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https://github.com/hyprwm/Hyprland
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This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
9 lines
170 B
C++
9 lines
170 B
C++
#include "IPointer.hpp"
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uint32_t IPointer::getCapabilities() {
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return HID_INPUT_CAPABILITY_POINTER;
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}
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eHIDType IPointer::getType() {
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return HID_TYPE_POINTER;
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}
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