mirror of
https://github.com/hyprwm/Hyprland
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79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
#pragma once
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#include "WaylandProtocol.hpp"
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#include "wlr-screencopy-unstable-v1.hpp"
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#include "../helpers/time/Time.hpp"
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#include "./types/Buffer.hpp"
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#include <aquamarine/buffer/Buffer.hpp>
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#include <vector>
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class CMonitor;
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class IHLBuffer;
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namespace Screenshare {
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class CScreenshareSession;
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class CScreenshareFrame;
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};
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class CScreencopyClient {
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public:
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CScreencopyClient(SP<CZwlrScreencopyManagerV1> resource_);
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bool good();
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private:
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SP<CZwlrScreencopyManagerV1> m_resource;
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WP<CScreencopyClient> m_self;
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wl_client* m_savedClient = nullptr;
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void captureOutput(uint32_t frame, int32_t overlayCursor, wl_resource* output, CBox box);
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friend class CScreencopyProtocol;
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};
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class CScreencopyFrame {
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public:
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CScreencopyFrame(SP<CZwlrScreencopyFrameV1> resource, WP<Screenshare::CScreenshareSession> session, bool overlayCursor);
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bool good();
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private:
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SP<CZwlrScreencopyFrameV1> m_resource;
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WP<CScreencopyFrame> m_self;
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WP<CScreencopyClient> m_client;
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WP<Screenshare::CScreenshareSession> m_session;
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UP<Screenshare::CScreenshareFrame> m_frame;
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CHLBufferReference m_buffer;
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Time::steady_tp m_timestamp;
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bool m_overlayCursor = true;
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//
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void shareFrame(CZwlrScreencopyFrameV1* pFrame, wl_resource* buffer, bool withDamage);
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friend class CScreencopyProtocol;
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friend class CScreencopyClient;
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};
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class CScreencopyProtocol : public IWaylandProtocol {
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public:
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CScreencopyProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id);
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void destroyResource(CScreencopyClient* resource);
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void destroyResource(CScreencopyFrame* resource);
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private:
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std::vector<SP<CScreencopyFrame>> m_frames;
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std::vector<SP<CScreencopyClient>> m_clients;
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friend class CScreencopyFrame;
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friend class CScreencopyClient;
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};
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namespace PROTO {
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inline UP<CScreencopyProtocol> screencopy;
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};
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