pGlobalState->trailShader.uniformLocations[SHADER_GRADIENT] = glGetUniformLocation(prog, "snapshots");
g_pGlobalState->trailShader.createProgram(QUADTRAIL, FRAGTRAIL);
g_pGlobalState->tick = wl_event_loop_add_timer(g_pCompositor->m_wlEventLoop, &onTick, nullptr);
wl_event_source_timer_update(g_pGlobalState->tick, 1);
@ -115,7 +106,7 @@ APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:history_step", Hyprlang::INT{2});
HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:color", Hyprlang::INT{*configStringToInt("rgba(ffaa00ff)")});
static auto P = HyprlandAPI::registerCallbackDynamic(PHANDLE, "openWindow", [&](void* self, SCallbackInfo& info, std::any data) { onNewWindow(self, data); });
static auto P = Event::bus()->m_events.window.open.listen([&](PHLWINDOW PWINDOW) { onNewWindow(PWINDOW); });
g_pGlobalState = makeUnique<SGlobalState>();
initGlobal();

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@ -36,12 +36,11 @@ CTrail::CTrail(PHLWINDOW pWindow) : IHyprWindowDecoration(pWindow), m_pWindow(pW
m_lastWindowPos = pWindow->m_realPosition->value();
m_lastWindowSize = pWindow->m_realSize->value();
pTickCb = HyprlandAPI::registerCallbackDynamic(PHANDLE, "trailTick", [this](void* self, SCallbackInfo& info, std::any data) { this->onTick(); });
pTickCb = g_pGlobalState->events.trailTick.listen([this]() { this->onTick(); });
}
CTrail::~CTrail() {
damageEntire();
HyprlandAPI::unregisterCallback(PHANDLE, pTickCb);
}
SDecorationPositioningInfo CTrail::getPositioningInfo() {
@ -134,7 +133,7 @@ void CTrail::renderPass(PHLMONITOR pMonitor, const float& a) {
g_pHyprOpenGL->blend(true);
glUseProgram(g_pGlobalState->trailShader.program);
glUseProgram(g_pGlobalState->trailShader.program());
glMatrix.transpose();
g_pGlobalState->trailShader.setUniformMatrix3fv(SHADER_PROJ, 1, GL_FALSE, glMatrix.getMatrix());
@ -246,16 +245,16 @@ void CTrail::renderPass(PHLMONITOR pMonitor, const float& a) {
sc<float>((PWINDOW->m_realPosition->value().y - pMonitor->m_position.y) / pMonitor->m_size.y),
sc<float>((PWINDOW->m_realPosition->value().x + PWINDOW->m_realSize->value().x) / pMonitor->m_size.x),
sc<float>((PWINDOW->m_realPosition->value().y + PWINDOW->m_realSize->value().y) / pMonitor->m_size.y)};
glUniform4f(g_pGlobalState->trailShader.uniformLocations[SHADER_GRADIENT], thisboxopengl.x, thisboxopengl.y, thisboxopengl.w, thisboxopengl.h);
glUniform4f(g_pGlobalState->trailShader.uniformLocations[SHADER_COLOR], COLOR.r, COLOR.g, COLOR.b, COLOR.a);
glUniform4f(g_pGlobalState->trailShader.getUniformLocation(SHADER_GRADIENT), thisboxopengl.x, thisboxopengl.y, thisboxopengl.w, thisboxopengl.h);
glUniform4f(g_pGlobalState->trailShader.getUniformLocation(SHADER_COLOR), COLOR.r, COLOR.g, COLOR.b, COLOR.a);
CBox transformedBox = monbox;
transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(g_pHyprOpenGL->m_renderData.pMonitor->m_transform)), g_pHyprOpenGL->m_renderData.pMonitor->m_transformedSize.x,
g_pHyprOpenGL->m_renderData.pMonitor->m_transformedSize.y);
glVertexAttribPointer(g_pGlobalState->trailShader.uniformLocations[SHADER_POS_ATTRIB], 2, GL_FLOAT, GL_FALSE, 0, (float*)points.data());
glVertexAttribPointer(g_pGlobalState->trailShader.getUniformLocation(SHADER_POS_ATTRIB), 2, GL_FLOAT, GL_FALSE, 0, (float*)points.data());
glEnableVertexAttribArray(g_pGlobalState->trailShader.uniformLocations[SHADER_POS_ATTRIB]);
glEnableVertexAttribArray(g_pGlobalState->trailShader.getUniformLocation(SHADER_POS_ATTRIB));
if (g_pHyprOpenGL->m_renderData.clipBox.width != 0 && g_pHyprOpenGL->m_renderData.clipBox.height != 0) {
CRegion damageClip{g_pHyprOpenGL->m_renderData.clipBox.x, g_pHyprOpenGL->m_renderData.clipBox.y, g_pHyprOpenGL->m_renderData.clipBox.width,
@ -275,7 +274,7 @@ void CTrail::renderPass(PHLMONITOR pMonitor, const float& a) {
}
}
glDisableVertexAttribArray(g_pGlobalState->trailShader.uniformLocations[SHADER_POS_ATTRIB]);
glDisableVertexAttribArray(g_pGlobalState->trailShader.getUniformLocation(SHADER_POS_ATTRIB));
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);

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@ -1,5 +1,6 @@
#pragma once
#include <hyprutils/signal/Listener.hpp>
#define WLR_USE_UNSTABLE
#include <deque>
@ -46,7 +47,7 @@ class CTrail : public IHyprWindowDecoration {
virtual void damageEntire();
private:
SP<HOOK_CALLBACK_FN> pTickCb;
Hyprutils::Signal::CHyprSignalListener pTickCb;
void onTick();
void renderPass(PHLMONITOR pMonitor, const float& a);